Age | Commit message (Expand) | Author |
---|---|---|
2021-06-22 | Add on_level_up callback | Elias Fleckenstein |
2021-06-14 | Tweak level display color | Elias Fleckenstein |
2021-06-14 | Add loot boxes | Elias Fleckenstein |
2021-06-14 | Separate air_function chances for rooms and corridors | Elias Fleckenstein |
2021-06-14 | Add mapgen contexts | Elias Fleckenstein |
2021-06-14 | Add super secret bumblebee mode | Elias Fleckenstein |
2021-06-14 | Fancy up score display | Elias Fleckenstein |
2021-06-14 | Add sword attack key | Elias Fleckenstein |
2021-06-14 | Add inventory_find | Elias Fleckenstein |
2021-06-14 | Add charged hits | Elias Fleckenstein |
2021-06-13 | Add sword | Elias Fleckenstein |
2021-06-13 | Public calculate_dtime function | Elias Fleckenstein |
2021-06-13 | Add on_create callback for items | Elias Fleckenstein |
2021-06-13 | Add globalsteps | Elias Fleckenstein |
2021-06-13 | Limit fireballs | Elias Fleckenstein |
2021-06-11 | Only use entity color if use_color = true | Elias Fleckenstein |
2021-06-11 | Add inventory and cherries (collectable food) | Elias Fleckenstein |
2021-06-10 | Tweak dungeon room generation | Elias Fleckenstein |
2021-06-10 | Add dungeon room generation | Elias Fleckenstein |
2021-06-10 | Center healthbar | Elias Fleckenstein |
2021-06-10 | Cleanup Mapgen code | Elias Fleckenstein |
2021-06-10 | Modularize rendering | Elias Fleckenstein |
2021-06-09 | Shoot fireballs into last movement direction | Elias Fleckenstein |
2021-06-09 | Add plugin dependencies | Elias Fleckenstein |
2021-06-09 | Slightly randomize fireball color | Elias Fleckenstein |
2021-06-09 | Add fireballs | Elias Fleckenstein |
2021-06-09 | Add to damage overlay instead of overwriting it everytime damage is taken | Elias Fleckenstein |
2021-06-09 | Modularize input | Elias Fleckenstein |
2021-06-09 | Hide color-indepenent entities at a light level <= 0.0 | Elias Fleckenstein |
2021-06-09 | Add read damage overlay | Elias Fleckenstein |
2021-06-09 | Nicer death handling | Elias Fleckenstein |
2021-06-09 | Fix all hearts being rendered if player health <= 0 | Elias Fleckenstein |
2021-06-09 | Only call on_death callback if entity was alive before | Elias Fleckenstein |
2021-06-09 | Fix plugin target | Elias Fleckenstein |
2021-06-09 | Add plugins | Elias Fleckenstein |