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<title>dragonfireclient.git/src/cavegen.h, branch 2021.03</title>
<subtitle>luanti cheat client
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=2021.03</id>
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<updated>2017-11-08T22:56:20+00:00</updated>
<entry>
<title>Move files to subdirectories (#6599)</title>
<updated>2017-11-08T22:56:20+00:00</updated>
<author>
<name>Vitaliy</name>
<email>silverunicorn2011@yandex.ru</email>
</author>
<published>2017-11-08T22:56:20+00:00</published>
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<id>urn:sha1:20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f</id>
<content type='text'>
* Move files around
</content>
</entry>
<entry>
<title>C++ modernize: Pragma once (#6264)</title>
<updated>2017-08-17T20:19:39+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-08-17T20:19:39+00:00</published>
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<id>urn:sha1:921151d97a2fb2238ab514324fb95e2732248b96</id>
<content type='text'>
* Migrate cpp headers to pragma once
</content>
</entry>
<entry>
<title>LINT fix</title>
<updated>2017-06-22T11:20:20+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>loic.blot@unix-experience.fr</email>
</author>
<published>2017-06-22T11:20:20+00:00</published>
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<id>urn:sha1:8dd548c0b46e1db4669c1ffb44d591fb8dc7740a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>CavesRandomWalk: Make 'lava_depth' a mapgen parameter</title>
<updated>2017-06-22T02:14:56+00:00</updated>
<author>
<name>paramat</name>
<email>paramat@users.noreply.github.com</email>
</author>
<published>2017-06-21T03:20:18+00:00</published>
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<id>urn:sha1:2652d8db19fb2758de1da4c04ce169f80c87e5c7</id>
<content type='text'>
As with 'large_cave_depth', lava depth was previously a fixed y value and
therefore incompatible with the ability to shift terrain vertically.

Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
</content>
</entry>
<entry>
<title>Pass clang-format on various cpp/header files (#5559)</title>
<updated>2017-04-23T07:52:40+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-04-23T07:52:40+00:00</published>
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<id>urn:sha1:91a9382c25328075d1a27593b22b0a75863951e1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cavegen/Mgv5/Mgv7: Add optional giant caverns</title>
<updated>2017-04-03T03:49:32+00:00</updated>
<author>
<name>paramat</name>
<email>mat.gregory@virginmedia.com</email>
</author>
<published>2017-03-12T13:26:09+00:00</published>
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<id>urn:sha1:859141a0ce38fbd606d95ae7a2f0999acf2fbe84</id>
<content type='text'>
Add to MapgenBasic for use by multiple mapgens.
Add to mgv5 and mgv7, enabled by default.

Similar to mgvalleys caverns but half the scale.
Parameters for upper y limit, distance caverns taper to full size, and
noise threshold (full cavern size).
As with mgvalleys caverns are generated first and classic caves are
disabled in any mapchunk containing a cavern, to avoid excessive
spreading volumes of liquids.
This also avoids floating blobs of liquid where a large classic cave
has overgenerated out into a neighbouring previously-generated mapchunk.
</content>
</entry>
<entry>
<title>Change internal type for seeds to s32</title>
<updated>2016-06-04T05:51:44+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2016-06-04T05:35:37+00:00</published>
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<id>urn:sha1:dfbdb5bcd7bc48efb21d585d5c22454a9d5f0f1e</id>
<content type='text'>
This fixes value truncation (and therefore incompatibility) on platforms
with an LP32 data model, such as VAX or MS-DOS.
</content>
</entry>
<entry>
<title>Cavegen: Move V5-style caves to CavesNoiseIntersection</title>
<updated>2016-05-28T03:23:58+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2016-05-19T07:40:22+00:00</published>
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<id>urn:sha1:548d99bb456931192609e8c6fa1eb4c80679af42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cavegen: Minor misc. fixes</title>
<updated>2016-05-28T03:23:58+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2016-05-15T02:46:50+00:00</published>
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<id>urn:sha1:6151f7bc4b32c2576035bd3381bd81ae287c57eb</id>
<content type='text'>
- Convert instances of numeric literal doubles to floats
- Move dswitchint to a local variable now that being a member is unnecessary
- Improve const correctness
- Indentation fixes
</content>
</entry>
<entry>
<title>Cavegen: Re-add small caves to CavesRandomWalk</title>
<updated>2016-05-28T03:23:58+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2016-05-11T04:00:05+00:00</published>
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<id>urn:sha1:5b05f75a272ede582d7f86d8dbbbf7bc81e81970</id>
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