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furrybot.commands = {}
furrybot.requests = {}
furrybot.unsafe_commands = {}
local http, env, storage
local C = minetest.get_color_escape_sequence
furrybot.colors = {
ping = C("#00DCFF"),
system = C("#FFFA00"),
error = C("#D70029"),
detail = C("#FF6683"),
roleplay = C("#FFD94E"),
braces = C("#FFFAC0"),
info = C("#00FFC3"),
fun = C("#A0FF24"),
random = C("#A300BE"),
money = C("#A11600"),
}
-- helper functions
function furrybot.send(msg, color)
minetest.send_chat_message("/me " .. furrybot.colors.braces .. "[" .. color .. msg .. furrybot.colors.braces .. "]")
end
function furrybot.ping(player, color)
return furrybot.colors.ping .. "@" .. player .. color
end
function furrybot.ping_message(player, message, color)
furrybot.send(furrybot.ping(player, color) .. ": " .. message, "")
end
function furrybot.error_message(player, error, detail)
furrybot.ping_message(player, error .. (detail and furrybot.colors.detail .. " '" .. detail .. "'" .. furrybot.colors.error or "") .. ".", furrybot.colors.error)
end
function furrybot.parse_message(player, message, discord)
if message:find("!") == 1 and not furrybot.ignored[player] then
local args = message:sub(2, #message):split(" ")
local cmd = table.remove(args, 1)
local func = furrybot.commands[cmd]
if func then
if furrybot.unsafe_commands[cmd] and discord then
furrybot.error_message(player, "Sorry, you cannot run this command from discord: ", cmd)
else
func(player, unpack(args))
end
else
furrybot.error_message(player, "Invalid command", cmd)
end
end
end
function furrybot.reload()
local func, err = env.loadfile("clientmods/furrybot/bot.lua")
if func then
local old_fb = table.copy(furrybot)
local status, init = pcall(func)
if status then
status, init = init(http, env, storage)
end
if not status then
furrybot = old_fb
furrybot.send("Error: " .. furrybot.colors.detail .. init, furrybot.colors.error)
end
else
furrybot.send("Syntax error: " .. furrybot.colors.detail .. err, furrybot.colors.error)
end
end
function furrybot.player_online(name)
for _, n in ipairs(minetest.get_player_names()) do
if name == n then
return true
end
end
end
function furrybot.online_or_error(name, other, allow_self)
if not other then
furrybot.error_message(name, "You need to specify a player")
elseif name == other and not allow_self then
furrybot.error_message(name, "You need to specify a different player than yourself")
elseif furrybot.player_online(other) then
return true
else
furrybot.error_message(name, "Player not online", other)
end
end
function furrybot.choose(list, color)
return furrybot.colors.random .. list[math.random(#list)] .. color
end
function furrybot.random(min, max, color)
return furrybot.colors.random .. math.random(min, max) .. color
end
function furrybot.http_request(url, name, callback)
http.fetch({url = url}, function(res)
if res.succeeded then
callback(res.data)
else
furrybot.error_message(name, "Request failed with code", res.code)
end
end)
end
function furrybot.json_http_request(url, name, callback)
furrybot.http_request(url, name, function(raw)
local data = minetest.parse_json(raw)
callback(data[1] or data)
end)
end
function furrybot.strrandom(str, seed, ...)
local v = 0
local pr = PseudoRandom(seed)
for i = 1, #str do
v = v + str:byte(i) * pr:next()
end
return PseudoRandom(v):next(...)
end
function furrybot.repeat_string(str, times)
local msg = ""
for i = 1, times do
msg = msg .. str
end
return msg
end
function furrybot.interactive_roleplay_command(action)
return function(name, target)
if furrybot.online_or_error(name, target) then
furrybot.send(name .. " " .. action .. " " .. target .. ".", furrybot.colors.roleplay)
end
end
end
function furrybot.solo_roleplay_command(action)
return function(name)
furrybot.send(name .. " " .. action .. ".", furrybot.colors.roleplay)
end
end
function furrybot.request_command(on_request, on_accept)
return function(name, target)
if furrybot.online_or_error(name, target) and on_request(name, target) ~= false then
furrybot.requests[target] = {
origin = name,
func = on_accept,
}
end
end
end
-- General purpose commands
function furrybot.commands.help()
local keys = {}
for k in pairs(furrybot.commands) do
table.insert(keys, k)
end
furrybot.send("Available commands: " .. table.concat(keys, ", "), furrybot.colors.system)
end
function furrybot.commands.accept(name)
local tbl = furrybot.requests[name]
if tbl then
furrybot.requests[name] = nil
tbl.func(tbl.origin, name)
else
furrybot.error_message(name, "Nothing to accept")
end
end
furrybot.unsafe_commands.accept = true
function furrybot.commands.deny(name)
local tbl = furrybot.requests[name]
if tbl then
furrybot.requests[name] = nil
furrybot.ping_message(name, "Denied request", furrybot.colors.system)
else
furrybot.error_message(name, "Nothing to deny")
end
end
furrybot.unsafe_commands.deny = true
-- don't bug players that are running ClamityBot commands from discord
function furrybot.commands.status()
end
function furrybot.commands.cmd()
end
return function(_http, _env, _storage)
http, env, storage = _http, _env, _storage
for _, f in ipairs {"nsfw", "roleplay", "death", "economy", "random", "http", "operator"} do
local func, err = env.loadfile("clientmods/furrybot/" .. f .. ".lua")
if not func then
return false, err
end
func()(http, env, storage)
end
furrybot.send("FurryBot - " .. C("#170089") .. "https://github.com/EliasFleckenstein03/furrybot", furrybot.colors.system)
if furrybot.loaded then
furrybot.send("Reloaded", furrybot.colors.system)
else
furrybot.loaded = true
end
return true
end
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