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-rw-r--r--README2
-rw-r--r--autodam/README2
-rw-r--r--autodam/init.lua19
-rw-r--r--autodam/mod.conf4
-rw-r--r--autodam/settingtypes.txt1
-rw-r--r--autosponge/README2
-rw-r--r--autosponge/init.lua20
-rw-r--r--autosponge/mod.conf3
-rw-r--r--autosponge/settingtypes.txt1
-rw-r--r--autotntsponge/README2
-rw-r--r--autotntsponge/init.lua12
-rw-r--r--autotntsponge/mod.conf3
-rw-r--r--autotntsponge/settingtypes.txt1
-rw-r--r--modpack.conf3
14 files changed, 75 insertions, 0 deletions
diff --git a/README b/README
new file mode 100644
index 0000000..bb88aff
--- /dev/null
+++ b/README
@@ -0,0 +1,2 @@
+# draining
+Everything you need to drain Clamity Spawn!
diff --git a/autodam/README b/autodam/README
new file mode 100644
index 0000000..2dfa64f
--- /dev/null
+++ b/autodam/README
@@ -0,0 +1,2 @@
+# autodam
+A dragonfire CSM to automatically build dirt walls in MineClone2
diff --git a/autodam/init.lua b/autodam/init.lua
new file mode 100644
index 0000000..35669cc
--- /dev/null
+++ b/autodam/init.lua
@@ -0,0 +1,19 @@
+minetest.register_globalstep(function()
+ if not minetest.settings:get_bool("autodam") then return end
+ local player = minetest.localplayer
+ if not player then end
+ if player:get_wielded_item():get_name() ~= "mcl_core:dirt" then return end
+ local dirt = minetest.find_nodes_near(vector.add(player:get_pos(), vector.new(0, 1, 0)), 4, "mcl_core:dirt")
+ for _, dp in ipairs(dirt) do
+ local above = minetest.get_node_or_nil(vector.add(dp, vector.new(0, 1, 0)))
+ if above and above.name == "mcl_core:dirt" then
+ local underp = vector.subtract(dp, vector.new(0, 1, 0))
+ local under = minetest.get_node_or_nil(underp)
+ if under and under.name == "mcl_core:water_source" then
+ minetest.place_node(underp)
+ end
+ end
+ end
+end)
+
+minetest.register_cheat("AutoDam", "World", "autodam")
diff --git a/autodam/mod.conf b/autodam/mod.conf
new file mode 100644
index 0000000..c0b366e
--- /dev/null
+++ b/autodam/mod.conf
@@ -0,0 +1,4 @@
+name = autodam
+author = Fleckenstein
+description = A dragonfire CSM to automatically build dirt walls in MineClone2
+
diff --git a/autodam/settingtypes.txt b/autodam/settingtypes.txt
new file mode 100644
index 0000000..1cdcd39
--- /dev/null
+++ b/autodam/settingtypes.txt
@@ -0,0 +1 @@
+autodam (AutoDam) bool false
diff --git a/autosponge/README b/autosponge/README
new file mode 100644
index 0000000..178043d
--- /dev/null
+++ b/autosponge/README
@@ -0,0 +1,2 @@
+# autosponge
+A dragonfire CSM to automatically place sponges into water
diff --git a/autosponge/init.lua b/autosponge/init.lua
new file mode 100644
index 0000000..ada014f
--- /dev/null
+++ b/autosponge/init.lua
@@ -0,0 +1,20 @@
+local etime = 0.0
+
+minetest.register_globalstep(function(dtime)
+ if not minetest.settings:get_bool("autosponge") then return end
+ local player = minetest.localplayer
+ if not player then end
+ if player:get_wielded_item():get_name() ~= "mcl_sponges:sponge" then return end
+ etime = etime + dtime
+ if etime >= 0.3 then
+ etime = 0.0
+ else
+ return
+ end
+ local water = minetest.find_node_near(player:get_pos(), 4, "mcl_core:water_source")
+ if water then
+ minetest.place_node(water)
+ end
+end)
+
+minetest.register_cheat("AutoSponge", "World", "autosponge")
diff --git a/autosponge/mod.conf b/autosponge/mod.conf
new file mode 100644
index 0000000..ecd84f2
--- /dev/null
+++ b/autosponge/mod.conf
@@ -0,0 +1,3 @@
+name = autosponge
+author = Fleckenstein
+description = A dragonfire CSM to automatically place sponges into water
diff --git a/autosponge/settingtypes.txt b/autosponge/settingtypes.txt
new file mode 100644
index 0000000..70dcaee
--- /dev/null
+++ b/autosponge/settingtypes.txt
@@ -0,0 +1 @@
+autosponge (AutoSponge) bool false
diff --git a/autotntsponge/README b/autotntsponge/README
new file mode 100644
index 0000000..2ca3466
--- /dev/null
+++ b/autotntsponge/README
@@ -0,0 +1,2 @@
+# autotntsponge
+A dragonfire CSM to automatically place tnt onto sponges
diff --git a/autotntsponge/init.lua b/autotntsponge/init.lua
new file mode 100644
index 0000000..8e16efa
--- /dev/null
+++ b/autotntsponge/init.lua
@@ -0,0 +1,12 @@
+minetest.register_globalstep(function(dtime)
+ if not minetest.settings:get_bool("autotntsponge") then return end
+ local player = minetest.localplayer
+ if not player then end
+ if player:get_wielded_item():get_name() ~= "mcl_tnt:tnt" then return end
+ local sponges = minetest.find_nodes_near_under_air(player:get_pos(), 4, {"mcl_sponges:sponge", "mcl_sponges:sponge_wet"})
+ for _, p in ipairs(sponges) do
+ minetest.place_node(vector.add(p, vector.new(0, 1, 0)))
+ end
+end)
+
+minetest.register_cheat("AutoTNTSponge", "World", "autotntsponge")
diff --git a/autotntsponge/mod.conf b/autotntsponge/mod.conf
new file mode 100644
index 0000000..80babb0
--- /dev/null
+++ b/autotntsponge/mod.conf
@@ -0,0 +1,3 @@
+name = autotntsponge
+author = Fleckenstein
+description = A dragonfire CSM to automatically place tnt onto sponges
diff --git a/autotntsponge/settingtypes.txt b/autotntsponge/settingtypes.txt
new file mode 100644
index 0000000..6939cb1
--- /dev/null
+++ b/autotntsponge/settingtypes.txt
@@ -0,0 +1 @@
+autotntsponge (AutoTNTSponge) bool false
diff --git a/modpack.conf b/modpack.conf
new file mode 100644
index 0000000..0998b77
--- /dev/null
+++ b/modpack.conf
@@ -0,0 +1,3 @@
+name = draining
+description = Everything you need to drain Clamity Spawn!
+author = Fleckenstein