const badapple = require("./badapple.json") module.exports = { badapple: { operator: true, func: msg => msg.reply("loading...") .then(canvas => { const frames = badapple.frames.map(frame => "```\n" + frame + "```") const iv = setInterval(_ => { const frame = frames.shift() if (frame) canvas.edit(frame) else clearInterval(iv) }, 1000 / badapple.fps) }) } }