/* * * Copyright (C) 2015 Valve Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: Cody Northrop * Author: David Pinedo */ #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #include "vk_loader_platform.h" #include "vk_dispatch_table_helper.h" #include "vk_struct_string_helper_cpp.h" #include "vk_layer_config.h" #include "vk_layer_table.h" #include "vk_layer_extension_utils.h" struct devExts { bool wsi_enabled; }; static std::unordered_map deviceExtMap; static device_table_map screenshot_device_table_map; static int globalLockInitialized = 0; static loader_platform_thread_mutex globalLock; // unordered map: associates a swap chain with a device, image extent, format, and // list of images typedef struct { VkDevice device; VkExtent2D imageExtent; VkFormat format; VkImage *imageList; } SwapchainMapStruct; static unordered_map swapchainMap; // unordered map: associates an image with a device, image extent, and format typedef struct { VkDevice device; VkExtent2D imageExtent; VkFormat format; } ImageMapStruct; static unordered_map imageMap; // unordered map: associates a device with a queue, commandPool, and physical device typedef struct { VkQueue queue; VkCommandPool commandPool; VkPhysicalDevice physicalDevice; } DeviceMapStruct; static unordered_map deviceMap; // unordered map: associates a physical device with an instance typedef struct { VkInstance instance; } PhysDeviceMapStruct; static unordered_map physDeviceMap; // List of frames to we will get a screenshot of static vector screenshotFrames; // Flag indicating we have queried _VK_SCREENSHOT env var static bool screenshotEnvQueried = false; static bool memory_type_from_properties( VkPhysicalDeviceMemoryProperties *memory_properties, uint32_t typeBits, VkFlags requirements_mask, uint32_t *typeIndex) { // Search memtypes to find first index with those properties for (uint32_t i = 0; i < 32; i++) { if ((typeBits & 1) == 1) { // Type is available, does it match user properties? if ((memory_properties->memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) { *typeIndex = i; return true; } } typeBits >>= 1; } // No memory types matched, return failure return false; } static void init_screenshot() { if (!globalLockInitialized) { // TODO/TBD: Need to delete this mutex sometime. How??? One // suggestion is to call this during vkCreateInstance(), and then we // can clean it up during vkDestroyInstance(). However, that requires // that the layer have per-instance locks. We need to come back and // address this soon. loader_platform_thread_create_mutex(&globalLock); globalLockInitialized = 1; } } static void writePPM( const char *filename, VkImage image1) { VkImage image2; VkResult err; bool pass; int x, y; const char *ptr; VkDeviceMemory mem2; VkCommandBuffer commandBuffer; VkDevice device = imageMap[image1]->device; VkPhysicalDevice physicalDevice = deviceMap[device]->physicalDevice; VkInstance instance = physDeviceMap[physicalDevice]->instance; VkQueue queue = deviceMap[device]->queue; int width = imageMap[image1]->imageExtent.width; int height = imageMap[image1]->imageExtent.height; VkFormat format = imageMap[image1]->format; const VkImageSubresource sr = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0}; VkSubresourceLayout sr_layout; const VkImageCreateInfo imgCreateInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, NULL, 0, VK_IMAGE_TYPE_2D, format, {width, height, 1}, 1, 1, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_TILING_LINEAR, (VK_IMAGE_USAGE_TRANSFER_DST_BIT|VK_IMAGE_USAGE_STORAGE_BIT), }; VkMemoryAllocateInfo memAllocInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, 0, // allocationSize, queried later 0 // memoryTypeIndex, queried later }; const VkCommandBufferAllocateInfo allocCommandBufferInfo = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, NULL, deviceMap[device]->commandPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1 }; const VkCommandBufferBeginInfo commandBufferBeginInfo = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL, VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, }; const VkImageCopy imageCopyRegion = { {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0}, {0, 0, 0}, {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0}, {0, 0, 0}, {width, height, 1} }; VkMemoryRequirements memRequirements; uint32_t num_allocations = 0; size_t num_alloc_size = sizeof(num_allocations); VkLayerDispatchTable* pTableDevice = get_dispatch_table(screenshot_device_table_map, device); VkLayerDispatchTable* pTableQueue = get_dispatch_table(screenshot_device_table_map, queue); VkLayerInstanceDispatchTable* pInstanceTable; VkLayerDispatchTable* pTableCommandBuffer; VkPhysicalDeviceMemoryProperties memory_properties; if (imageMap.empty() || imageMap.find(image1) == imageMap.end()) return; // The VkImage image1 we are going to dump may not be mappable, // and/or it may have a tiling mode of optimal rather than linear. // To make sure we have an image that we can map and read linearly, we: // create image2 that is mappable and linear // copy image1 to image2 // map image2 // read from image2's mapped memeory. err = pTableDevice->CreateImage(device, &imgCreateInfo, NULL, &image2); assert(!err); pTableDevice->GetImageMemoryRequirements(device, image2, &memRequirements); memAllocInfo.allocationSize = memRequirements.size; pInstanceTable = instance_dispatch_table(instance); pInstanceTable->GetPhysicalDeviceMemoryProperties(physicalDevice, &memory_properties); pass = memory_type_from_properties(&memory_properties, memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &memAllocInfo.memoryTypeIndex); assert(pass); err = pTableDevice->AllocateMemory(device, &memAllocInfo, NULL, &mem2); assert(!err); err = pTableQueue->BindImageMemory(device, image2, mem2, 0); assert(!err); err = pTableDevice->AllocateCommandBuffers(device, &allocCommandBufferInfo, &commandBuffer); assert(!err); screenshot_device_table_map.emplace(commandBuffer, pTableDevice); pTableCommandBuffer = screenshot_device_table_map[commandBuffer]; err = pTableCommandBuffer->BeginCommandBuffer(commandBuffer, &commandBufferBeginInfo); assert(!err); // TODO: We need to transition images to match these layouts, then restore the original layouts pTableCommandBuffer->CmdCopyImage(commandBuffer, image1, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image2, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &imageCopyRegion); err = pTableCommandBuffer->EndCommandBuffer(commandBuffer); assert(!err); VkFence nullFence = { VK_NULL_HANDLE }; VkSubmitInfo submit_info; submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submit_info.pNext = NULL; submit_info.waitSemaphoreCount = 0; submit_info.pWaitSemaphores = NULL; submit_info.commandBufferCount = 1; submit_info.pCommandBuffers = &commandBuffer; submit_info.signalSemaphoreCount = 0; submit_info.pSignalSemaphores = NULL; err = pTableQueue->QueueSubmit(queue, 1, &submit_info, nullFence); assert(!err); err = pTableQueue->QueueWaitIdle(queue); assert(!err); err = pTableDevice->DeviceWaitIdle(device); assert(!err); pTableDevice->GetImageSubresourceLayout(device, image2, &sr, &sr_layout); err = pTableDevice->MapMemory(device, mem2, 0, 0, 0, (void **) &ptr ); assert(!err); ptr += sr_layout.offset; ofstream file(filename, ios::binary); file << "P6\n"; file << width << "\n"; file << height << "\n"; file << 255 << "\n"; for (y = 0; y < height; y++) { const unsigned int *row = (const unsigned int*) ptr; if (format == VK_FORMAT_B8G8R8A8_UNORM) { for (x = 0; x < width; x++) { unsigned int swapped; swapped = (*row & 0xff00ff00) | (*row & 0x000000ff) << 16 | (*row & 0x00ff0000) >> 16; file.write((char *)&swapped, 3); row++; } } else if (format == VK_FORMAT_R8G8B8A8_UNORM) { for (x = 0; x < width; x++) { file.write((char *)row, 3); row++; } } else { // TODO: add support for additional formats printf("Unrecognized image format\n"); break; } ptr += sr_layout.rowPitch; } file.close(); // Clean up pTableDevice->UnmapMemory(device, mem2); pTableDevice->FreeMemory(device, mem2, NULL); pTableDevice->FreeCommandBuffers(device, deviceMap[device]->commandPool, 1, &commandBuffer); } static void createDeviceRegisterExtensions(const VkDeviceCreateInfo* pCreateInfo, VkDevice device) { uint32_t i; VkLayerDispatchTable *pDisp = get_dispatch_table(screenshot_device_table_map, device); PFN_vkGetDeviceProcAddr gpa = pDisp->GetDeviceProcAddr; pDisp->CreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) gpa(device, "vkCreateSwapchainKHR"); pDisp->GetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) gpa(device, "vkGetSwapchainImagesKHR"); pDisp->AcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) gpa(device, "vkAcquireNextImageKHR"); pDisp->QueuePresentKHR = (PFN_vkQueuePresentKHR) gpa(device, "vkQueuePresentKHR"); deviceExtMap[pDisp].wsi_enabled = false; for (i = 0; i < pCreateInfo->enabledExtensionNameCount; i++) { if (strcmp(pCreateInfo->ppEnabledExtensionNames[i], VK_KHR_SWAPCHAIN_EXTENSION_NAME) == 0) deviceExtMap[pDisp].wsi_enabled = true; } } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice( VkPhysicalDevice gpu, const VkDeviceCreateInfo *pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice *pDevice) { VkLayerDispatchTable *pDisp = get_dispatch_table(screenshot_device_table_map, *pDevice); VkResult result = pDisp->CreateDevice(gpu, pCreateInfo, pAllocator, pDevice); if (result == VK_SUCCESS) { init_screenshot(); createDeviceRegisterExtensions(pCreateInfo, *pDevice); // Create a mapping from a device to a physicalDevice if (deviceMap[*pDevice] == NULL) { DeviceMapStruct *deviceMapElem = new DeviceMapStruct; deviceMap[*pDevice] = deviceMapElem; } deviceMap[*pDevice]->physicalDevice = gpu; } return result; } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices( VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) { VkResult result; VkLayerInstanceDispatchTable* pTable = instance_dispatch_table(instance); result = pTable->EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices); if (result==VK_SUCCESS && *pPhysicalDeviceCount > 0 && pPhysicalDevices) { for (uint32_t i=0; i<*pPhysicalDeviceCount ; i++) { // Create a mapping from a physicalDevice to an instance if (physDeviceMap[pPhysicalDevices[i]] == NULL) { PhysDeviceMapStruct *physDeviceMapElem = new PhysDeviceMapStruct; physDeviceMap[pPhysicalDevices[i]] = physDeviceMapElem; } physDeviceMap[pPhysicalDevices[i]]->instance = instance; } } return result; } /* TODO: Probably need a DestroyDevice as well */ static const VkLayerProperties ss_device_layers[] = { { "ScreenShot", VK_API_VERSION, VK_MAKE_VERSION(0, 1, 0), "Layer: ScreenShot", } }; VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties( const char *pLayerName, uint32_t *pCount, VkExtensionProperties* pProperties) { /* ScreenShot does not have any global extensions */ return util_GetExtensionProperties(0, NULL, pCount, pProperties); } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties( uint32_t *pCount, VkLayerProperties* pProperties) { /* ScreenShot does not have any global layers */ return util_GetLayerProperties(0, NULL, pCount, pProperties); } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties( VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties) { /* ScreenShot does not have any physical device extensions */ if (pLayerName == NULL) { VkLayerInstanceDispatchTable* pTable = instance_dispatch_table(physicalDevice); return pTable->EnumerateDeviceExtensionProperties( physicalDevice, NULL, pCount, pProperties); } else { return util_GetExtensionProperties(0, NULL, pCount, pProperties); } } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties( VkPhysicalDevice physicalDevice, uint32_t* pCount, VkLayerProperties* pProperties) { return util_GetLayerProperties(ARRAY_SIZE(ss_device_layers), ss_device_layers, pCount, pProperties); } VK_LAYER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue( VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, VkQueue *pQueue) { VkLayerDispatchTable* pTable = screenshot_device_table_map[device]; get_dispatch_table(screenshot_device_table_map, device)->GetDeviceQueue(device, queueNodeIndex, queueIndex, pQueue); loader_platform_thread_lock_mutex(&globalLock); if (screenshotEnvQueried && screenshotFrames.empty()) { // We are all done taking screenshots, so don't do anything else loader_platform_thread_unlock_mutex(&globalLock); return; } screenshot_device_table_map.emplace(*pQueue, pTable); // Create a mapping from a device to a queue if (deviceMap[device] == NULL) { DeviceMapStruct *deviceMapElem = new DeviceMapStruct; deviceMap[device] = deviceMapElem; } deviceMap[device]->queue = *pQueue; loader_platform_thread_unlock_mutex(&globalLock); } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool( VkDevice device, const VkCommandPoolCreateInfo *pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool *pCommandPool) { VkLayerDispatchTable* pTable = screenshot_device_table_map[device]; VkResult result = get_dispatch_table(screenshot_device_table_map, device)->CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool); loader_platform_thread_lock_mutex(&globalLock); if (screenshotEnvQueried && screenshotFrames.empty()) { // We are all done taking screenshots, so don't do anything else loader_platform_thread_unlock_mutex(&globalLock); return result; } // Create a mapping from a device to a commandPool if (deviceMap[device] == NULL) { DeviceMapStruct *deviceMapElem = new DeviceMapStruct; deviceMap[device] = deviceMapElem; } deviceMap[device]->commandPool = *pCommandPool; loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR( VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain) { VkLayerDispatchTable* pTable = screenshot_device_table_map[device]; VkResult result = get_dispatch_table(screenshot_device_table_map, device)->CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain); loader_platform_thread_lock_mutex(&globalLock); if (screenshotEnvQueried && screenshotFrames.empty()) { // We are all done taking screenshots, so don't do anything else loader_platform_thread_unlock_mutex(&globalLock); return result; } if (result == VK_SUCCESS) { // Create a mapping for a swapchain to a device, image extent, and format SwapchainMapStruct *swapchainMapElem = new SwapchainMapStruct; swapchainMapElem->device = device; swapchainMapElem->imageExtent = pCreateInfo->imageExtent; swapchainMapElem->format = pCreateInfo->imageFormat; swapchainMap.insert(make_pair(*pSwapchain, swapchainMapElem)); // Create a mapping for the swapchain object into the dispatch table screenshot_device_table_map.emplace((void *)pSwapchain, pTable); } loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR( VkDevice device, VkSwapchainKHR swapchain, uint32_t* pCount, VkImage* pSwapchainImages) { VkResult result = get_dispatch_table(screenshot_device_table_map, device)->GetSwapchainImagesKHR(device, swapchain, pCount, pSwapchainImages); loader_platform_thread_lock_mutex(&globalLock); if (screenshotEnvQueried && screenshotFrames.empty()) { // We are all done taking screenshots, so don't do anything else loader_platform_thread_unlock_mutex(&globalLock); return result; } if (result == VK_SUCCESS && pSwapchainImages && !swapchainMap.empty() && swapchainMap.find(swapchain) != swapchainMap.end()) { unsigned i; for (i=0; i<*pCount; i++) { // Create a mapping for an image to a device, image extent, and format if (imageMap[pSwapchainImages[i]] == NULL) { ImageMapStruct *imageMapElem = new ImageMapStruct; imageMap[pSwapchainImages[i]] = imageMapElem; } imageMap[pSwapchainImages[i]]->device = swapchainMap[swapchain]->device; imageMap[pSwapchainImages[i]]->imageExtent = swapchainMap[swapchain]->imageExtent; imageMap[pSwapchainImages[i]]->format = swapchainMap[swapchain]->format; } // Add list of images to swapchain to image map SwapchainMapStruct *swapchainMapElem = swapchainMap[swapchain]; if (i >= 1 && swapchainMapElem) { VkImage *imageList = new VkImage[i]; swapchainMapElem->imageList = imageList; for (unsigned j=0; jimageList[j] = pSwapchainImages[j]; } } } loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo) { static int frameNumber = 0; if (frameNumber == 10) {fflush(stdout); /* *((int*)0)=0; */ } VkResult result = get_dispatch_table(screenshot_device_table_map, queue)->QueuePresentKHR(queue, pPresentInfo); loader_platform_thread_lock_mutex(&globalLock); if (!screenshotEnvQueried) { const char *_vk_screenshot = getenv("_VK_SCREENSHOT"); if (_vk_screenshot && *_vk_screenshot) { string spec(_vk_screenshot), word; size_t start = 0, comma = 0; while (start < spec.size()) { int frameToAdd; comma = spec.find(',', start); if (comma == string::npos) word = string(spec, start); else word = string(spec, start, comma - start); frameToAdd=atoi(word.c_str()); // Add the frame number to list, but only do it if the word started with a digit and if // it's not already in the list if (*(word.c_str()) >= '0' && *(word.c_str()) <= '9' && find(screenshotFrames.begin(), screenshotFrames.end(), frameToAdd) == screenshotFrames.end()) { screenshotFrames.push_back(frameToAdd); } if (comma == string::npos) break; start = comma + 1; } } screenshotEnvQueried = true; } if (result == VK_SUCCESS && !screenshotFrames.empty()) { vector::iterator it; it = find(screenshotFrames.begin(), screenshotFrames.end(), frameNumber); if (it != screenshotFrames.end()) { string fileName; fileName = to_string(frameNumber) + ".ppm"; VkImage image; VkSwapchainKHR swapchain; // We'll dump only one image: the first swapchain = pPresentInfo->pSwapchains[0]; image = swapchainMap[swapchain]->imageList[pPresentInfo->pImageIndices[0]]; writePPM(fileName.c_str(), image); screenshotFrames.erase(it); if (screenshotFrames.empty()) { // Free all our maps since we are done with them. for (auto it = swapchainMap.begin(); it != swapchainMap.end(); it++) { SwapchainMapStruct *swapchainMapElem = it->second; delete swapchainMapElem; } for (auto it = imageMap.begin(); it != imageMap.end(); it++) { ImageMapStruct *imageMapElem = it->second; delete imageMapElem; } for (auto it = deviceMap.begin(); it != deviceMap.end(); it++) { DeviceMapStruct *deviceMapElem = it->second; delete deviceMapElem; } for (auto it = physDeviceMap.begin(); it != physDeviceMap.end(); it++) { PhysDeviceMapStruct *physDeviceMapElem = it->second; delete physDeviceMapElem; } swapchainMap.clear(); imageMap.clear(); deviceMap.clear(); physDeviceMap.clear(); } } } frameNumber++; loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr( VkDevice dev, const char *funcName) { if (dev == NULL) { return NULL; } /* loader uses this to force layer initialization; device object is wrapped */ if (!strcmp(funcName, "vkGetDeviceProcAddr")) { initDeviceTable(screenshot_device_table_map, (const VkBaseLayerObject *) dev); return (PFN_vkVoidFunction)vkGetDeviceProcAddr; } if (!strcmp(funcName, "vkCreateDevice")) return (PFN_vkVoidFunction) vkCreateDevice; if (!strcmp(funcName, "vkGetDeviceQueue")) return (PFN_vkVoidFunction) vkGetDeviceQueue; if (!strcmp(funcName, "vkCreateCommandPool")) return (PFN_vkVoidFunction) vkCreateCommandPool; VkLayerDispatchTable *pDisp = get_dispatch_table(screenshot_device_table_map, dev); if (deviceExtMap.size() != 0 && deviceExtMap[pDisp].wsi_enabled) { if (!strcmp(funcName, "vkCreateSwapchainKHR")) return (PFN_vkVoidFunction) vkCreateSwapchainKHR; if (!strcmp(funcName, "vkGetSwapchainImagesKHR")) return (PFN_vkVoidFunction) vkGetSwapchainImagesKHR; if (!strcmp(funcName, "vkQueuePresentKHR")) return (PFN_vkVoidFunction) vkQueuePresentKHR; } if (pDisp->GetDeviceProcAddr == NULL) return NULL; return pDisp->GetDeviceProcAddr(dev, funcName); } VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance, const char* funcName) { if (instance == VK_NULL_HANDLE) { return NULL; } /* loader uses this to force layer initialization; instance object is wrapped */ if (!strcmp("vkGetInstanceProcAddr", funcName)) { initInstanceTable((const VkBaseLayerObject *) instance); return (PFN_vkVoidFunction) vkGetInstanceProcAddr; } if (!strcmp(funcName, "vkEnumeratePhysicalDevices")) return (PFN_vkVoidFunction)vkEnumeratePhysicalDevices; if (!strcmp(funcName, "vkEnumerateDeviceExtensionProperties")) return (PFN_vkVoidFunction)vkEnumerateDeviceExtensionProperties; VkLayerInstanceDispatchTable* pTable = instance_dispatch_table(instance); if (pTable->GetInstanceProcAddr == NULL) return NULL; return pTable->GetInstanceProcAddr(instance, funcName); }