/* * Vulkan * * Copyright (C) 2014 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #include #include #include #include #include "loader_platform.h" #include "vk_dispatch_table_helper.h" #include "vkLayer.h" // The following is #included again to catch certain OS-specific functions // being used: #include "loader_platform.h" static void initLayerTable(const VkBaseLayerObject *gpuw, VkLayerDispatchTable *pTable, const unsigned int layerNum); /******************************** Layer multi1 functions **************************/ static std::unordered_map tableMap1; static bool layer1_first_activated = false; static VkLayerDispatchTable * getLayer1Table(const VkBaseLayerObject *gpuw) { VkLayerDispatchTable *pTable; assert(gpuw); std::unordered_map::const_iterator it = tableMap1.find((void *) gpuw->baseObject); if (it == tableMap1.end()) { pTable = new VkLayerDispatchTable; tableMap1[(void *) gpuw->baseObject] = pTable; initLayerTable(gpuw, pTable, 1); return pTable; } else { return it->second; } } #ifdef __cplusplus extern "C" { #endif VK_LAYER_EXPORT VkResult VKAPI multi1CreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice) { VkLayerDispatchTable* pTable = tableMap1[gpu]; printf("At start of multi1 layer vkCreateDevice()\n"); VkResult result = pTable->CreateDevice(gpu, pCreateInfo, pDevice); // create a mapping for the device object into the dispatch table tableMap1.emplace(*pDevice, pTable); printf("Completed multi1 layer vkCreateDevice()\n"); return result; } VK_LAYER_EXPORT VkResult VKAPI multi1CreateGraphicsPipeline(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline) { VkLayerDispatchTable* pTable = tableMap1[device]; printf("At start of multi1 layer vkCreateGraphicsPipeline()\n"); VkResult result = pTable->CreateGraphicsPipeline(device, pCreateInfo, pPipeline); // create a mapping for the pipeline object into the dispatch table tableMap1.emplace(*pPipeline, pTable); printf("Completed multi1 layer vkCreateGraphicsPipeline()\n"); return result; } VK_LAYER_EXPORT VkResult VKAPI multi1StorePipeline(VkDevice device, VkPipeline pipeline, size_t* pDataSize, void* pData) { VkLayerDispatchTable* pTable = tableMap1[pipeline]; printf("At start of multi1 layer vkStorePipeline()\n"); VkResult result = pTable->StorePipeline(device, pipeline, pDataSize, pData); printf("Completed multi1 layer vkStorePipeline()\n"); return result; } VK_LAYER_EXPORT VkResult VKAPI multi1EnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) { if (gpu == NULL) return vkEnumerateLayers(gpu, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); VkLayerDispatchTable* pTable = tableMap1[gpu]; printf("At start of multi1 layer vkEnumerateLayers()\n"); VkResult result = pTable->EnumerateLayers(gpu, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); printf("Completed multi1 layer vkEnumerateLayers()\n"); return result; } VK_LAYER_EXPORT void * VKAPI multi1GetProcAddr(VkPhysicalDevice gpu, const char* pName) { VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu; if (gpu == NULL) return NULL; getLayer1Table(gpuw); if (!strncmp("vkCreateDevice", pName, sizeof ("vkCreateDevice"))) return (void *) multi1CreateDevice; else if (!strncmp("vkEnumerateLayers", pName, sizeof ("vkEnumerateLayers"))) return (void *) multi1EnumerateLayers; else if (!strncmp("vkCreateGraphicsPipeline", pName, sizeof ("vkCreateGraphicsPipeline"))) return (void *) multi1CreateGraphicsPipeline; else if (!strncmp("vkStorePipeline", pName, sizeof ("vkStorePipeline"))) return (void *) multi1StorePipeline; else { if (gpuw->pGPA == NULL) return NULL; return gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, pName); } } /******************************** Layer multi2 functions **************************/ static std::unordered_map tableMap2; static bool layer2_first_activated = false; static VkLayerDispatchTable * getLayer2Table(const VkBaseLayerObject *gpuw) { VkLayerDispatchTable *pTable; assert(gpuw); std::unordered_map::const_iterator it = tableMap2.find((void *) gpuw->baseObject); if (it == tableMap2.end()) { pTable = new VkLayerDispatchTable; tableMap2[(void *) gpuw->baseObject] = pTable; initLayerTable(gpuw, pTable, 2); return pTable; } else { return it->second; } } VK_LAYER_EXPORT VkResult VKAPI multi2CreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice) { VkLayerDispatchTable* pTable = tableMap2[gpu]; printf("At start of multi2 vkCreateDevice()\n"); VkResult result = pTable->CreateDevice(gpu, pCreateInfo, pDevice); // create a mapping for the device object into the dispatch table for layer2 tableMap2.emplace(*pDevice, pTable); printf("Completed multi2 layer vkCreateDevice()\n"); return result; } VK_LAYER_EXPORT VkResult VKAPI multi2CreateCommandBuffer(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer) { VkLayerDispatchTable* pTable = tableMap2[device]; printf("At start of multi2 layer vkCreateCommandBuffer()\n"); VkResult result = pTable->CreateCommandBuffer(device, pCreateInfo, pCmdBuffer); // create a mapping for CmdBuffer object into the dispatch table for layer 2 tableMap2.emplace(*pCmdBuffer, pTable); printf("Completed multi2 layer vkCreateCommandBuffer()\n"); return result; } VK_LAYER_EXPORT VkResult VKAPI multi2BeginCommandBuffer(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo) { VkLayerDispatchTable* pTable = tableMap2[cmdBuffer]; printf("At start of multi2 layer vkBeginCommandBuffer()\n"); VkResult result = pTable->BeginCommandBuffer(cmdBuffer, pBeginInfo); printf("Completed multi2 layer vkBeginCommandBuffer()\n"); return result; } VK_LAYER_EXPORT VkResult VKAPI multi2EnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) { if (gpu == NULL) return vkEnumerateLayers(gpu, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); VkLayerDispatchTable* pTable = tableMap2[gpu]; printf("At start of multi2 layer vkEnumerateLayers()\n"); VkResult result = pTable->EnumerateLayers(gpu, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); printf("Completed multi2 layer vkEnumerateLayers()\n"); return result; } VK_LAYER_EXPORT void * VKAPI multi2GetProcAddr(VkPhysicalDevice gpu, const char* pName) { VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu; if (gpu == NULL) return NULL; getLayer2Table(gpuw); if (!strncmp("vkCreateDevice", pName, sizeof ("vkCreateDevice"))) return (void *) multi2CreateDevice; else if (!strncmp("vkEnumerateLayers", pName, sizeof ("vkEnumerateLayers"))) return (void *) multi2EnumerateLayers; else if (!strncmp("vkCreateCommandBuffer", pName, sizeof ("vkCreateCommandBuffer"))) return (void *) multi2CreateCommandBuffer; else if (!strncmp("vkBeginCommandBuffer", pName, sizeof ("vkBeginCommandBuffer"))) return (void *) multi2BeginCommandBuffer; else { if (gpuw->pGPA == NULL) return NULL; return gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, pName); } } /********************************* Common functions ********************************/ VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) { if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL) return VK_ERROR_INVALID_POINTER; if (maxLayerCount < 2) return VK_ERROR_INITIALIZATION_FAILED; *pOutLayerCount = 2; strncpy((char *) pOutLayers[0], "multi1", maxStringSize); strncpy((char *) pOutLayers[1], "multi2", maxStringSize); return VK_SUCCESS; } struct extProps { uint32_t version; const char * const name; }; #define MULTI_LAYER_EXT_ARRAY_SIZE 2 static const struct extProps multiExts[MULTI_LAYER_EXT_ARRAY_SIZE] = { // TODO what is the version? 0x10, "multi1", 0x10, "multi2", }; VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalExtensionInfo( VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData) { VkResult result; /* This entrypoint is NOT going to init it's own dispatch table since loader calls here early */ VkExtensionProperties *ext_props; uint32_t *count; if (pDataSize == NULL) return VK_ERROR_INVALID_POINTER; switch (infoType) { case VK_EXTENSION_INFO_TYPE_COUNT: *pDataSize = sizeof(uint32_t); if (pData == NULL) return VK_SUCCESS; count = (uint32_t *) pData; *count = MULTI_LAYER_EXT_ARRAY_SIZE; break; case VK_EXTENSION_INFO_TYPE_PROPERTIES: *pDataSize = sizeof(VkExtensionProperties); if (pData == NULL) return VK_SUCCESS; if (extensionIndex >= MULTI_LAYER_EXT_ARRAY_SIZE) return VK_ERROR_INVALID_VALUE; ext_props = (VkExtensionProperties *) pData; ext_props->version = multiExts[extensionIndex].version; strncpy(ext_props->extName, multiExts[extensionIndex].name, VK_MAX_EXTENSION_NAME); ext_props->extName[VK_MAX_EXTENSION_NAME - 1] = '\0'; break; default: return VK_ERROR_INVALID_VALUE; }; return VK_SUCCESS; } VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* pName) { // to find each layers GPA routine Loader will search via "GetProcAddr" if (!strncmp("multi1GetProcAddr", pName, sizeof("multi1GetProcAddr"))) return (void *) multi1GetProcAddr; else if (!strncmp("multi2GetProcAddr", pName, sizeof("multi2GetProcAddr"))) return (void *) multi2GetProcAddr; else if (!strncmp("vkGetProcAddr", pName, sizeof("vkGetProcAddr"))) return (void *) vkGetProcAddr; // use first layer activated as GPA dispatch table activation happens in order else if (layer1_first_activated) return multi1GetProcAddr(gpu, pName); else if (layer2_first_activated) return multi2GetProcAddr(gpu, pName); else return NULL; } #ifdef __cplusplus } //extern "C" #endif static void initLayerTable(const VkBaseLayerObject *gpuw, VkLayerDispatchTable *pTable, const unsigned int layerNum) { if (layerNum == 2 && layer1_first_activated == false) layer2_first_activated = true; if (layerNum == 1 && layer2_first_activated == false) layer1_first_activated = true; layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalDevice) gpuw->nextObject); }