local ui = require("ui") local color = ui.color local function menubox(title, elem) local box_title = ui.text(title, 30, color(0x000000)) return { box_title = box_title, fill = color(0xa0a0a0), ui.pad_x(20, ui.stack_y( ui.pad_y(15, ui.center_x(box_title)), elem, ui.pad_y(20) )) } end local function mm_create(actions) local host_game = menubox("Host Game", ui.pad_x(10, ui.flex(1, ui.button("Create Save")), ui.flex(1, ui.button("Load Save")) )) local invite_code = ui.input("Invite Code") local join_game = menubox("Join Game", ui.pad_x(10, ui.flex(3, invite_code), ui.flex(1, ui.button("Join", function() if invite_code.input_value ~= "" then actions.join_game(invite_code.input_value) end end)) )) local edit_map = menubox("Edit Map", ui.button("Open Editor")) return ui.new(ui.stack_y( ui.pad_y(50, ui.center_x(ui.text("RAINBOW SIX: PANOPTICON", 50, color(0x000000)))), ui.stack_x( ui.flex(1), ui.flex(4, ui.pad_y(20, host_game, join_game, edit_map )), ui.flex(1) ) )) end return { box = menubox, create = mm_create, }