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author | Wesley <wesley.werner@gmail.com> | 2017-12-02 13:50:00 +0200 |
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committer | Wesley <wesley.werner@gmail.com> | 2017-12-02 13:50:00 +0200 |
commit | 5ad76e73ab7bc4f16ffc7dc36a5b133ab128cd55 (patch) | |
tree | 1a9df9fbf051b580182f6f5e1bf0ddad9764cbe5 /README.md | |
parent | 70456152fafb83e661fa882fe4e7ec04a29670fd (diff) | |
download | lua-star-5ad76e73ab7bc4f16ffc7dc36a5b133ab128cd55.tar.xz |
Fix typos.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -2,7 +2,7 @@ Easy A* path finding for Lua -[lua star example screenshot](example/lua-star-01.png) + # Quick Start @@ -38,7 +38,7 @@ Lua star does not care how your map data is arranged, it simply asks you if the `useCache` is optional and defaults to `false` when not given. If you have a map that does not change, caching can give a speed boost. -If at any time you need to clear all cached paths; +If at any time you need to clear all cached paths: luastar:clearCached() |