#!/usr/bin/env python3 # Copyright (c) 2023 Valve Corporation # Copyright (c) 2023 LunarG, Inc. # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # NOTE: Android this documentation is crucial for understanding the layout of the NDK. # https://android.googlesource.com/platform/ndk/+/master/docs/BuildSystemMaintainers.md # NOTE: Environment variables we can rely on users/environments setting. # https://github.com/actions/runner-images/blob/main/images/linux/Ubuntu2204-Readme.md#environment-variables-2 import argparse import os import sys import shutil import subprocess # helper to define paths relative to the repo root def RepoRelative(path): return os.path.abspath(os.path.join(os.path.dirname(__file__), '..', path)) # Points to the directory containing the top level CMakeLists.txt PROJECT_SRC_DIR = os.path.abspath(os.path.join(os.path.split(os.path.abspath(__file__))[0], '..')) if not os.path.isfile(f'{PROJECT_SRC_DIR}/CMakeLists.txt'): print(f'PROJECT_SRC_DIR invalid! {PROJECT_SRC_DIR}') sys.exit(1) # Runs a command in a directory and returns its return code. # Directory is project root by default, or a relative path from project root def RunShellCmd(command, start_dir = PROJECT_SRC_DIR, env=None, verbose=False): # Flush stdout here. Helps when debugging on CI. sys.stdout.flush() if start_dir != PROJECT_SRC_DIR: start_dir = RepoRelative(start_dir) cmd_list = command.split(" ") if verbose: print(f'CICMD({cmd_list}, env={env})') subprocess.check_call(cmd_list, cwd=start_dir, env=env) # Manifest file describing out test application def get_android_manifest() -> str: manifest = RepoRelative('cube/android/AndroidManifest.xml') if not os.path.isfile(manifest): print(f"Unable to find manifest for APK! {manifest}") sys.exit(-1) return manifest # Generate the APK from the CMake binaries def generate_apk(SDK_ROOT : str, CMAKE_INSTALL_DIR : str) -> str: apk_dir = RepoRelative('build-android/bin') # Delete APK directory since it could contain files from old runs if os.path.isdir(apk_dir): shutil.rmtree(apk_dir) shutil.copytree(CMAKE_INSTALL_DIR, apk_dir) android_manifest = get_android_manifest() android_jar = f"{SDK_ROOT}/platforms/android-26/android.jar" if not os.path.isfile(android_jar): print(f"Unable to find {android_jar}!") sys.exit(-1) apk_name = 'VkCube' unaligned_apk = f'{apk_dir}/{apk_name}-unaligned.apk' test_apk = f'{apk_dir}/{apk_name}.apk' # Create APK RunShellCmd(f'aapt package -f -M {android_manifest} -I {android_jar} -F {unaligned_apk} {CMAKE_INSTALL_DIR}') # Align APK RunShellCmd(f'zipalign -f 4 {unaligned_apk} {test_apk}') # Create Key (If it doesn't already exist) debug_key = RepoRelative(f'{apk_dir}/debug.keystore') ks_pass = 'android' if not os.path.isfile(debug_key): dname = 'CN=Android-Debug,O=Android,C=US' RunShellCmd(f'keytool -genkey -v -keystore {debug_key} -alias androiddebugkey -storepass {ks_pass} -keypass {ks_pass} -keyalg RSA -keysize 2048 -validity 10000 -dname {dname}') # Sign APK RunShellCmd(f'apksigner sign --verbose --ks {debug_key} --ks-pass pass:{ks_pass} {test_apk}') # Android APKs can contain binaries for multiple ABIs (armeabi-v7a, arm64-v8a, x86, x86_64). # https://en.wikipedia.org/wiki/Apk_(file_format)#Package_contents # # As a result CMake will need to be run multiple times to create a complete test APK that can be run on any Android device. def main(): configs = ['Release', 'Debug'] parser = argparse.ArgumentParser() parser.add_argument('--config', type=str, choices=configs, default=configs[0]) parser.add_argument('--app-abi', dest='android_abi', type=str, default="arm64-v8a") parser.add_argument('--app-stl', dest='android_stl', type=str, choices=["c++_static", "c++_shared"], default="c++_static") parser.add_argument('--apk', action='store_true', help='Generate an APK as a post build step.') parser.add_argument('--clean', action='store_true', help='Cleans CMake build artifacts') args = parser.parse_args() cmake_config = args.config android_abis = args.android_abi.split(" ") android_stl = args.android_stl create_apk = args.apk clean = args.clean if "ANDROID_NDK_HOME" not in os.environ: print("Cannot find ANDROID_NDK_HOME!") sys.exit(1) android_ndk_home = os.environ.get('ANDROID_NDK_HOME') android_toolchain = f'{android_ndk_home}/build/cmake/android.toolchain.cmake' # The only tool we require for building is CMake/Ninja required_cli_tools = ['cmake', 'ninja'] # If we are building an APK we need a few more tools. if create_apk: if "ANDROID_SDK_ROOT" not in os.environ: print("Cannot find ANDROID_SDK_ROOT!") sys.exit(1) android_sdk_root = os.environ.get('ANDROID_SDK_ROOT') print(f"ANDROID_SDK_ROOT = {android_sdk_root}") required_cli_tools += ['aapt', 'zipalign', 'keytool', 'apksigner'] print(f"ANDROID_NDK_HOME = {android_ndk_home}") print(f"Build configured for {cmake_config} | {android_stl} | {android_abis} | APK {create_apk}") if not os.path.isfile(android_toolchain): print(f'Unable to find android.toolchain.cmake at {android_toolchain}') exit(-1) for tool in required_cli_tools: path = shutil.which(tool) if path is None: print(f"Unable to find {tool}!") exit(-1) print(f"Using {tool} : {path}") cmake_install_dir = RepoRelative('build-android/libs') # Delete install directory since it could contain files from old runs if os.path.isdir(cmake_install_dir): print("Cleaning CMake install") shutil.rmtree(cmake_install_dir) for abi in android_abis: build_dir = RepoRelative(f'build-android/cmake/{abi}') lib_dir = f'lib/{abi}' if clean: print("Deleting CMakeCache.txt") # Delete CMakeCache.txt to ensure clean builds # NOTE: CMake 3.24 has --fresh which would be better to use in the future. cmake_cache = f'{build_dir}/CMakeCache.txt' if os.path.isfile(cmake_cache): os.remove(cmake_cache) cmake_cmd = f'cmake -S . -B {build_dir} -G Ninja' cmake_cmd += f' -D CMAKE_BUILD_TYPE={cmake_config}' cmake_cmd += f' -D UPDATE_DEPS=ON -D UPDATE_DEPS_DIR={build_dir}' cmake_cmd += f' -D CMAKE_TOOLCHAIN_FILE={android_toolchain}' cmake_cmd += f' -D CMAKE_ANDROID_ARCH_ABI={abi}' cmake_cmd += f' -D CMAKE_INSTALL_LIBDIR={lib_dir}' cmake_cmd += f' -D CMAKE_ANDROID_STL_TYPE={android_stl}' cmake_cmd += ' -D ANDROID_PLATFORM=26' cmake_cmd += ' -D ANDROID_USE_LEGACY_TOOLCHAIN_FILE=NO' RunShellCmd(cmake_cmd) build_cmd = f'cmake --build {build_dir}' RunShellCmd(build_cmd) install_cmd = f'cmake --install {build_dir} --prefix {cmake_install_dir}' RunShellCmd(install_cmd) if create_apk: generate_apk(SDK_ROOT = android_sdk_root, CMAKE_INSTALL_DIR = cmake_install_dir) if __name__ == '__main__': main()