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<title>dragonfireclient.git/client/shaders/selection_shader, branch zoom_priv</title>
<subtitle>luanti cheat client
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=zoom_priv</id>
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<updated>2021-05-11T19:15:39+00:00</updated>
<entry>
<title>Fix swapped vertex colors on GLES2</title>
<updated>2021-05-11T19:15:39+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2021-05-08T18:18:29+00:00</published>
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<entry>
<title>Shaders for Android (GLES 2) (#10506)</title>
<updated>2020-10-25T17:01:03+00:00</updated>
<author>
<name>Vitaliy</name>
<email>numzer0@yandex.ru</email>
</author>
<published>2020-10-25T17:01:03+00:00</published>
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Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 &lt;sfan5@live.de&gt;</content>
</entry>
<entry>
<title>Replace CRLF with LF in shader files</title>
<updated>2016-03-25T14:57:18+00:00</updated>
<author>
<name>est31</name>
<email>MTest31@outlook.com</email>
</author>
<published>2016-03-25T14:57:18+00:00</published>
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<id>urn:sha1:205e38f5b8bd480bbe880db5d30300faea13a465</id>
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<entry>
<title>Cleanup selection mesh code, add shaders for halo and selection boxes</title>
<updated>2016-02-08T08:57:42+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>maciej.kasatkin@o2.pl</email>
</author>
<published>2016-02-07T03:08:43+00:00</published>
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