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<title>dragonfireclient.git/client/shaders/minimap_shader, branch zoom_priv</title>
<subtitle>luanti cheat client
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=zoom_priv</id>
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<updated>2021-05-11T19:15:39+00:00</updated>
<entry>
<title>Fix swapped vertex colors on GLES2</title>
<updated>2021-05-11T19:15:39+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2021-05-08T18:18:29+00:00</published>
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<id>urn:sha1:69c70dd319532f7860f211f4a527a902b0386e49</id>
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</content>
</entry>
<entry>
<title>Shaders for Android (GLES 2) (#10506)</title>
<updated>2020-10-25T17:01:03+00:00</updated>
<author>
<name>Vitaliy</name>
<email>numzer0@yandex.ru</email>
</author>
<published>2020-10-25T17:01:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=707c8c1e95d8db2d84909e7957b4dc9138e05599'/>
<id>urn:sha1:707c8c1e95d8db2d84909e7957b4dc9138e05599</id>
<content type='text'>
Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 &lt;sfan5@live.de&gt;</content>
</entry>
<entry>
<title>Remove unused shader matrices. (#4723)</title>
<updated>2016-11-04T17:12:45+00:00</updated>
<author>
<name>lhofhansl</name>
<email>lhofhansl@yahoo.com</email>
</author>
<published>2016-11-04T17:12:45+00:00</published>
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<id>urn:sha1:6bb43472082d8003a6cd140c1221c81005fdd752</id>
<content type='text'>
</content>
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<entry>
<title>Add minimap feature</title>
<updated>2015-06-27T01:42:01+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>maciej.kasatkin@o2.pl</email>
</author>
<published>2015-06-22T02:34:56+00:00</published>
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