/* * Vulkan * * Copyright (C) 2014 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "vk_loader_platform.h" #include "vk_dispatch_table_helper.h" #include "vk_struct_string_helper_cpp.h" #if defined(__GNUC__) #pragma GCC diagnostic ignored "-Wwrite-strings" #endif #if defined(__GNUC__) #pragma GCC diagnostic warning "-Wwrite-strings" #endif #include "vk_struct_size_helper.h" #include "draw_state.h" #include "vk_layer_config.h" #include "vk_debug_marker_layer.h" // The following is #included again to catch certain OS-specific functions // being used: #include "vk_loader_platform.h" #include "vk_layer_msg.h" #include "vk_layer_table.h" #include "vk_layer_debug_marker_table.h" #include "vk_layer_data.h" #include "vk_layer_logging.h" #include "vk_layer_extension_utils.h" typedef struct _layer_data { debug_report_data *report_data; // TODO: put instance data here VkDbgMsgCallback logging_callback; } layer_data; static std::unordered_map layer_data_map; static device_table_map draw_state_device_table_map; static instance_table_map draw_state_instance_table_map; unordered_map sampleMap; unordered_map imageMap; unordered_map viewMap; unordered_map bufferMap; unordered_map dynamicVpStateMap; unordered_map dynamicRsStateMap; unordered_map dynamicCbStateMap; unordered_map dynamicDsStateMap; unordered_map pipelineMap; unordered_map poolMap; unordered_map setMap; unordered_map layoutMap; // Map for layout chains unordered_map cmdBufferMap; unordered_map renderPassMap; unordered_map frameBufferMap; struct devExts { bool debug_marker_enabled; }; static std::unordered_map deviceExtMap; static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(g_initOnce); // TODO : This can be much smarter, using separate locks for separate global data static int globalLockInitialized = 0; static loader_platform_thread_mutex globalLock; #define MAX_TID 513 static loader_platform_thread_id g_tidMapping[MAX_TID] = {0}; static uint32_t g_maxTID = 0; template layer_data *get_my_data_ptr( void *data_key, std::unordered_map &data_map); debug_report_data *mdd(void* object) { dispatch_key key = get_dispatch_key(object); layer_data *my_data = get_my_data_ptr(key, layer_data_map); #if DISPATCH_MAP_DEBUG fprintf(stderr, "MDD: map: %p, object: %p, key: %p, data: %p\n", &layer_data_map, object, key, my_data); #endif return my_data->report_data; } debug_report_data *mid(VkInstance object) { dispatch_key key = get_dispatch_key(object); layer_data *my_data = get_my_data_ptr(get_dispatch_key(object), layer_data_map); #if DISPATCH_MAP_DEBUG fprintf(stderr, "MID: map: %p, object: %p, key: %p, data: %p\n", &layer_data_map, object, key, my_data); #endif return my_data->report_data; } // Map actual TID to an index value and return that index // This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs static uint32_t getTIDIndex() { loader_platform_thread_id tid = loader_platform_get_thread_id(); for (uint32_t i = 0; i < g_maxTID; i++) { if (tid == g_tidMapping[i]) return i; } // Don't yet have mapping, set it and return newly set index uint32_t retVal = (uint32_t) g_maxTID; g_tidMapping[g_maxTID++] = tid; assert(g_maxTID < MAX_TID); return retVal; } // Return a string representation of CMD_TYPE enum static string cmdTypeToString(CMD_TYPE cmd) { switch (cmd) { case CMD_BINDPIPELINE: return "CMD_BINDPIPELINE"; case CMD_BINDPIPELINEDELTA: return "CMD_BINDPIPELINEDELTA"; case CMD_BINDDYNAMICVIEWPORTSTATE: return "CMD_BINDDYNAMICVIEWPORTSTATE"; case CMD_BINDDYNAMICRASTERSTATE: return "CMD_BINDDYNAMICRASTERSTATE"; case CMD_BINDDYNAMICCOLORBLENDSTATE: return "CMD_BINDDYNAMICCOLORBLENDSTATE"; case CMD_BINDDYNAMICDEPTHSTENCILSTATE: return "CMD_BINDDYNAMICDEPTHSTENCILSTATE"; case CMD_BINDDESCRIPTORSETS: return "CMD_BINDDESCRIPTORSETS"; case CMD_BINDINDEXBUFFER: return "CMD_BINDINDEXBUFFER"; case CMD_BINDVERTEXBUFFER: return "CMD_BINDVERTEXBUFFER"; case CMD_DRAW: return "CMD_DRAW"; case CMD_DRAWINDEXED: return "CMD_DRAWINDEXED"; case CMD_DRAWINDIRECT: return "CMD_DRAWINDIRECT"; case CMD_DRAWINDEXEDINDIRECT: return "CMD_DRAWINDEXEDINDIRECT"; case CMD_DISPATCH: return "CMD_DISPATCH"; case CMD_DISPATCHINDIRECT: return "CMD_DISPATCHINDIRECT"; case CMD_COPYBUFFER: return "CMD_COPYBUFFER"; case CMD_COPYIMAGE: return "CMD_COPYIMAGE"; case CMD_BLITIMAGE: return "CMD_BLITIMAGE"; case CMD_COPYBUFFERTOIMAGE: return "CMD_COPYBUFFERTOIMAGE"; case CMD_COPYIMAGETOBUFFER: return "CMD_COPYIMAGETOBUFFER"; case CMD_CLONEIMAGEDATA: return "CMD_CLONEIMAGEDATA"; case CMD_UPDATEBUFFER: return "CMD_UPDATEBUFFER"; case CMD_FILLBUFFER: return "CMD_FILLBUFFER"; case CMD_CLEARCOLORIMAGE: return "CMD_CLEARCOLORIMAGE"; case CMD_CLEARCOLORATTACHMENT: return "CMD_CLEARCOLORATTACHMENT"; case CMD_CLEARDEPTHSTENCILIMAGE: return "CMD_CLEARDEPTHSTENCILIMAGE"; case CMD_CLEARDEPTHSTENCILATTACHMENT: return "CMD_CLEARDEPTHSTENCILATTACHMENT"; case CMD_RESOLVEIMAGE: return "CMD_RESOLVEIMAGE"; case CMD_SETEVENT: return "CMD_SETEVENT"; case CMD_RESETEVENT: return "CMD_RESETEVENT"; case CMD_WAITEVENTS: return "CMD_WAITEVENTS"; case CMD_PIPELINEBARRIER: return "CMD_PIPELINEBARRIER"; case CMD_BEGINQUERY: return "CMD_BEGINQUERY"; case CMD_ENDQUERY: return "CMD_ENDQUERY"; case CMD_RESETQUERYPOOL: return "CMD_RESETQUERYPOOL"; case CMD_WRITETIMESTAMP: return "CMD_WRITETIMESTAMP"; case CMD_INITATOMICCOUNTERS: return "CMD_INITATOMICCOUNTERS"; case CMD_LOADATOMICCOUNTERS: return "CMD_LOADATOMICCOUNTERS"; case CMD_SAVEATOMICCOUNTERS: return "CMD_SAVEATOMICCOUNTERS"; case CMD_BEGINRENDERPASS: return "CMD_BEGINRENDERPASS"; case CMD_ENDRENDERPASS: return "CMD_ENDRENDERPASS"; case CMD_DBGMARKERBEGIN: return "CMD_DBGMARKERBEGIN"; case CMD_DBGMARKEREND: return "CMD_DBGMARKEREND"; default: return "UNKNOWN"; } } // Block of code at start here for managing/tracking Pipeline state that this layer cares about // Just track 2 shaders for now #define VK_NUM_GRAPHICS_SHADERS VK_SHADER_STAGE_COMPUTE #define MAX_SLOTS 2048 #define NUM_COMMAND_BUFFERS_TO_DISPLAY 10 static uint64_t g_drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0}; // TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound // Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates // to that same cmd buffer by separate thread are not changing state from underneath us // Track the last cmd buffer touched by this thread static VkCmdBuffer g_lastCmdBuffer[MAX_TID] = {NULL}; // Track the last group of CBs touched for displaying to dot file static GLOBAL_CB_NODE* g_pLastTouchedCB[NUM_COMMAND_BUFFERS_TO_DISPLAY] = {NULL}; static uint32_t g_lastTouchedCBIndex = 0; // Track the last global DrawState of interest touched by any thread static GLOBAL_CB_NODE* g_lastGlobalCB = NULL; static PIPELINE_NODE* g_lastBoundPipeline = NULL; static uint64_t g_lastBoundDynamicState[VK_NUM_STATE_BIND_POINT] = {0}; static VkDescriptorSet g_lastBoundDescriptorSet = VkDescriptorSet(0); #define MAX_BINDING 0xFFFFFFFF // Default vtxBinding value in CB Node to identify if no vtxBinding set //static DYNAMIC_STATE_NODE* g_pDynamicStateHead[VK_NUM_STATE_BIND_POINT] = {0}; // Free all allocated nodes for Dynamic State objs static void deleteDynamicState() { for (auto ii=dynamicVpStateMap.begin(); ii!=dynamicVpStateMap.end(); ++ii) { delete[] (*ii).second.pScissors; delete[] (*ii).second.pViewports; } dynamicVpStateMap.clear(); dynamicRsStateMap.clear(); dynamicCbStateMap.clear(); dynamicDsStateMap.clear(); } // Free all sampler nodes static void deleteSamplers() { if (sampleMap.size() <= 0) return; for (auto ii=sampleMap.begin(); ii!=sampleMap.end(); ++ii) { delete (*ii).second; } sampleMap.clear(); } static VkImageViewCreateInfo* getImageViewCreateInfo(VkImageView view) { loader_platform_thread_lock_mutex(&globalLock); if (imageMap.find(view.handle) == imageMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } else { loader_platform_thread_unlock_mutex(&globalLock); return &imageMap[view.handle]; } } // Free all image nodes static void deleteImages() { if (imageMap.size() <= 0) return; imageMap.clear(); } static VkBufferViewCreateInfo* getBufferViewCreateInfo(VkBufferView view) { loader_platform_thread_lock_mutex(&globalLock); if (bufferMap.find(view.handle) == bufferMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } else { loader_platform_thread_unlock_mutex(&globalLock); return &bufferMap[view.handle]->createInfo; } } // Free all buffer nodes static void deleteBuffers() { if (bufferMap.size() <= 0) return; for (auto ii=bufferMap.begin(); ii!=bufferMap.end(); ++ii) { delete (*ii).second; } bufferMap.clear(); } static GLOBAL_CB_NODE* getCBNode(VkCmdBuffer cb); // Update global ptrs to reflect that specified cmdBuffer has been used static void updateCBTracking(VkCmdBuffer cb) { g_lastCmdBuffer[getTIDIndex()] = cb; GLOBAL_CB_NODE* pCB = getCBNode(cb); loader_platform_thread_lock_mutex(&globalLock); g_lastGlobalCB = pCB; // TODO : This is a dumb algorithm. Need smart LRU that drops off oldest for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) { if (g_pLastTouchedCB[i] == pCB) { loader_platform_thread_unlock_mutex(&globalLock); return; } } g_pLastTouchedCB[g_lastTouchedCBIndex++] = pCB; g_lastTouchedCBIndex = g_lastTouchedCBIndex % NUM_COMMAND_BUFFERS_TO_DISPLAY; loader_platform_thread_unlock_mutex(&globalLock); } static VkBool32 hasDrawCmd(GLOBAL_CB_NODE* pCB) { for (uint32_t i=0; idrawCount[i]) return VK_TRUE; } return VK_FALSE; } // Check object status for selected flag state static VkBool32 validate_status(GLOBAL_CB_NODE* pNode, CBStatusFlags enable_mask, CBStatusFlags status_mask, CBStatusFlags status_flag, VkFlags msg_flags, DRAW_STATE_ERROR error_code, const char* fail_msg) { // If non-zero enable mask is present, check it against status but if enable_mask // is 0 then no enable required so we should always just check status if ((!enable_mask) || (enable_mask & pNode->status)) { if ((pNode->status & status_mask) != status_flag) { // TODO : How to pass dispatchable objects as srcObject? Here src obj should be cmd buffer log_msg(mdd(pNode->cmdBuffer), msg_flags, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, error_code, "DS", "CB object %#" PRIxLEAST64 ": %s", reinterpret_cast(pNode->cmdBuffer), fail_msg); return VK_FALSE; } } return VK_TRUE; } // For given dynamic state handle and type, return CreateInfo for that Dynamic State static void* getDynamicStateCreateInfo(const uint64_t handle, const DYNAMIC_STATE_BIND_POINT type) { switch (type) { case VK_STATE_BIND_POINT_VIEWPORT: return (void*)&dynamicVpStateMap[handle]; case VK_STATE_BIND_POINT_RASTER: return (void*)&dynamicRsStateMap[handle]; case VK_STATE_BIND_POINT_COLOR_BLEND: return (void*)&dynamicCbStateMap[handle]; case VK_STATE_BIND_POINT_DEPTH_STENCIL: return (void*)&dynamicDsStateMap[handle]; default: return NULL; } } // Print the last bound dynamic state static void printDynamicState(const VkCmdBuffer cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { loader_platform_thread_lock_mutex(&globalLock); for (uint32_t i = 0; i < VK_NUM_STATE_BIND_POINT; i++) { void* pDynStateCI = getDynamicStateCreateInfo(pCB->lastBoundDynamicState[i], (DYNAMIC_STATE_BIND_POINT)i); if (pDynStateCI) { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, dynamicStateBindPointToObjType((DYNAMIC_STATE_BIND_POINT)i), pCB->lastBoundDynamicState[i], 0, DRAWSTATE_NONE, "DS", "Reporting CreateInfo for currently bound %s object %#" PRIxLEAST64, string_DYNAMIC_STATE_BIND_POINT((DYNAMIC_STATE_BIND_POINT)i).c_str(), pCB->lastBoundDynamicState[i]); log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, dynamicStateBindPointToObjType((DYNAMIC_STATE_BIND_POINT)i), pCB->lastBoundDynamicState[i], 0, DRAWSTATE_NONE, "DS", dynamic_display(pDynStateCI, " ").c_str()); break; } else { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "No dynamic state of type %s bound", string_DYNAMIC_STATE_BIND_POINT((DYNAMIC_STATE_BIND_POINT)i).c_str()); } } loader_platform_thread_unlock_mutex(&globalLock); } } // Retrieve pipeline node ptr for given pipeline object static PIPELINE_NODE* getPipeline(VkPipeline pipeline) { loader_platform_thread_lock_mutex(&globalLock); if (pipelineMap.find(pipeline.handle) == pipelineMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return pipelineMap[pipeline.handle]; } // Validate state stored as flags at time of draw call static VkBool32 validate_draw_state_flags(GLOBAL_CB_NODE* pCB, VkBool32 indexedDraw) { VkBool32 result; result = validate_status(pCB, CBSTATUS_NONE, CBSTATUS_VIEWPORT_BOUND, CBSTATUS_VIEWPORT_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_VIEWPORT_NOT_BOUND, "Viewport object not bound to this command buffer"); result &= validate_status(pCB, CBSTATUS_NONE, CBSTATUS_RASTER_BOUND, CBSTATUS_RASTER_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_RASTER_NOT_BOUND, "Raster object not bound to this command buffer"); result &= validate_status(pCB, CBSTATUS_COLOR_BLEND_WRITE_ENABLE, CBSTATUS_COLOR_BLEND_BOUND, CBSTATUS_COLOR_BLEND_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_COLOR_BLEND_NOT_BOUND, "Color-blend object not bound to this command buffer"); result &= validate_status(pCB, CBSTATUS_DEPTH_STENCIL_WRITE_ENABLE, CBSTATUS_DEPTH_STENCIL_BOUND, CBSTATUS_DEPTH_STENCIL_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_DEPTH_STENCIL_NOT_BOUND, "Depth-stencil object not bound to this command buffer"); if (indexedDraw) result &= validate_status(pCB, CBSTATUS_NONE, CBSTATUS_INDEX_BUFFER_BOUND, CBSTATUS_INDEX_BUFFER_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_INDEX_BUFFER_NOT_BOUND, "Index buffer object not bound to this command buffer when Index Draw attempted"); return result; } // Validate overall state at the time of a draw call static VkBool32 validate_draw_state(GLOBAL_CB_NODE* pCB, VkBool32 indexedDraw) { // First check flag states VkBool32 result = validate_draw_state_flags(pCB, indexedDraw); PIPELINE_NODE* pPipe = getPipeline(pCB->lastBoundPipeline); // Now complete other state checks if (pPipe && (pCB->lastBoundPipelineLayout != pPipe->graphicsPipelineCI.layout)) { result = VK_FALSE; log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE_LAYOUT, pCB->lastBoundPipelineLayout.handle, 0, DRAWSTATE_PIPELINE_LAYOUT_MISMATCH, "DS", "Pipeline layout from last vkCmdBindDescriptorSets() (%s) does not match PSO Pipeline layout (%s)", pCB->lastBoundPipelineLayout, pPipe->graphicsPipelineCI.layout); } if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Draw cmd issued without an active RenderPass. vkCmdDraw*() must only be called within a RenderPass."); } return result; } // For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found static VkSamplerCreateInfo* getSamplerCreateInfo(const VkSampler sampler) { loader_platform_thread_lock_mutex(&globalLock); if (sampleMap.find(sampler.handle) == sampleMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return &sampleMap[sampler.handle]->createInfo; } // Verify that create state for a pipeline is valid static VkBool32 verifyPipelineCreateState(const VkDevice device, const PIPELINE_NODE* pPipeline) { // VS is required if (!(pPipeline->active_shaders & VK_SHADER_STAGE_VERTEX_BIT)) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS", "Invalid Pipeline CreateInfo State: Vtx Shader required"); return VK_FALSE; } // Either both or neither TC/TE shaders should be defined if (((pPipeline->active_shaders & VK_SHADER_STAGE_TESS_CONTROL_BIT) == 0) != ((pPipeline->active_shaders & VK_SHADER_STAGE_TESS_EVALUATION_BIT) == 0) ) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS", "Invalid Pipeline CreateInfo State: TE and TC shaders must be included or excluded as a pair"); return VK_FALSE; } // Compute shaders should be specified independent of Gfx shaders if ((pPipeline->active_shaders & VK_SHADER_STAGE_COMPUTE_BIT) && (pPipeline->active_shaders & (VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_TESS_CONTROL_BIT | VK_SHADER_STAGE_TESS_EVALUATION_BIT | VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_FRAGMENT_BIT))) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS", "Invalid Pipeline CreateInfo State: Do not specify Compute Shader for Gfx Pipeline"); return VK_FALSE; } // VK_PRIMITIVE_TOPOLOGY_PATCH primitive topology is only valid for tessellation pipelines. // Mismatching primitive topology and tessellation fails graphics pipeline creation. if (pPipeline->active_shaders & (VK_SHADER_STAGE_TESS_CONTROL_BIT | VK_SHADER_STAGE_TESS_EVALUATION_BIT) && (pPipeline->iaStateCI.topology != VK_PRIMITIVE_TOPOLOGY_PATCH)) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS", "Invalid Pipeline CreateInfo State: VK_PRIMITIVE_TOPOLOGY_PATCH must be set as IA topology for tessellation pipelines"); return VK_FALSE; } if ((pPipeline->iaStateCI.topology == VK_PRIMITIVE_TOPOLOGY_PATCH) && (~pPipeline->active_shaders & VK_SHADER_STAGE_TESS_CONTROL_BIT)) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS", "Invalid Pipeline CreateInfo State: VK_PRIMITIVE_TOPOLOGY_PATCH primitive topology is only valid for tessellation pipelines"); return VK_FALSE; } return VK_TRUE; } // Init the pipeline mapping info based on pipeline create info LL tree // Threading note : Calls to this function should wrapped in mutex static PIPELINE_NODE* initPipeline(const VkGraphicsPipelineCreateInfo* pCreateInfo, PIPELINE_NODE* pBasePipeline) { PIPELINE_NODE* pPipeline = new PIPELINE_NODE; if (pBasePipeline) { memcpy((void*)pPipeline, (void*)pBasePipeline, sizeof(PIPELINE_NODE)); } else { memset((void*)pPipeline, 0, sizeof(PIPELINE_NODE)); } // First init create info // TODO : Validate that no create info is incorrectly replicated memcpy(&pPipeline->graphicsPipelineCI, pCreateInfo, sizeof(VkGraphicsPipelineCreateInfo)); size_t bufferSize = 0; const VkPipelineVertexInputStateCreateInfo* pVICI = NULL; const VkPipelineColorBlendStateCreateInfo* pCBCI = NULL; for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) { const VkPipelineShaderStageCreateInfo *pPSSCI = &pCreateInfo->pStages[i]; switch (pPSSCI->stage) { case VK_SHADER_STAGE_VERTEX: memcpy(&pPipeline->vsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo)); pPipeline->active_shaders |= VK_SHADER_STAGE_VERTEX_BIT; break; case VK_SHADER_STAGE_TESS_CONTROL: memcpy(&pPipeline->tcsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo)); pPipeline->active_shaders |= VK_SHADER_STAGE_TESS_CONTROL_BIT; break; case VK_SHADER_STAGE_TESS_EVALUATION: memcpy(&pPipeline->tesCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo)); pPipeline->active_shaders |= VK_SHADER_STAGE_TESS_EVALUATION_BIT; break; case VK_SHADER_STAGE_GEOMETRY: memcpy(&pPipeline->gsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo)); pPipeline->active_shaders |= VK_SHADER_STAGE_GEOMETRY_BIT; break; case VK_SHADER_STAGE_FRAGMENT: memcpy(&pPipeline->fsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo)); pPipeline->active_shaders |= VK_SHADER_STAGE_FRAGMENT_BIT; break; case VK_SHADER_STAGE_COMPUTE: // TODO : Flag error, CS is specified through VkComputePipelineCreateInfo pPipeline->active_shaders |= VK_SHADER_STAGE_COMPUTE_BIT; break; default: // TODO : Flag error break; } } if (pCreateInfo->pVertexInputState != NULL) { memcpy((void*)&pPipeline->vertexInputCI, pCreateInfo->pVertexInputState , sizeof(VkPipelineVertexInputStateCreateInfo)); // Copy embedded ptrs pVICI = pCreateInfo->pVertexInputState; pPipeline->vtxBindingCount = pVICI->bindingCount; if (pPipeline->vtxBindingCount) { pPipeline->pVertexBindingDescriptions = new VkVertexInputBindingDescription[pPipeline->vtxBindingCount]; bufferSize = pPipeline->vtxBindingCount * sizeof(VkVertexInputBindingDescription); memcpy((void*)pPipeline->pVertexBindingDescriptions, pVICI->pVertexBindingDescriptions, bufferSize); } pPipeline->vtxAttributeCount = pVICI->attributeCount; if (pPipeline->vtxAttributeCount) { pPipeline->pVertexAttributeDescriptions = new VkVertexInputAttributeDescription[pPipeline->vtxAttributeCount]; bufferSize = pPipeline->vtxAttributeCount * sizeof(VkVertexInputAttributeDescription); memcpy((void*)pPipeline->pVertexAttributeDescriptions, pVICI->pVertexAttributeDescriptions, bufferSize); } pPipeline->graphicsPipelineCI.pVertexInputState = &pPipeline->vertexInputCI; } if (pCreateInfo->pInputAssemblyState != NULL) { memcpy((void*)&pPipeline->iaStateCI, pCreateInfo->pInputAssemblyState, sizeof(VkPipelineInputAssemblyStateCreateInfo)); pPipeline->graphicsPipelineCI.pInputAssemblyState = &pPipeline->iaStateCI; } if (pCreateInfo->pTessellationState != NULL) { memcpy((void*)&pPipeline->tessStateCI, pCreateInfo->pTessellationState, sizeof(VkPipelineTessellationStateCreateInfo)); pPipeline->graphicsPipelineCI.pTessellationState = &pPipeline->tessStateCI; } if (pCreateInfo->pViewportState != NULL) { memcpy((void*)&pPipeline->vpStateCI, pCreateInfo->pViewportState, sizeof(VkPipelineViewportStateCreateInfo)); pPipeline->graphicsPipelineCI.pViewportState = &pPipeline->vpStateCI; } if (pCreateInfo->pRasterState != NULL) { memcpy((void*)&pPipeline->rsStateCI, pCreateInfo->pRasterState, sizeof(VkPipelineRasterStateCreateInfo)); pPipeline->graphicsPipelineCI.pRasterState = &pPipeline->rsStateCI; } if (pCreateInfo->pMultisampleState != NULL) { memcpy((void*)&pPipeline->msStateCI, pCreateInfo->pMultisampleState, sizeof(VkPipelineMultisampleStateCreateInfo)); pPipeline->graphicsPipelineCI.pMultisampleState = &pPipeline->msStateCI; } if (pCreateInfo->pColorBlendState != NULL) { memcpy((void*)&pPipeline->cbStateCI, pCreateInfo->pColorBlendState, sizeof(VkPipelineColorBlendStateCreateInfo)); // Copy embedded ptrs pCBCI = pCreateInfo->pColorBlendState; pPipeline->attachmentCount = pCBCI->attachmentCount; if (pPipeline->attachmentCount) { pPipeline->pAttachments = new VkPipelineColorBlendAttachmentState[pPipeline->attachmentCount]; bufferSize = pPipeline->attachmentCount * sizeof(VkPipelineColorBlendAttachmentState); memcpy((void*)pPipeline->pAttachments, pCBCI->pAttachments, bufferSize); } pPipeline->graphicsPipelineCI.pColorBlendState = &pPipeline->cbStateCI; } if (pCreateInfo->pDepthStencilState != NULL) { memcpy((void*)&pPipeline->dsStateCI, pCreateInfo->pDepthStencilState, sizeof(VkPipelineDepthStencilStateCreateInfo)); pPipeline->graphicsPipelineCI.pDepthStencilState = &pPipeline->dsStateCI; } // Copy over GraphicsPipelineCreateInfo structure embedded pointers if (pCreateInfo->stageCount != 0) { pPipeline->graphicsPipelineCI.pStages = new VkPipelineShaderStageCreateInfo[pCreateInfo->stageCount]; bufferSize = pCreateInfo->stageCount * sizeof(VkPipelineShaderStageCreateInfo); memcpy((void*)pPipeline->graphicsPipelineCI.pStages, pCreateInfo->pStages, bufferSize); } return pPipeline; } // Free the Pipeline nodes static void deletePipelines() { if (pipelineMap.size() <= 0) return; for (auto ii=pipelineMap.begin(); ii!=pipelineMap.end(); ++ii) { if ((*ii).second->graphicsPipelineCI.stageCount != 0) { delete[] (*ii).second->graphicsPipelineCI.pStages; } if ((*ii).second->pVertexBindingDescriptions) { delete[] (*ii).second->pVertexBindingDescriptions; } if ((*ii).second->pVertexAttributeDescriptions) { delete[] (*ii).second->pVertexAttributeDescriptions; } if ((*ii).second->pAttachments) { delete[] (*ii).second->pAttachments; } delete (*ii).second; } pipelineMap.clear(); } // For given pipeline, return number of MSAA samples, or one if MSAA disabled static uint32_t getNumSamples(const VkPipeline pipeline) { PIPELINE_NODE* pPipe = pipelineMap[pipeline.handle]; // TODO: msStateCI.multisampleEnable has been removed from API, is there anything left to do here? // if (VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO == pPipe->msStateCI.sType) { // if (pPipe->msStateCI.multisampleEnable) // return pPipe->msStateCI.rasterSamples; // } return 1; } // Validate state related to the PSO static void validatePipelineState(const GLOBAL_CB_NODE* pCB, const VkPipelineBindPoint pipelineBindPoint, const VkPipeline pipeline) { if (VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) { // Verify that any MSAA request in PSO matches sample# in bound FB uint32_t psoNumSamples = getNumSamples(pipeline); if (pCB->activeRenderPass) { const VkRenderPassCreateInfo* pRPCI = renderPassMap[pCB->activeRenderPass.handle]; const VkSubpassDescription* pSD = &pRPCI->pSubpasses[pCB->activeSubpass]; int subpassNumSamples = 0; uint32_t i; for (i = 0; i < pSD->colorCount; i++) { uint32_t samples; if (pSD->colorAttachments[i].attachment == VK_ATTACHMENT_UNUSED) continue; samples = pRPCI->pAttachments[pSD->colorAttachments[i].attachment].samples; if (subpassNumSamples == 0) { subpassNumSamples = samples; } else if (subpassNumSamples != samples) { subpassNumSamples = -1; break; } } if (pSD->depthStencilAttachment.attachment != VK_ATTACHMENT_UNUSED) { const uint32_t samples = pRPCI->pAttachments[pSD->depthStencilAttachment.attachment].samples; if (subpassNumSamples == 0) subpassNumSamples = samples; else if (subpassNumSamples != samples) subpassNumSamples = -1; } if (psoNumSamples != subpassNumSamples) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_NUM_SAMPLES_MISMATCH, "DS", "Num samples mismatch! Binding PSO (%#" PRIxLEAST64 ") with %u samples while current RenderPass (%#" PRIxLEAST64 ") w/ %u samples!", pipeline.handle, psoNumSamples, pCB->activeRenderPass.handle, subpassNumSamples); } } else { // TODO : I believe it's an error if we reach this point and don't have an activeRenderPass // Verify and flag error as appropriate } // TODO : Add more checks here } else { // TODO : Validate non-gfx pipeline updates } } // Block of code at start here specifically for managing/tracking DSs // Return Pool node ptr for specified pool or else NULL static POOL_NODE* getPoolNode(VkDescriptorPool pool) { loader_platform_thread_lock_mutex(&globalLock); if (poolMap.find(pool.handle) == poolMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return poolMap[pool.handle]; } // Return Set node ptr for specified set or else NULL static SET_NODE* getSetNode(VkDescriptorSet set) { loader_platform_thread_lock_mutex(&globalLock); if (setMap.find(set.handle) == setMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return setMap[set.handle]; } static LAYOUT_NODE* getLayoutNode(const VkDescriptorSetLayout layout) { loader_platform_thread_lock_mutex(&globalLock); if (layoutMap.find(layout.handle) == layoutMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return layoutMap[layout.handle]; } // Return 1 if update struct is of valid type, 0 otherwise static VkBool32 validUpdateStruct(const VkDevice device, const GENERIC_HEADER* pUpdateStruct) { char str[1024]; switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET: case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET: return 1; default: log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", "Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType); return 0; } } // For given update struct, return binding static uint32_t getUpdateBinding(const VkDevice device, const GENERIC_HEADER* pUpdateStruct) { char str[1024]; switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET: return ((VkWriteDescriptorSet*)pUpdateStruct)->destBinding; case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET: return ((VkCopyDescriptorSet*)pUpdateStruct)->destBinding; default: log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", "Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType); return 0xFFFFFFFF; } } // Return count for given update struct static uint32_t getUpdateArrayIndex(const VkDevice device, const GENERIC_HEADER* pUpdateStruct) { char str[1024]; switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET: return ((VkWriteDescriptorSet*)pUpdateStruct)->destArrayElement; case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET: // TODO : Need to understand this case better and make sure code is correct return ((VkCopyDescriptorSet*)pUpdateStruct)->destArrayElement; default: log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", "Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType); return 0; } } // Return count for given update struct static uint32_t getUpdateCount(const VkDevice device, const GENERIC_HEADER* pUpdateStruct) { char str[1024]; switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET: return ((VkWriteDescriptorSet*)pUpdateStruct)->count; case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET: // TODO : Need to understand this case better and make sure code is correct return ((VkCopyDescriptorSet*)pUpdateStruct)->count; default: log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", "Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType); return 0; } } // For given Layout Node and binding, return index where that binding begins static uint32_t getBindingStartIndex(const LAYOUT_NODE* pLayout, const uint32_t binding) { uint32_t offsetIndex = 0; for (uint32_t i = 0; icreateInfo.pBinding[i].arraySize; } return offsetIndex; } // For given layout node and binding, return last index that is updated static uint32_t getBindingEndIndex(const LAYOUT_NODE* pLayout, const uint32_t binding) { uint32_t offsetIndex = 0; for (uint32_t i = 0; i<=binding; i++) { offsetIndex += pLayout->createInfo.pBinding[i].arraySize; } return offsetIndex-1; } // For given layout and update, return the first overall index of the layout that is update static uint32_t getUpdateStartIndex(const VkDevice device, const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) { return (getBindingStartIndex(pLayout, getUpdateBinding(device, pUpdateStruct))+getUpdateArrayIndex(device, pUpdateStruct)); } // For given layout and update, return the last overall index of the layout that is update static uint32_t getUpdateEndIndex(const VkDevice device, const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) { return (getBindingStartIndex(pLayout, getUpdateBinding(device, pUpdateStruct))+getUpdateArrayIndex(device, pUpdateStruct)+getUpdateCount(device, pUpdateStruct)-1); } // Verify that the descriptor type in the update struct matches what's expected by the layout static VkBool32 validateUpdateType(const VkDevice device, const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) { // First get actual type of update VkDescriptorType actualType; uint32_t i = 0; char str[1024]; switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET: actualType = ((VkWriteDescriptorSet*)pUpdateStruct)->descriptorType; break; case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET: /* no need to validate */ return 1; break; default: log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", "Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType); return 0; } for (i = getUpdateStartIndex(device, pLayout, pUpdateStruct); i <= getUpdateEndIndex(device, pLayout, pUpdateStruct); i++) { if (pLayout->pTypes[i] != actualType) return 0; } return 1; } // Determine the update type, allocate a new struct of that type, shadow the given pUpdate // struct into the new struct and return ptr to shadow struct cast as GENERIC_HEADER // NOTE : Calls to this function should be wrapped in mutex static GENERIC_HEADER* shadowUpdateNode(const VkDevice device, GENERIC_HEADER* pUpdate) { GENERIC_HEADER* pNewNode = NULL; VkWriteDescriptorSet* pWDS = NULL; VkCopyDescriptorSet* pCDS = NULL; size_t array_size = 0; size_t base_array_size = 0; size_t total_array_size = 0; size_t baseBuffAddr = 0; char str[1024]; switch (pUpdate->sType) { case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET: pWDS = new VkWriteDescriptorSet; pNewNode = (GENERIC_HEADER*)pWDS; memcpy(pWDS, pUpdate, sizeof(VkWriteDescriptorSet)); pWDS->pDescriptors = new VkDescriptorInfo[pWDS->count]; array_size = sizeof(VkDescriptorInfo) * pWDS->count; memcpy((void*)pWDS->pDescriptors, ((VkWriteDescriptorSet*)pUpdate)->pDescriptors, array_size); break; case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET: pCDS = new VkCopyDescriptorSet; pUpdate = (GENERIC_HEADER*)pCDS; memcpy(pCDS, pUpdate, sizeof(VkCopyDescriptorSet)); break; default: log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", "Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdate->sType), pUpdate->sType); return NULL; } // Make sure that pNext for the end of shadow copy is NULL pNewNode->pNext = NULL; return pNewNode; } // update DS mappings based on ppUpdateArray static VkBool32 dsUpdate(VkDevice device, VkStructureType type, uint32_t updateCount, const void* pUpdateArray) { const VkWriteDescriptorSet *pWDS = NULL; const VkCopyDescriptorSet *pCDS = NULL; VkBool32 result = 1; if (type == VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET) pWDS = (const VkWriteDescriptorSet *) pUpdateArray; else pCDS = (const VkCopyDescriptorSet *) pUpdateArray; loader_platform_thread_lock_mutex(&globalLock); LAYOUT_NODE* pLayout = NULL; VkDescriptorSetLayoutCreateInfo* pLayoutCI = NULL; // TODO : If pCIList is NULL, flag error // Perform all updates for (uint32_t i = 0; i < updateCount; i++) { VkDescriptorSet ds = (pWDS) ? pWDS->destSet : pCDS->destSet; SET_NODE* pSet = setMap[ds.handle]; // getSetNode() without locking g_lastBoundDescriptorSet = pSet->set; GENERIC_HEADER* pUpdate = (pWDS) ? (GENERIC_HEADER*) &pWDS[i] : (GENERIC_HEADER*) &pCDS[i]; pLayout = pSet->pLayout; // First verify valid update struct if (!validUpdateStruct(device, pUpdate)) { result = 0; break; } // Make sure that binding is within bounds if (pLayout->createInfo.count < getUpdateBinding(device, pUpdate)) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_INVALID_UPDATE_INDEX, "DS", "Descriptor Set %p does not have binding to match update binding %u for update type %s!", ds, getUpdateBinding(device, pUpdate), string_VkStructureType(pUpdate->sType)); result = 0; } else { // Next verify that update falls within size of given binding if (getBindingEndIndex(pLayout, getUpdateBinding(device, pUpdate)) < getUpdateEndIndex(device, pLayout, pUpdate)) { char str[48*1024]; // TODO : Keep count of layout CI structs and size this string dynamically based on that count pLayoutCI = &pLayout->createInfo; string DSstr = vk_print_vkdescriptorsetlayoutcreateinfo(pLayoutCI, "{DS} "); log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS, "DS", "Descriptor update type of %s is out of bounds for matching binding %u in Layout w/ CI:\n%s!", string_VkStructureType(pUpdate->sType), getUpdateBinding(device, pUpdate), DSstr.c_str()); result = 0; } else { // TODO : should we skip update on a type mismatch or force it? // Layout bindings match w/ update ok, now verify that update is of the right type if (!validateUpdateType(device, pLayout, pUpdate)) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH, "DS", "Descriptor update type of %s does not match overlapping binding type!", string_VkStructureType(pUpdate->sType)); result = 0; } else { // Save the update info // TODO : Info message that update successful // Create new update struct for this set's shadow copy GENERIC_HEADER* pNewNode = shadowUpdateNode(device, pUpdate); if (NULL == pNewNode) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", "Out of memory while attempting to allocate UPDATE struct in vkUpdateDescriptors()"); result = 0; } else { // Insert shadow node into LL of updates for this set pNewNode->pNext = pSet->pUpdateStructs; pSet->pUpdateStructs = pNewNode; // Now update appropriate descriptor(s) to point to new Update node for (uint32_t j = getUpdateStartIndex(device, pLayout, pUpdate); j <= getUpdateEndIndex(device, pLayout, pUpdate); j++) { assert(jdescriptorCount); pSet->ppDescriptors[j] = pNewNode; } } } } } } loader_platform_thread_unlock_mutex(&globalLock); return result; } // Free the shadowed update node for this Set // NOTE : Calls to this function should be wrapped in mutex static void freeShadowUpdateTree(SET_NODE* pSet) { GENERIC_HEADER* pShadowUpdate = pSet->pUpdateStructs; pSet->pUpdateStructs = NULL; GENERIC_HEADER* pFreeUpdate = pShadowUpdate; // Clear the descriptor mappings as they will now be invalid memset(pSet->ppDescriptors, 0, pSet->descriptorCount*sizeof(GENERIC_HEADER*)); while(pShadowUpdate) { pFreeUpdate = pShadowUpdate; pShadowUpdate = (GENERIC_HEADER*)pShadowUpdate->pNext; uint32_t index = 0; VkWriteDescriptorSet * pWDS = NULL; VkCopyDescriptorSet * pCDS = NULL; void** ppToFree = NULL; switch (pFreeUpdate->sType) { case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET: pWDS = (VkWriteDescriptorSet*)pFreeUpdate; if (pWDS->pDescriptors) delete[] pWDS->pDescriptors; break; case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET: break; default: assert(0); break; } delete pFreeUpdate; } } // Free all DS Pools including their Sets & related sub-structs // NOTE : Calls to this function should be wrapped in mutex static void deletePools() { if (poolMap.size() <= 0) return; for (auto ii=poolMap.begin(); ii!=poolMap.end(); ++ii) { SET_NODE* pSet = (*ii).second->pSets; SET_NODE* pFreeSet = pSet; while (pSet) { pFreeSet = pSet; pSet = pSet->pNext; // Freeing layouts handled in deleteLayouts() function // Free Update shadow struct tree freeShadowUpdateTree(pFreeSet); if (pFreeSet->ppDescriptors) { delete[] pFreeSet->ppDescriptors; } delete pFreeSet; } if ((*ii).second->createInfo.pTypeCount) { delete[] (*ii).second->createInfo.pTypeCount; } delete (*ii).second; } poolMap.clear(); } // WARN : Once deleteLayouts() called, any layout ptrs in Pool/Set data structure will be invalid // NOTE : Calls to this function should be wrapped in mutex static void deleteLayouts() { if (layoutMap.size() <= 0) return; for (auto ii=layoutMap.begin(); ii!=layoutMap.end(); ++ii) { LAYOUT_NODE* pLayout = (*ii).second; if (pLayout->createInfo.pBinding) { for (uint32_t i=0; icreateInfo.count; i++) { if (pLayout->createInfo.pBinding[i].pImmutableSamplers) delete[] pLayout->createInfo.pBinding[i].pImmutableSamplers; } delete[] pLayout->createInfo.pBinding; } if (pLayout->pTypes) { delete[] pLayout->pTypes; } delete pLayout; } layoutMap.clear(); } // Currently clearing a set is removing all previous updates to that set // TODO : Validate if this is correct clearing behavior static void clearDescriptorSet(VkDescriptorSet set) { SET_NODE* pSet = getSetNode(set); if (!pSet) { // TODO : Return error } else { loader_platform_thread_lock_mutex(&globalLock); freeShadowUpdateTree(pSet); loader_platform_thread_unlock_mutex(&globalLock); } } static void clearDescriptorPool(VkDevice device, VkDescriptorPool pool) { POOL_NODE* pPool = getPoolNode(pool); if (!pPool) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, pool.handle, 0, DRAWSTATE_INVALID_POOL, "DS", "Unable to find pool node for pool %#" PRIxLEAST64 " specified in vkResetDescriptorPool() call", pool.handle); } else { // For every set off of this pool, clear it SET_NODE* pSet = pPool->pSets; while (pSet) { clearDescriptorSet(pSet->set); } } } // For given CB object, fetch associated CB Node from map static GLOBAL_CB_NODE* getCBNode(VkCmdBuffer cb) { loader_platform_thread_lock_mutex(&globalLock); if (cmdBufferMap.find(cb) == cmdBufferMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); // TODO : How to pass cb as srcObj here? log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", "Attempt to use CmdBuffer %#" PRIxLEAST64 " that doesn't exist!", reinterpret_cast(cb)); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return cmdBufferMap[cb]; } // Free all CB Nodes // NOTE : Calls to this function should be wrapped in mutex static void deleteCmdBuffers() { if (cmdBufferMap.size() <= 0) return; for (auto ii=cmdBufferMap.begin(); ii!=cmdBufferMap.end(); ++ii) { vector cmd_node_list = (*ii).second->pCmds; while (!cmd_node_list.empty()) { CMD_NODE* cmd_node = cmd_node_list.back(); delete cmd_node; cmd_node_list.pop_back(); } delete (*ii).second; } cmdBufferMap.clear(); } static void report_error_no_cb_begin(const VkCmdBuffer cb, const char* caller_name) { // TODO : How to pass cb as srcObj here? log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NO_BEGIN_CMD_BUFFER, "DS", "You must call vkBeginCommandBuffer() before this call to %s", (void*)caller_name); } static void addCmd(GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd) { CMD_NODE* pCmd = new CMD_NODE; if (pCmd) { // init cmd node and append to end of cmd LL memset(pCmd, 0, sizeof(CMD_NODE)); pCmd->cmdNumber = ++pCB->numCmds; pCmd->type = cmd; pCB->pCmds.push_back(pCmd); } else { // TODO : How to pass cb as srcObj here? log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", "Out of memory while attempting to allocate new CMD_NODE for cmdBuffer %#" PRIxLEAST64, reinterpret_cast(pCB->cmdBuffer)); } } static void resetCB(const VkCmdBuffer cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { vector cmd_list = pCB->pCmds; while (!cmd_list.empty()) { delete cmd_list.back(); cmd_list.pop_back(); } pCB->pCmds.clear(); // Reset CB state VkFlags saveFlags = pCB->flags; VkCmdPool savedPool = pCB->pool; memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); pCB->cmdBuffer = cb; pCB->flags = saveFlags; pCB->pool = savedPool; pCB->lastVtxBinding = MAX_BINDING; } } // Set PSO-related status bits for CB static void set_cb_pso_status(GLOBAL_CB_NODE* pCB, const PIPELINE_NODE* pPipe) { for (uint32_t i = 0; i < pPipe->cbStateCI.attachmentCount; i++) { if (0 != pPipe->pAttachments[i].channelWriteMask) { pCB->status |= CBSTATUS_COLOR_BLEND_WRITE_ENABLE; } } if (pPipe->dsStateCI.depthWriteEnable) { pCB->status |= CBSTATUS_DEPTH_STENCIL_WRITE_ENABLE; } } // Set dyn-state related status bits for an object node static void set_cb_dyn_status(GLOBAL_CB_NODE* pNode, DYNAMIC_STATE_BIND_POINT stateBindPoint) { if (stateBindPoint == VK_STATE_BIND_POINT_VIEWPORT) { pNode->status |= CBSTATUS_VIEWPORT_BOUND; } else if (stateBindPoint == VK_STATE_BIND_POINT_RASTER) { pNode->status |= CBSTATUS_RASTER_BOUND; } else if (stateBindPoint == VK_STATE_BIND_POINT_COLOR_BLEND) { pNode->status |= CBSTATUS_COLOR_BLEND_BOUND; } else if (stateBindPoint == VK_STATE_BIND_POINT_DEPTH_STENCIL) { pNode->status |= CBSTATUS_DEPTH_STENCIL_BOUND; } } // Print the last bound Gfx Pipeline static void printPipeline(const VkCmdBuffer cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); if (!pPipeTrav) { // nothing to print } else { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", vk_print_vkgraphicspipelinecreateinfo(&pPipeTrav->graphicsPipelineCI, "{DS}").c_str()); } } } // Verify bound Pipeline State Object static bool validateBoundPipeline(const VkCmdBuffer cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB && pCB->lastBoundPipeline) { // First verify that we have a Node for bound pipeline PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); char str[1024]; if (!pPipeTrav) { log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", "Can't find last bound Pipeline %#" PRIxLEAST64 "!", pCB->lastBoundPipeline.handle); return false; } else { // Verify Vtx binding if (MAX_BINDING != pCB->lastVtxBinding) { if (pCB->lastVtxBinding >= pPipeTrav->vtxBindingCount) { if (0 == pPipeTrav->vtxBindingCount) { log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", "Vtx Buffer Index %u was bound, but no vtx buffers are attached to PSO.", pCB->lastVtxBinding); return false; } else { log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", pCB->lastVtxBinding, (pPipeTrav->vtxBindingCount - 1)); return false; } } else { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", vk_print_vkvertexinputbindingdescription(&pPipeTrav->pVertexBindingDescriptions[pCB->lastVtxBinding], "{DS}INFO : ").c_str()); } } } return true; } return false; } // Print details of DS config to stdout static void printDSConfig(const VkCmdBuffer cb) { char tmp_str[1024]; char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed. GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB && pCB->lastBoundDescriptorSet) { SET_NODE* pSet = getSetNode(pCB->lastBoundDescriptorSet); POOL_NODE* pPool = getPoolNode(pSet->pool); // Print out pool details log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "Details for pool %#" PRIxLEAST64 ".", pPool->pool.handle); string poolStr = vk_print_vkdescriptorpoolcreateinfo(&pPool->createInfo, " "); log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "%s", poolStr.c_str()); // Print out set details char prefix[10]; uint32_t index = 0; log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "Details for descriptor set %#" PRIxLEAST64 ".", pSet->set.handle); LAYOUT_NODE* pLayout = pSet->pLayout; // Print layout details log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "Layout #%u, (object %#" PRIxLEAST64 ") for DS %#" PRIxLEAST64 ".", index+1, (void*)pLayout->layout.handle, (void*)pSet->set.handle); sprintf(prefix, " [L%u] ", index); string DSLstr = vk_print_vkdescriptorsetlayoutcreateinfo(&pLayout->createInfo, prefix).c_str(); log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "%s", DSLstr.c_str()); index++; GENERIC_HEADER* pUpdate = pSet->pUpdateStructs; if (pUpdate) { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "Update Chain [UC] for descriptor set %#" PRIxLEAST64 ":", pSet->set.handle); sprintf(prefix, " [UC] "); log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", dynamic_display(pUpdate, prefix).c_str()); // TODO : If there is a "view" associated with this update, print CI for that view } else { if (0 != pSet->descriptorCount) { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "No Update Chain for descriptor set %#" PRIxLEAST64 " which has %u descriptors (vkUpdateDescriptors has not been called)", pSet->set.handle, pSet->descriptorCount); } else { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "FYI: No descriptors in descriptor set %#" PRIxLEAST64 ".", pSet->set.handle); } } } } static void printCB(const VkCmdBuffer cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB && pCB->pCmds.size() > 0) { log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS", "Cmds in CB %p", (void*)cb); vector pCmds = pCB->pCmds; for (auto ii=pCmds.begin(); ii!=pCmds.end(); ++ii) { // TODO : Need to pass cb as srcObj here log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS", " CMD#%lu: %s", (*ii)->cmdNumber, cmdTypeToString((*ii)->type).c_str()); } } else { // Nothing to print } } static void synchAndPrintDSConfig(const VkCmdBuffer cb) { // TODO : Re-enable these print funcs // printDSConfig(cb); // printPipeline(cb); // printDynamicState(cb); } static void init_draw_state(layer_data *my_data) { uint32_t report_flags = 0; uint32_t debug_action = 0; FILE *log_output = NULL; const char *option_str; // initialize DrawState options report_flags = getLayerOptionFlags("DrawStateReportFlags", 0); getLayerOptionEnum("DrawStateDebugAction", (uint32_t *) &debug_action); if (debug_action & VK_DBG_LAYER_ACTION_LOG_MSG) { option_str = getLayerOption("DrawStateLogFilename"); if (option_str) { log_output = fopen(option_str, "w"); } if (log_output == NULL) log_output = stdout; layer_create_msg_callback(my_data->report_data, report_flags, log_callback, (void *) log_output, &my_data->logging_callback); } if (!globalLockInitialized) { // TODO/TBD: Need to delete this mutex sometime. How??? One // suggestion is to call this during vkCreateInstance(), and then we // can clean it up during vkDestroyInstance(). However, that requires // that the layer have per-instance locks. We need to come back and // address this soon. loader_platform_thread_create_mutex(&globalLock); globalLockInitialized = 1; } } VK_LAYER_EXPORT VkResult VKAPI vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance) { VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map,*pInstance); VkResult result = pTable->CreateInstance(pCreateInfo, pInstance); if (result == VK_SUCCESS) { layer_data *my_data = get_my_data_ptr(get_dispatch_key(*pInstance), layer_data_map); my_data->report_data = debug_report_create_instance( pTable, *pInstance, pCreateInfo->extensionCount, pCreateInfo->ppEnabledExtensionNames); init_draw_state(my_data); } return result; } /* hook DestroyInstance to remove tableInstanceMap entry */ VK_LAYER_EXPORT VkResult VKAPI vkDestroyInstance(VkInstance instance) { dispatch_key key = get_dispatch_key(instance); VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map, instance); VkResult res = pTable->DestroyInstance(instance); // Clean up logging callback, if any layer_data *my_data = get_my_data_ptr(key, layer_data_map); if (my_data->logging_callback) { layer_destroy_msg_callback(my_data->report_data, my_data->logging_callback); } layer_debug_report_destroy_instance(my_data->report_data); layer_data_map.erase(pTable); draw_state_instance_table_map.erase(key); return res; } static void createDeviceRegisterExtensions(const VkDeviceCreateInfo* pCreateInfo, VkDevice device) { uint32_t i, ext_idx; VkLayerDispatchTable *pDisp = get_dispatch_table(draw_state_device_table_map, device); deviceExtMap[pDisp].debug_marker_enabled = false; for (i = 0; i < pCreateInfo->extensionCount; i++) { if (strcmp(pCreateInfo->ppEnabledExtensionNames[i], DEBUG_MARKER_EXTENSION_NAME) == 0) { /* Found a matching extension name, mark it enabled and init dispatch table*/ initDebugMarkerTable(device); deviceExtMap[pDisp].debug_marker_enabled = true; } } } VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice) { VkLayerDispatchTable *pDeviceTable = get_dispatch_table(draw_state_device_table_map, *pDevice); VkResult result = pDeviceTable->CreateDevice(gpu, pCreateInfo, pDevice); if (result == VK_SUCCESS) { layer_data *my_instance_data = get_my_data_ptr(get_dispatch_key(gpu), layer_data_map); VkLayerDispatchTable *pTable = get_dispatch_table(draw_state_device_table_map, *pDevice); layer_data *my_device_data = get_my_data_ptr(get_dispatch_key(*pDevice), layer_data_map); my_device_data->report_data = layer_debug_report_create_device(my_instance_data->report_data, *pDevice); createDeviceRegisterExtensions(pCreateInfo, *pDevice); } return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyDevice(VkDevice device) { // Free all the memory loader_platform_thread_lock_mutex(&globalLock); deletePipelines(); deleteSamplers(); deleteImages(); deleteBuffers(); deleteCmdBuffers(); deleteDynamicState(); deletePools(); deleteLayouts(); loader_platform_thread_unlock_mutex(&globalLock); dispatch_key key = get_dispatch_key(device); VkLayerDispatchTable *pDisp = get_dispatch_table(draw_state_device_table_map, device); VkResult result = pDisp->DestroyDevice(device); deviceExtMap.erase(pDisp); draw_state_device_table_map.erase(key); tableDebugMarkerMap.erase(pDisp); return result; } static const VkLayerProperties ds_global_layers[] = { { "DrawState", VK_API_VERSION, VK_MAKE_VERSION(0, 1, 0), "Validation layer: DrawState", } }; VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalExtensionProperties( const char *pLayerName, uint32_t *pCount, VkExtensionProperties* pProperties) { /* DrawState does not have any global extensions */ return util_GetExtensionProperties(0, NULL, pCount, pProperties); } VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalLayerProperties( uint32_t *pCount, VkLayerProperties* pProperties) { return util_GetLayerProperties(ARRAY_SIZE(ds_global_layers), ds_global_layers, pCount, pProperties); } static const VkExtensionProperties ds_device_extensions[] = { { DEBUG_MARKER_EXTENSION_NAME, VK_MAKE_VERSION(0, 1, 0), } }; static const VkLayerProperties ds_device_layers[] = { { "DrawState", VK_API_VERSION, VK_MAKE_VERSION(0, 1, 0), "Validation layer: DrawState", } }; VK_LAYER_EXPORT VkResult VKAPI vkGetPhysicalDeviceExtensionProperties( VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties) { /* Mem tracker does not have any physical device extensions */ return util_GetExtensionProperties(ARRAY_SIZE(ds_device_extensions), ds_device_extensions, pCount, pProperties); } VK_LAYER_EXPORT VkResult VKAPI vkGetPhysicalDeviceLayerProperties( VkPhysicalDevice physicalDevice, uint32_t* pCount, VkLayerProperties* pProperties) { /* Mem tracker's physical device layers are the same as global */ return util_GetLayerProperties(ARRAY_SIZE(ds_device_layers), ds_device_layers, pCount, pProperties); } VK_LAYER_EXPORT VkResult VKAPI vkQueueSubmit(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence) { GLOBAL_CB_NODE* pCB = NULL; for (uint32_t i=0; i < cmdBufferCount; i++) { // Validate that cmd buffers have been updated pCB = getCBNode(pCmdBuffers[i]); loader_platform_thread_lock_mutex(&globalLock); if (CB_UPDATE_COMPLETE != pCB->state) { // Flag error for using CB w/o vkEndCommandBuffer() called // TODO : How to pass cb as srcObj? log_msg(mdd(queue), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NO_END_CMD_BUFFER, "DS", "You must call vkEndCommandBuffer() on CB %#" PRIxLEAST64 " before this call to vkQueueSubmit()!", reinterpret_cast(pCB->cmdBuffer)); loader_platform_thread_unlock_mutex(&globalLock); return VK_ERROR_UNKNOWN; } loader_platform_thread_unlock_mutex(&globalLock); } VkResult result = get_dispatch_table(draw_state_device_table_map, queue)->QueueSubmit(queue, cmdBufferCount, pCmdBuffers, fence); return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyFence(VkDevice device, VkFence fence) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyFence(device, fence); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroySemaphore(VkDevice device, VkSemaphore semaphore) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroySemaphore(device, semaphore); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyEvent(VkDevice device, VkEvent event) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyEvent(device, event); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyQueryPool(device, queryPool); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyBuffer(VkDevice device, VkBuffer buffer) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyBuffer(device, buffer); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyBufferView(VkDevice device, VkBufferView bufferView) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyBufferView(device, bufferView); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyImage(VkDevice device, VkImage image) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyImage(device, image); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyImageView(VkDevice device, VkImageView imageView) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyImageView(device, imageView); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyAttachmentView(VkDevice device, VkAttachmentView attachmentView) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyAttachmentView(device, attachmentView); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyShaderModule(device, shaderModule); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyShader(VkDevice device, VkShader shader) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyShader(device, shader); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyPipeline(VkDevice device, VkPipeline pipeline) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyPipeline(device, pipeline); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyPipelineLayout(device, pipelineLayout); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroySampler(VkDevice device, VkSampler sampler) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroySampler(device, sampler); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDescriptorSetLayout(device, descriptorSetLayout); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDescriptorPool(device, descriptorPool); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicViewportState(VkDevice device, VkDynamicViewportState dynamicViewportState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicViewportState(device, dynamicViewportState); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicRasterState(VkDevice device, VkDynamicRasterState dynamicRasterState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicRasterState(device, dynamicRasterState); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicColorBlendState(VkDevice device, VkDynamicColorBlendState dynamicColorBlendState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicColorBlendState(device, dynamicColorBlendState); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicDepthStencilState(VkDevice device, VkDynamicDepthStencilState dynamicDepthStencilState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicDepthStencilState(device, dynamicDepthStencilState); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyCommandBuffer(VkDevice device, VkCmdBuffer commandBuffer) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyCommandBuffer(device, commandBuffer); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyFramebuffer(device, framebuffer); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyRenderPass(device, renderPass); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateBufferView(device, pCreateInfo, pView); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); BUFFER_NODE* pNewNode = new BUFFER_NODE; pNewNode->buffer = *pView; pNewNode->createInfo = *pCreateInfo; bufferMap[pView->handle] = pNewNode; loader_platform_thread_unlock_mutex(&globalLock); } return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateImageView(device, pCreateInfo, pView); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); imageMap[pView->handle] = *pCreateInfo; loader_platform_thread_unlock_mutex(&globalLock); } return result; } VkResult VKAPI vkCreateAttachmentView( VkDevice device, const VkAttachmentViewCreateInfo* pCreateInfo, VkAttachmentView* pView) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateAttachmentView(device, pCreateInfo, pView); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); viewMap[pView->handle] = *pCreateInfo; loader_platform_thread_unlock_mutex(&globalLock); } return result; } //TODO handle pipeline caches VkResult VKAPI vkCreatePipelineCache( VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, VkPipelineCache* pPipelineCache) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreatePipelineCache(device, pCreateInfo, pPipelineCache); return result; } VkResult VKAPI vkDestroyPipelineCache( VkDevice device, VkPipelineCache pipelineCache) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyPipelineCache(device, pipelineCache); return result; } size_t VKAPI vkGetPipelineCacheSize( VkDevice device, VkPipelineCache pipelineCache) { size_t size = get_dispatch_table(draw_state_device_table_map, device)->GetPipelineCacheSize(device, pipelineCache); return size; } VkResult VKAPI vkGetPipelineCacheData( VkDevice device, VkPipelineCache pipelineCache, void* pData) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->GetPipelineCacheData(device, pipelineCache, pData); return result; } VkResult VKAPI vkMergePipelineCaches( VkDevice device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->MergePipelineCaches(device, destCache, srcCacheCount, pSrcCaches); return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines) { VkResult result = VK_ERROR_BAD_PIPELINE_DATA; //TODO handle count > 1 and handle pipelineCache // The order of operations here is a little convoluted but gets the job done // 1. Pipeline create state is first shadowed into PIPELINE_NODE struct // 2. Create state is then validated (which uses flags setup during shadowing) // 3. If everything looks good, we'll then create the pipeline and add NODE to pipelineMap loader_platform_thread_lock_mutex(&globalLock); PIPELINE_NODE* pPipeNode = initPipeline(pCreateInfos, NULL); VkBool32 valid = verifyPipelineCreateState(device, pPipeNode); loader_platform_thread_unlock_mutex(&globalLock); if (VK_TRUE == valid) { result = get_dispatch_table(draw_state_device_table_map, device)->CreateGraphicsPipelines(device, pipelineCache, count, pCreateInfos, pPipelines); log_msg(mdd(device), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_PIPELINE, (*pPipelines).handle, 0, DRAWSTATE_NONE, "DS", "Created Gfx Pipeline %#" PRIxLEAST64, (*pPipelines).handle); loader_platform_thread_lock_mutex(&globalLock); pPipeNode->pipeline = *pPipelines; pipelineMap[pPipeNode->pipeline.handle] = pPipeNode; loader_platform_thread_unlock_mutex(&globalLock); } else { if (pPipeNode) { // If we allocated a pipeNode, need to clean it up here delete[] pPipeNode->pVertexBindingDescriptions; delete[] pPipeNode->pVertexAttributeDescriptions; delete[] pPipeNode->pAttachments; delete pPipeNode; } } return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateSampler(device, pCreateInfo, pSampler); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); SAMPLER_NODE* pNewNode = new SAMPLER_NODE; pNewNode->sampler = *pSampler; pNewNode->createInfo = *pCreateInfo; sampleMap[pSampler->handle] = pNewNode; loader_platform_thread_unlock_mutex(&globalLock); } return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDescriptorSetLayout(device, pCreateInfo, pSetLayout); if (VK_SUCCESS == result) { LAYOUT_NODE* pNewNode = new LAYOUT_NODE; if (NULL == pNewNode) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, (*pSetLayout).handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", "Out of memory while attempting to allocate LAYOUT_NODE in vkCreateDescriptorSetLayout()"); } memset(pNewNode, 0, sizeof(LAYOUT_NODE)); memcpy((void*)&pNewNode->createInfo, pCreateInfo, sizeof(VkDescriptorSetLayoutCreateInfo)); pNewNode->createInfo.pBinding = new VkDescriptorSetLayoutBinding[pCreateInfo->count]; memcpy((void*)pNewNode->createInfo.pBinding, pCreateInfo->pBinding, sizeof(VkDescriptorSetLayoutBinding)*pCreateInfo->count); uint32_t totalCount = 0; for (uint32_t i=0; icount; i++) { totalCount += pCreateInfo->pBinding[i].arraySize; if (pCreateInfo->pBinding[i].pImmutableSamplers) { VkSampler** ppIS = (VkSampler**)&pNewNode->createInfo.pBinding[i].pImmutableSamplers; *ppIS = new VkSampler[pCreateInfo->pBinding[i].arraySize]; memcpy(*ppIS, pCreateInfo->pBinding[i].pImmutableSamplers, pCreateInfo->pBinding[i].arraySize*sizeof(VkSampler)); } } if (totalCount > 0) { pNewNode->pTypes = new VkDescriptorType[totalCount]; uint32_t offset = 0; uint32_t j = 0; for (uint32_t i=0; icount; i++) { for (j = 0; j < pCreateInfo->pBinding[i].arraySize; j++) { pNewNode->pTypes[offset + j] = pCreateInfo->pBinding[i].descriptorType; } offset += j; } } pNewNode->layout = *pSetLayout; pNewNode->startIndex = 0; pNewNode->endIndex = pNewNode->startIndex + totalCount - 1; assert(pNewNode->endIndex >= pNewNode->startIndex); // Put new node at Head of global Layer list loader_platform_thread_lock_mutex(&globalLock); layoutMap[pSetLayout->handle] = pNewNode; loader_platform_thread_unlock_mutex(&globalLock); } return result; } VkResult VKAPI vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreatePipelineLayout(device, pCreateInfo, pPipelineLayout); if (VK_SUCCESS == result) { // TODO : Need to capture the pipeline layout } return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateDescriptorPool(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDescriptorPool(device, poolUsage, maxSets, pCreateInfo, pDescriptorPool); if (VK_SUCCESS == result) { // Insert this pool into Global Pool LL at head log_msg(mdd(device), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, (*pDescriptorPool).handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", "Created Descriptor Pool %#" PRIxLEAST64, (*pDescriptorPool).handle); loader_platform_thread_lock_mutex(&globalLock); POOL_NODE* pNewNode = new POOL_NODE; if (NULL == pNewNode) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, (*pDescriptorPool).handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", "Out of memory while attempting to allocate POOL_NODE in vkCreateDescriptorPool()"); } else { memset(pNewNode, 0, sizeof(POOL_NODE)); VkDescriptorPoolCreateInfo* pCI = (VkDescriptorPoolCreateInfo*)&pNewNode->createInfo; memcpy((void*)pCI, pCreateInfo, sizeof(VkDescriptorPoolCreateInfo)); if (pNewNode->createInfo.count) { size_t typeCountSize = pNewNode->createInfo.count * sizeof(VkDescriptorTypeCount); pNewNode->createInfo.pTypeCount = new VkDescriptorTypeCount[typeCountSize]; memcpy((void*)pNewNode->createInfo.pTypeCount, pCreateInfo->pTypeCount, typeCountSize); } pNewNode->poolUsage = poolUsage; pNewNode->maxSets = maxSets; pNewNode->pool = *pDescriptorPool; poolMap[pDescriptorPool->handle] = pNewNode; } loader_platform_thread_unlock_mutex(&globalLock); } else { // Need to do anything if pool create fails? } return result; } VK_LAYER_EXPORT VkResult VKAPI vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->ResetDescriptorPool(device, descriptorPool); if (VK_SUCCESS == result) { clearDescriptorPool(device, descriptorPool); } return result; } VK_LAYER_EXPORT VkResult VKAPI vkAllocDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->AllocDescriptorSets(device, descriptorPool, setUsage, count, pSetLayouts, pDescriptorSets, pCount); if ((VK_SUCCESS == result) || (*pCount > 0)) { POOL_NODE *pPoolNode = getPoolNode(descriptorPool); if (!pPoolNode) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, descriptorPool.handle, 0, DRAWSTATE_INVALID_POOL, "DS", "Unable to find pool node for pool %#" PRIxLEAST64 " specified in vkAllocDescriptorSets() call", descriptorPool.handle); } else { for (uint32_t i = 0; i < *pCount; i++) { log_msg(mdd(device), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_NONE, "DS", "Created Descriptor Set %#" PRIxLEAST64, pDescriptorSets[i].handle); // Create new set node and add to head of pool nodes SET_NODE* pNewNode = new SET_NODE; if (NULL == pNewNode) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", "Out of memory while attempting to allocate SET_NODE in vkAllocDescriptorSets()"); } else { memset(pNewNode, 0, sizeof(SET_NODE)); // Insert set at head of Set LL for this pool pNewNode->pNext = pPoolNode->pSets; pPoolNode->pSets = pNewNode; LAYOUT_NODE* pLayout = getLayoutNode(pSetLayouts[i]); if (NULL == pLayout) { log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, pSetLayouts[i].handle, 0, DRAWSTATE_INVALID_LAYOUT, "DS", "Unable to find set layout node for layout %#" PRIxLEAST64 " specified in vkAllocDescriptorSets() call", pSetLayouts[i].handle); } pNewNode->pLayout = pLayout; pNewNode->pool = descriptorPool; pNewNode->set = pDescriptorSets[i]; pNewNode->setUsage = setUsage; pNewNode->descriptorCount = pLayout->endIndex + 1; if (pNewNode->descriptorCount) { size_t descriptorArraySize = sizeof(GENERIC_HEADER*)*pNewNode->descriptorCount; pNewNode->ppDescriptors = new GENERIC_HEADER*[descriptorArraySize]; memset(pNewNode->ppDescriptors, 0, descriptorArraySize); } setMap[pDescriptorSets[i].handle] = pNewNode; } } } } return result; } VK_LAYER_EXPORT VkResult VKAPI vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->FreeDescriptorSets(device, descriptorPool, count, pDescriptorSets); // TODO : Clean up any internal data structures using this obj. return result; } VK_LAYER_EXPORT VkResult VKAPI vkUpdateDescriptorSets(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies) { if (dsUpdate(device, VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, writeCount, pDescriptorWrites) && dsUpdate(device, VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET, copyCount, pDescriptorCopies)) { return get_dispatch_table(draw_state_device_table_map, device)->UpdateDescriptorSets(device, writeCount, pDescriptorWrites, copyCount, pDescriptorCopies); } return VK_ERROR_UNKNOWN; } VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicViewportState(VkDevice device, const VkDynamicViewportStateCreateInfo* pCreateInfo, VkDynamicViewportState* pState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicViewportState(device, pCreateInfo, pState); VkDynamicViewportStateCreateInfo local_ci; memcpy(&local_ci, pCreateInfo, sizeof(VkDynamicViewportStateCreateInfo)); local_ci.pViewports = new VkViewport[pCreateInfo->viewportAndScissorCount]; local_ci.pScissors = new VkRect2D[pCreateInfo->viewportAndScissorCount]; loader_platform_thread_lock_mutex(&globalLock); dynamicVpStateMap[pState->handle] = local_ci; loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicRasterState(VkDevice device, const VkDynamicRasterStateCreateInfo* pCreateInfo, VkDynamicRasterState* pState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicRasterState(device, pCreateInfo, pState); //insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_RASTER); loader_platform_thread_lock_mutex(&globalLock); dynamicRsStateMap[pState->handle] = *pCreateInfo; loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicColorBlendState(VkDevice device, const VkDynamicColorBlendStateCreateInfo* pCreateInfo, VkDynamicColorBlendState* pState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicColorBlendState(device, pCreateInfo, pState); //insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_COLOR_BLEND); loader_platform_thread_lock_mutex(&globalLock); dynamicCbStateMap[pState->handle] = *pCreateInfo; loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicDepthStencilState(VkDevice device, const VkDynamicDepthStencilStateCreateInfo* pCreateInfo, VkDynamicDepthStencilState* pState) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicDepthStencilState(device, pCreateInfo, pState); //insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_DEPTH_STENCIL); loader_platform_thread_lock_mutex(&globalLock); dynamicDsStateMap[pState->handle] = *pCreateInfo; loader_platform_thread_unlock_mutex(&globalLock); return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateCommandBuffer(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateCommandBuffer(device, pCreateInfo, pCmdBuffer); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); GLOBAL_CB_NODE* pCB = new GLOBAL_CB_NODE; memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); pCB->cmdBuffer = *pCmdBuffer; pCB->flags = pCreateInfo->flags; pCB->pool = pCreateInfo->cmdPool; pCB->lastVtxBinding = MAX_BINDING; cmdBufferMap[*pCmdBuffer] = pCB; loader_platform_thread_unlock_mutex(&globalLock); updateCBTracking(*pCmdBuffer); } return result; } VK_LAYER_EXPORT VkResult VKAPI vkBeginCommandBuffer(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo) { VkResult result = get_dispatch_table(draw_state_device_table_map, cmdBuffer)->BeginCommandBuffer(cmdBuffer, pBeginInfo); if (VK_SUCCESS == result) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (CB_NEW != pCB->state) resetCB(cmdBuffer); pCB->state = CB_UPDATE_ACTIVE; } else { // TODO : Need to pass cmdBuffer as objType here log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", "In vkBeginCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer); } updateCBTracking(cmdBuffer); } return result; } VK_LAYER_EXPORT VkResult VKAPI vkEndCommandBuffer(VkCmdBuffer cmdBuffer) { VkResult result = VK_ERROR_BUILDING_COMMAND_BUFFER; GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { result = get_dispatch_table(draw_state_device_table_map, cmdBuffer)->EndCommandBuffer(cmdBuffer); if (VK_SUCCESS == result) { updateCBTracking(cmdBuffer); pCB->state = CB_UPDATE_COMPLETE; // Reset CB status flags pCB->status = 0; printCB(cmdBuffer); } } else { report_error_no_cb_begin(cmdBuffer, "vkEndCommandBuffer()"); } } return result; } VK_LAYER_EXPORT VkResult VKAPI vkResetCommandBuffer(VkCmdBuffer cmdBuffer, VkCmdBufferResetFlags flags) { VkResult result = get_dispatch_table(draw_state_device_table_map, cmdBuffer)->ResetCommandBuffer(cmdBuffer, flags); if (VK_SUCCESS == result) { resetCB(cmdBuffer); updateCBTracking(cmdBuffer); } return result; } VK_LAYER_EXPORT void VKAPI vkCmdBindPipeline(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDPIPELINE); if ((VK_PIPELINE_BIND_POINT_COMPUTE == pipelineBindPoint) && (pCB->activeRenderPass)) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS", "Incorrectly binding compute pipeline (%#" PRIxLEAST64 ") during active RenderPass (%#" PRIxLEAST64 ")", pipeline.handle, pCB->activeRenderPass.handle); } else if ((VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) && (!pCB->activeRenderPass)) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrectly binding graphics pipeline (%#" PRIxLEAST64 ") without an active RenderPass", pipeline.handle); } else { PIPELINE_NODE* pPN = getPipeline(pipeline); if (pPN) { pCB->lastBoundPipeline = pipeline; loader_platform_thread_lock_mutex(&globalLock); set_cb_pso_status(pCB, pPN); g_lastBoundPipeline = pPN; loader_platform_thread_unlock_mutex(&globalLock); validatePipelineState(pCB, pipelineBindPoint, pipeline); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline); } else { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_INVALID_PIPELINE, "DS", "Attempt to bind Pipeline %#" PRIxLEAST64 " that doesn't exist!", (void*)pipeline.handle); } } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindPipeline()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicViewportState(VkCmdBuffer cmdBuffer, VkDynamicViewportState dynamicViewportState) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDDYNAMICVIEWPORTSTATE); if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdBindDynamicViewportState() without an active RenderPass."); } loader_platform_thread_lock_mutex(&globalLock); pCB->status |= CBSTATUS_VIEWPORT_BOUND; if (dynamicVpStateMap.find(dynamicViewportState.handle) == dynamicVpStateMap.end()) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_VIEWPORT_STATE, dynamicViewportState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", "Unable to find VkDynamicViewportState object %#" PRIxLEAST64 ", was it ever created?", dynamicViewportState.handle); } else { pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_VIEWPORT] = dynamicViewportState.handle; g_lastBoundDynamicState[VK_STATE_BIND_POINT_VIEWPORT] = dynamicViewportState.handle; } loader_platform_thread_unlock_mutex(&globalLock); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicViewportState(cmdBuffer, dynamicViewportState); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicViewportState()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicRasterState(VkCmdBuffer cmdBuffer, VkDynamicRasterState dynamicRasterState) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDDYNAMICRASTERSTATE); if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdBindDynamicRasterState() without an active RenderPass."); } loader_platform_thread_lock_mutex(&globalLock); pCB->status |= CBSTATUS_RASTER_BOUND; if (dynamicRsStateMap.find(dynamicRasterState.handle) == dynamicRsStateMap.end()) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_RASTER_STATE, dynamicRasterState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", "Unable to find VkDynamicRasterState object %#" PRIxLEAST64 ", was it ever created?", dynamicRasterState.handle); } else { pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_RASTER] = dynamicRasterState.handle; g_lastBoundDynamicState[VK_STATE_BIND_POINT_RASTER] = dynamicRasterState.handle; } loader_platform_thread_unlock_mutex(&globalLock); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicRasterState(cmdBuffer, dynamicRasterState); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicRasterState()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicColorBlendState(VkCmdBuffer cmdBuffer, VkDynamicColorBlendState dynamicColorBlendState) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDDYNAMICCOLORBLENDSTATE); if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdBindDynamicColorBlendState() without an active RenderPass."); } loader_platform_thread_lock_mutex(&globalLock); pCB->status |= CBSTATUS_COLOR_BLEND_BOUND; if (dynamicCbStateMap.find(dynamicColorBlendState.handle) == dynamicCbStateMap.end()) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_COLOR_BLEND_STATE, dynamicColorBlendState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", "Unable to find VkDynamicColorBlendState object %#" PRIxLEAST64 ", was it ever created?", dynamicColorBlendState.handle); } else { pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_COLOR_BLEND] = dynamicColorBlendState.handle; g_lastBoundDynamicState[VK_STATE_BIND_POINT_COLOR_BLEND] = dynamicColorBlendState.handle; } loader_platform_thread_unlock_mutex(&globalLock); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicColorBlendState(cmdBuffer, dynamicColorBlendState); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicColorBlendState()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicDepthStencilState(VkCmdBuffer cmdBuffer, VkDynamicDepthStencilState dynamicDepthStencilState) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDDYNAMICDEPTHSTENCILSTATE); if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdBindDynamicDepthStencilState() without an active RenderPass."); } loader_platform_thread_lock_mutex(&globalLock); pCB->status |= CBSTATUS_DEPTH_STENCIL_BOUND; if (dynamicDsStateMap.find(dynamicDepthStencilState.handle) == dynamicDsStateMap.end()) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_DEPTH_STENCIL_STATE, dynamicDepthStencilState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", "Unable to find VkDynamicDepthStencilState object %#" PRIxLEAST64 ", was it ever created?", dynamicDepthStencilState.handle); } else { pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_DEPTH_STENCIL] = dynamicDepthStencilState.handle; g_lastBoundDynamicState[VK_STATE_BIND_POINT_DEPTH_STENCIL] = dynamicDepthStencilState.handle; } loader_platform_thread_unlock_mutex(&globalLock); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicDepthStencilState(cmdBuffer, dynamicDepthStencilState); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicDepthStencilState()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBindDescriptorSets(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { if ((VK_PIPELINE_BIND_POINT_COMPUTE == pipelineBindPoint) && (pCB->activeRenderPass)) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS", "Incorrectly binding compute DescriptorSets during active RenderPass (%#" PRIxLEAST64 ")", pCB->activeRenderPass.handle); } else if ((VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) && (!pCB->activeRenderPass)) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrectly binding graphics DescriptorSets without an active RenderPass"); } else if (validateBoundPipeline(cmdBuffer)) { for (uint32_t i=0; ilastBoundDescriptorSet = pDescriptorSets[i]; pCB->lastBoundPipelineLayout = layout; pCB->boundDescriptorSets.push_back(pDescriptorSets[i]); g_lastBoundDescriptorSet = pDescriptorSets[i]; loader_platform_thread_unlock_mutex(&globalLock); log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_NONE, "DS", "DS %#" PRIxLEAST64 " bound on pipeline %s", pDescriptorSets[i].handle, string_VkPipelineBindPoint(pipelineBindPoint)); if (!pSet->pUpdateStructs) log_msg(mdd(cmdBuffer), VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_DESCRIPTOR_SET_NOT_UPDATED, "DS", "DS %#" PRIxLEAST64 " bound but it was never updated. You may want to either update it or not bind it.", pDescriptorSets[i].handle); } else { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_INVALID_SET, "DS", "Attempt to bind DS %#" PRIxLEAST64 " that doesn't exist!", pDescriptorSets[i].handle); } } updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDDESCRIPTORSETS); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layout, firstSet, setCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindDescriptorSets()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdBindIndexBuffer() without an active RenderPass."); } else { // TODO : Can be more exact in tracking/validating details for Idx buffer, for now just make sure *something* was bound pCB->status |= CBSTATUS_INDEX_BUFFER_BOUND; updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDINDEXBUFFER); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBindVertexBuffers( VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { /* TODO: Need to track all the vertex buffers, not just last one */ if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdBindVertexBuffers() without an active RenderPass."); } else { pCB->lastVtxBinding = startBinding + bindingCount -1; if (validateBoundPipeline(cmdBuffer)) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDVERTEXBUFFER); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindVertexBuffers(cmdBuffer, startBinding, bindingCount, pBuffers, pOffsets); } } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdDraw(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); VkBool32 valid = VK_FALSE; if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { pCB->drawCount[DRAW]++; valid = validate_draw_state(pCB, VK_FALSE); // TODO : Need to pass cmdBuffer as srcObj here log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS", "vkCmdDraw() call #%lu, reporting DS state:", g_drawCount[DRAW]++); synchAndPrintDSConfig(cmdBuffer); if (valid) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAW); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexed(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); VkBool32 valid = VK_FALSE; if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { pCB->drawCount[DRAW_INDEXED]++; valid = validate_draw_state(pCB, VK_TRUE); // TODO : Need to pass cmdBuffer as srcObj here log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS", "vkCmdDrawIndexed() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED]++); synchAndPrintDSConfig(cmdBuffer); if (valid) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAWINDEXED); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); VkBool32 valid = VK_FALSE; if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { pCB->drawCount[DRAW_INDIRECT]++; valid = validate_draw_state(pCB, VK_FALSE); // TODO : Need to pass cmdBuffer as srcObj here log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS", "vkCmdDrawIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDIRECT]++); synchAndPrintDSConfig(cmdBuffer); if (valid) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAWINDIRECT); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); VkBool32 valid = VK_FALSE; if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { pCB->drawCount[DRAW_INDEXED_INDIRECT]++; valid = validate_draw_state(pCB, VK_TRUE); // TODO : Need to pass cmdBuffer as srcObj here log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS", "vkCmdDrawIndexedIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED_INDIRECT]++); synchAndPrintDSConfig(cmdBuffer); if (valid) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAWINDEXEDINDIRECT); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdDispatch(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DISPATCH); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDispatch(cmdBuffer, x, y, z); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DISPATCHINDIRECT); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDispatchIndirect(cmdBuffer, buffer, offset); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdCopyBuffer(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYBUFFER); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdCopyImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYIMAGE); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBlitImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkTexFilter filter) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { if (pCB->activeRenderPass) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS", "Incorrectly issuing CmdBlitImage during active RenderPass (%#" PRIxLEAST64 ")", pCB->activeRenderPass.handle); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BLITIMAGE); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBlitImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions, filter); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdCopyBufferToImage(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYBUFFERTOIMAGE); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, destImageLayout, regionCount, pRegions); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdCopyImageToBuffer(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYIMAGETOBUFFER); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyImageToBuffer(cmdBuffer, srcImage, srcImageLayout, destBuffer, regionCount, pRegions); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_UPDATEBUFFER); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_FILLBUFFER); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdClearColorAttachment( VkCmdBuffer cmdBuffer, uint32_t colorAttachment, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rectCount, const VkRect3D* pRects) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { // Warn if this is issued prior to Draw Cmd if (!hasDrawCmd(pCB)) { // TODO : cmdBuffer should be srcObj log_msg(mdd(cmdBuffer), VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_CLEAR_CMD_BEFORE_DRAW, "DS", "vkCmdClearColorAttachment() issued on CB object 0x%" PRIxLEAST64 " prior to any Draw Cmds." " It is recommended you use RenderPass LOAD_OP_CLEAR on Color Attachments prior to any Draw.", reinterpret_cast(cmdBuffer)); } if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Clear*Attachment cmd issued without an active RenderPass. vkCmdClearColorAttachment() must only be called inside of a RenderPass." " vkCmdClearColorImage() should be used outside of a RenderPass."); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_CLEARCOLORATTACHMENT); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearColorAttachment(cmdBuffer, colorAttachment, imageLayout, pColor, rectCount, pRects); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdClearDepthStencilAttachment( VkCmdBuffer cmdBuffer, VkImageAspectFlags imageAspectMask, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rectCount, const VkRect3D* pRects) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { // Warn if this is issued prior to Draw Cmd if (!hasDrawCmd(pCB)) { // TODO : cmdBuffer should be srcObj log_msg(mdd(cmdBuffer), VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_CLEAR_CMD_BEFORE_DRAW, "DS", "vkCmdClearDepthStencilAttachment() issued on CB object 0x%" PRIxLEAST64 " prior to any Draw Cmds." " It is recommended you use RenderPass LOAD_OP_CLEAR on DS Attachment prior to any Draw.", reinterpret_cast(cmdBuffer)); } if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Clear*Attachment cmd issued without an active RenderPass. vkCmdClearDepthStencilAttachment() must only be called inside of a RenderPass." " vkCmdClearDepthStencilImage() should be used outside of a RenderPass."); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_CLEARDEPTHSTENCILATTACHMENT); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearDepthStencilAttachment(cmdBuffer, imageAspectMask, imageLayout, depth, stencil, rectCount, pRects); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdClearColorImage( VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue *pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { if (pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS", "Clear*Image cmd issued with an active RenderPass. vkCmdClearColorImage() must only be called outside of a RenderPass." " vkCmdClearColorAttachment() should be used within a RenderPass."); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_CLEARCOLORIMAGE); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearColorImage(cmdBuffer, image, imageLayout, pColor, rangeCount, pRanges); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdClearDepthStencilImage(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { if (pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS", "Clear*Image cmd issued with an active RenderPass. vkCmdClearDepthStencilImage() must only be called outside of a RenderPass." " vkCmdClearDepthStencilAttachment() should be used within a RenderPass."); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_CLEARDEPTHSTENCILIMAGE); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearDepthStencilImage(cmdBuffer, image, imageLayout, depth, stencil, rangeCount, pRanges); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdResolveImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { if (pCB->activeRenderPass) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS", "Cannot call vkCmdResolveImage() during an active RenderPass (%#" PRIxLEAST64 ").", pCB->activeRenderPass.handle); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_RESOLVEIMAGE); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdResolveImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); } } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdSetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_SETEVENT); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdSetEvent(cmdBuffer, event, stageMask); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdResetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_RESETEVENT); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdResetEvent(cmdBuffer, event, stageMask); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdWaitEvents(VkCmdBuffer cmdBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags destStageMask, uint32_t memBarrierCount, const void* const* ppMemBarriers) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_WAITEVENTS); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdWaitEvents(cmdBuffer, eventCount, pEvents, sourceStageMask, destStageMask, memBarrierCount, ppMemBarriers); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, VkBool32 byRegion, uint32_t memBarrierCount, const void* const* ppMemBarriers) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_PIPELINEBARRIER); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdPipelineBarrier(cmdBuffer, srcStageMask, destStageMask, byRegion, memBarrierCount, ppMemBarriers); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdPipelineBarrier()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BEGINQUERY); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBeginQuery(cmdBuffer, queryPool, slot, flags); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdBeginQuery()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdEndQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_ENDQUERY); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdEndQuery(cmdBuffer, queryPool, slot); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdEndQuery()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdResetQueryPool(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_RESETQUERYPOOL); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdResetQueryPool()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pCB->state == CB_UPDATE_ACTIVE) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_WRITETIMESTAMP); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdWriteTimestamp(cmdBuffer, timestampType, destBuffer, destOffset); } else { report_error_no_cb_begin(cmdBuffer, "vkCmdWriteTimestamp()"); } } } VK_LAYER_EXPORT VkResult VKAPI vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateFramebuffer(device, pCreateInfo, pFramebuffer); if (VK_SUCCESS == result) { // Shadow create info and store in map VkFramebufferCreateInfo* localFBCI = new VkFramebufferCreateInfo(*pCreateInfo); if (pCreateInfo->pAttachments) { localFBCI->pAttachments = new VkAttachmentBindInfo[localFBCI->attachmentCount]; memcpy((void*)localFBCI->pAttachments, pCreateInfo->pAttachments, localFBCI->attachmentCount*sizeof(VkAttachmentBindInfo)); } frameBufferMap[pFramebuffer->handle] = localFBCI; } return result; } VK_LAYER_EXPORT VkResult VKAPI vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass) { VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateRenderPass(device, pCreateInfo, pRenderPass); if (VK_SUCCESS == result) { // Shadow create info and store in map VkRenderPassCreateInfo* localRPCI = new VkRenderPassCreateInfo(*pCreateInfo); if (pCreateInfo->pAttachments) { localRPCI->pAttachments = new VkAttachmentDescription[localRPCI->attachmentCount]; memcpy((void*)localRPCI->pAttachments, pCreateInfo->pAttachments, localRPCI->attachmentCount*sizeof(VkAttachmentDescription)); } if (pCreateInfo->pSubpasses) { localRPCI->pSubpasses = new VkSubpassDescription[localRPCI->subpassCount]; memcpy((void*)localRPCI->pSubpasses, pCreateInfo->pSubpasses, localRPCI->subpassCount*sizeof(VkSubpassDescription)); for (uint32_t i = 0; i < localRPCI->subpassCount; i++) { VkSubpassDescription *subpass = (VkSubpassDescription *) &localRPCI->pSubpasses[i]; const uint32_t attachmentCount = subpass->inputCount + subpass->colorCount * (1 + (bool) subpass->resolveAttachments) + subpass->preserveCount; VkAttachmentReference *attachments = new VkAttachmentReference[attachmentCount]; memcpy(attachments, subpass->inputAttachments, sizeof(attachments[0]) * subpass->inputCount); subpass->inputAttachments = attachments; attachments += subpass->inputCount; memcpy(attachments, subpass->colorAttachments, sizeof(attachments[0]) * subpass->colorCount); subpass->colorAttachments = attachments; attachments += subpass->colorCount; if (subpass->resolveAttachments) { memcpy(attachments, subpass->resolveAttachments, sizeof(attachments[0]) * subpass->colorCount); subpass->resolveAttachments = attachments; attachments += subpass->colorCount; } memcpy(attachments, subpass->preserveAttachments, sizeof(attachments[0]) * subpass->preserveCount); subpass->preserveAttachments = attachments; } } if (pCreateInfo->pDependencies) { localRPCI->pDependencies = new VkSubpassDependency[localRPCI->dependencyCount]; memcpy((void*)localRPCI->pDependencies, pCreateInfo->pDependencies, localRPCI->dependencyCount*sizeof(VkSubpassDependency)); } renderPassMap[pRenderPass->handle] = localRPCI; } return result; } VK_LAYER_EXPORT void VKAPI vkCmdBeginRenderPass(VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, VkRenderPassContents contents) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (pRenderPassBegin && pRenderPassBegin->renderPass) { if (pCB->activeRenderPass) { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS", "Cannot call vkCmdBeginRenderPass() during an active RenderPass (%#" PRIxLEAST64 "). You must first call vkCmdEndRenderPass().", pCB->activeRenderPass.handle); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BEGINRENDERPASS); pCB->activeRenderPass = pRenderPassBegin->renderPass; pCB->activeSubpass = 0; pCB->framebuffer = pRenderPassBegin->framebuffer; if (pCB->lastBoundPipeline) { validatePipelineState(pCB, VK_PIPELINE_BIND_POINT_GRAPHICS, pCB->lastBoundPipeline); } get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBeginRenderPass(cmdBuffer, pRenderPassBegin, contents); } } else { log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS, "DS", "You cannot use a NULL RenderPass object in vkCmdBeginRenderPass()"); } } } VK_LAYER_EXPORT void VKAPI vkCmdNextSubpass(VkCmdBuffer cmdBuffer, VkRenderPassContents contents) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdNextSubpass() without an active RenderPass."); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_NEXTSUBPASS); pCB->activeSubpass++; if (pCB->lastBoundPipeline) { validatePipelineState(pCB, VK_PIPELINE_BIND_POINT_GRAPHICS, pCB->lastBoundPipeline); } get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdNextSubpass(cmdBuffer, contents); } } } VK_LAYER_EXPORT void VKAPI vkCmdEndRenderPass(VkCmdBuffer cmdBuffer) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdEndRenderPass() without an active RenderPass."); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_ENDRENDERPASS); pCB->activeRenderPass = 0; pCB->activeSubpass = 0; get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdEndRenderPass(cmdBuffer); } } } VK_LAYER_EXPORT void VKAPI vkCmdExecuteCommands(VkCmdBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCmdBuffer* pCmdBuffers) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (!pCB->activeRenderPass) { log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS", "Incorrect call to vkCmdExecuteCommands() without an active RenderPass."); } else { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_EXECUTECOMMANDS); get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdExecuteCommands(cmdBuffer, cmdBuffersCount, pCmdBuffers); } } } VK_LAYER_EXPORT VkResult VKAPI vkDbgCreateMsgCallback( VkInstance instance, VkFlags msgFlags, const PFN_vkDbgMsgCallback pfnMsgCallback, void* pUserData, VkDbgMsgCallback* pMsgCallback) { VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map, instance); VkResult res = pTable->DbgCreateMsgCallback(instance, msgFlags, pfnMsgCallback, pUserData, pMsgCallback); if (VK_SUCCESS == res) { layer_data *my_data = get_my_data_ptr(get_dispatch_key(instance), layer_data_map); res = layer_create_msg_callback(my_data->report_data, msgFlags, pfnMsgCallback, pUserData, pMsgCallback); } return res; } VK_LAYER_EXPORT VkResult VKAPI vkDbgDestroyMsgCallback( VkInstance instance, VkDbgMsgCallback msgCallback) { VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map, instance); VkResult res = pTable->DbgDestroyMsgCallback(instance, msgCallback); layer_data *my_data = get_my_data_ptr(get_dispatch_key(instance), layer_data_map); layer_destroy_msg_callback(my_data->report_data, msgCallback); return res; } VK_LAYER_EXPORT void VKAPI vkCmdDbgMarkerBegin(VkCmdBuffer cmdBuffer, const char* pMarker) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) cmdBuffer; if (!deviceExtMap[pDisp].debug_marker_enabled) { // TODO : cmdBuffer should be srcObj log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_EXTENSION, "DS", "Attempt to use CmdDbgMarkerBegin but extension disabled!"); return; } else if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DBGMARKERBEGIN); } debug_marker_dispatch_table(cmdBuffer)->CmdDbgMarkerBegin(cmdBuffer, pMarker); } VK_LAYER_EXPORT void VKAPI vkCmdDbgMarkerEnd(VkCmdBuffer cmdBuffer) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) cmdBuffer; if (!deviceExtMap[pDisp].debug_marker_enabled) { // TODO : cmdBuffer should be srcObj log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_EXTENSION, "DS", "Attempt to use CmdDbgMarkerEnd but extension disabled!"); return; } else if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DBGMARKEREND); } debug_marker_dispatch_table(cmdBuffer)->CmdDbgMarkerEnd(cmdBuffer); } //VK_LAYER_EXPORT VkResult VKAPI vkDbgSetObjectTag(VkDevice device, VkObjectType objType, VkObject object, size_t tagSize, const void* pTag) //{ // VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) device; // if (!deviceExtMap[pDisp].debug_marker_enabled) { // log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, objType, object, 0, DRAWSTATE_INVALID_EXTENSION, "DS", // "Attempt to use DbgSetObjectTag but extension disabled!"); // return VK_ERROR_UNAVAILABLE; // } // debug_marker_dispatch_table(device)->DbgSetObjectTag(device, objType, object, tagSize, pTag); //} // //VK_LAYER_EXPORT VkResult VKAPI vkDbgSetObjectName(VkDevice device, VkObjectType objType, VkObject object, size_t nameSize, const char* pName) //{ // VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) device; // if (!deviceExtMap[pDisp].debug_marker_enabled) { // log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, objType, object, 0, DRAWSTATE_INVALID_EXTENSION, "DS", // "Attempt to use DbgSetObjectName but extension disabled!"); // return VK_ERROR_UNAVAILABLE; // } // debug_marker_dispatch_table(device)->DbgSetObjectName(device, objType, object, nameSize, pName); //} VK_LAYER_EXPORT PFN_vkVoidFunction VKAPI vkGetDeviceProcAddr(VkDevice dev, const char* funcName) { if (dev == NULL) return NULL; /* loader uses this to force layer initialization; device object is wrapped */ if (!strcmp(funcName, "vkGetDeviceProcAddr")) { initDeviceTable(draw_state_device_table_map, (const VkBaseLayerObject *) dev); return (PFN_vkVoidFunction) vkGetDeviceProcAddr; } if (!strcmp(funcName, "vkCreateDevice")) return (PFN_vkVoidFunction) vkCreateDevice; if (!strcmp(funcName, "vkDestroyDevice")) return (PFN_vkVoidFunction) vkDestroyDevice; if (!strcmp(funcName, "vkQueueSubmit")) return (PFN_vkVoidFunction) vkQueueSubmit; if (!strcmp(funcName, "vkDestroyInstance")) return (PFN_vkVoidFunction) vkDestroyInstance; if (!strcmp(funcName, "vkDestroyDevice")) return (PFN_vkVoidFunction) vkDestroyDevice; if (!strcmp(funcName, "vkDestroyFence")) return (PFN_vkVoidFunction) vkDestroyFence; if (!strcmp(funcName, "vkDestroySemaphore")) return (PFN_vkVoidFunction) vkDestroySemaphore; if (!strcmp(funcName, "vkDestroyEvent")) return (PFN_vkVoidFunction) vkDestroyEvent; if (!strcmp(funcName, "vkDestroyQueryPool")) return (PFN_vkVoidFunction) vkDestroyQueryPool; if (!strcmp(funcName, "vkDestroyBuffer")) return (PFN_vkVoidFunction) vkDestroyBuffer; if (!strcmp(funcName, "vkDestroyBufferView")) return (PFN_vkVoidFunction) vkDestroyBufferView; if (!strcmp(funcName, "vkDestroyImage")) return (PFN_vkVoidFunction) vkDestroyImage; if (!strcmp(funcName, "vkDestroyImageView")) return (PFN_vkVoidFunction) vkDestroyImageView; if (!strcmp(funcName, "vkDestroyAttachmentView")) return (PFN_vkVoidFunction) vkDestroyAttachmentView; if (!strcmp(funcName, "vkDestroyShaderModule")) return (PFN_vkVoidFunction) vkDestroyShaderModule; if (!strcmp(funcName, "vkDestroyShader")) return (PFN_vkVoidFunction) vkDestroyShader; if (!strcmp(funcName, "vkDestroyPipeline")) return (PFN_vkVoidFunction) vkDestroyPipeline; if (!strcmp(funcName, "vkDestroyPipelineLayout")) return (PFN_vkVoidFunction) vkDestroyPipelineLayout; if (!strcmp(funcName, "vkDestroySampler")) return (PFN_vkVoidFunction) vkDestroySampler; if (!strcmp(funcName, "vkDestroyDescriptorSetLayout")) return (PFN_vkVoidFunction) vkDestroyDescriptorSetLayout; if (!strcmp(funcName, "vkDestroyDescriptorPool")) return (PFN_vkVoidFunction) vkDestroyDescriptorPool; if (!strcmp(funcName, "vkDestroyDynamicViewportState")) return (PFN_vkVoidFunction) vkDestroyDynamicViewportState; if (!strcmp(funcName, "vkDestroyDynamicRasterState")) return (PFN_vkVoidFunction) vkDestroyDynamicRasterState; if (!strcmp(funcName, "vkDestroyDynamicColorBlendState")) return (PFN_vkVoidFunction) vkDestroyDynamicColorBlendState; if (!strcmp(funcName, "vkDestroyDynamicDepthStencilState")) return (PFN_vkVoidFunction) vkDestroyDynamicDepthStencilState; if (!strcmp(funcName, "vkDestroyCommandBuffer")) return (PFN_vkVoidFunction) vkDestroyCommandBuffer; if (!strcmp(funcName, "vkDestroyFramebuffer")) return (PFN_vkVoidFunction) vkDestroyFramebuffer; if (!strcmp(funcName, "vkDestroyRenderPass")) return (PFN_vkVoidFunction) vkDestroyRenderPass; if (!strcmp(funcName, "vkCreateBufferView")) return (PFN_vkVoidFunction) vkCreateBufferView; if (!strcmp(funcName, "vkCreateImageView")) return (PFN_vkVoidFunction) vkCreateImageView; if (!strcmp(funcName, "vkCreateAttachmentView")) return (PFN_vkVoidFunction) vkCreateAttachmentView; if (!strcmp(funcName, "CreatePipelineCache")) return (PFN_vkVoidFunction) vkCreatePipelineCache; if (!strcmp(funcName, "DestroyPipelineCache")) return (PFN_vkVoidFunction) vkDestroyPipelineCache; if (!strcmp(funcName, "GetPipelineCacheSize")) return (PFN_vkVoidFunction) vkGetPipelineCacheSize; if (!strcmp(funcName, "GetPipelineCacheData")) return (PFN_vkVoidFunction) vkGetPipelineCacheData; if (!strcmp(funcName, "MergePipelineCaches")) return (PFN_vkVoidFunction) vkMergePipelineCaches; if (!strcmp(funcName, "vkCreateGraphicsPipelines")) return (PFN_vkVoidFunction) vkCreateGraphicsPipelines; if (!strcmp(funcName, "vkCreateSampler")) return (PFN_vkVoidFunction) vkCreateSampler; if (!strcmp(funcName, "vkCreateDescriptorSetLayout")) return (PFN_vkVoidFunction) vkCreateDescriptorSetLayout; if (!strcmp(funcName, "vkCreatePipelineLayout")) return (PFN_vkVoidFunction) vkCreatePipelineLayout; if (!strcmp(funcName, "vkCreateDescriptorPool")) return (PFN_vkVoidFunction) vkCreateDescriptorPool; if (!strcmp(funcName, "vkResetDescriptorPool")) return (PFN_vkVoidFunction) vkResetDescriptorPool; if (!strcmp(funcName, "vkAllocDescriptorSets")) return (PFN_vkVoidFunction) vkAllocDescriptorSets; if (!strcmp(funcName, "vkUpdateDescriptorSets")) return (PFN_vkVoidFunction) vkUpdateDescriptorSets; if (!strcmp(funcName, "vkCreateDynamicViewportState")) return (PFN_vkVoidFunction) vkCreateDynamicViewportState; if (!strcmp(funcName, "vkCreateDynamicRasterState")) return (PFN_vkVoidFunction) vkCreateDynamicRasterState; if (!strcmp(funcName, "vkCreateDynamicColorBlendState")) return (PFN_vkVoidFunction) vkCreateDynamicColorBlendState; if (!strcmp(funcName, "vkCreateDynamicDepthStencilState")) return (PFN_vkVoidFunction) vkCreateDynamicDepthStencilState; if (!strcmp(funcName, "vkCreateCommandBuffer")) return (PFN_vkVoidFunction) vkCreateCommandBuffer; if (!strcmp(funcName, "vkBeginCommandBuffer")) return (PFN_vkVoidFunction) vkBeginCommandBuffer; if (!strcmp(funcName, "vkEndCommandBuffer")) return (PFN_vkVoidFunction) vkEndCommandBuffer; if (!strcmp(funcName, "vkResetCommandBuffer")) return (PFN_vkVoidFunction) vkResetCommandBuffer; if (!strcmp(funcName, "vkCmdBindPipeline")) return (PFN_vkVoidFunction) vkCmdBindPipeline; if (!strcmp(funcName, "vkCmdBindDynamicViewportState")) return (PFN_vkVoidFunction) vkCmdBindDynamicViewportState; if (!strcmp(funcName, "vkCmdBindDynamicRasterState")) return (PFN_vkVoidFunction) vkCmdBindDynamicRasterState; if (!strcmp(funcName, "vkCmdBindDynamicColorBlendState")) return (PFN_vkVoidFunction) vkCmdBindDynamicColorBlendState; if (!strcmp(funcName, "vkCmdBindDynamicDepthStencilState")) return (PFN_vkVoidFunction) vkCmdBindDynamicDepthStencilState; if (!strcmp(funcName, "vkCmdBindDescriptorSets")) return (PFN_vkVoidFunction) vkCmdBindDescriptorSets; if (!strcmp(funcName, "vkCmdBindVertexBuffers")) return (PFN_vkVoidFunction) vkCmdBindVertexBuffers; if (!strcmp(funcName, "vkCmdBindIndexBuffer")) return (PFN_vkVoidFunction) vkCmdBindIndexBuffer; if (!strcmp(funcName, "vkCmdDraw")) return (PFN_vkVoidFunction) vkCmdDraw; if (!strcmp(funcName, "vkCmdDrawIndexed")) return (PFN_vkVoidFunction) vkCmdDrawIndexed; if (!strcmp(funcName, "vkCmdDrawIndirect")) return (PFN_vkVoidFunction) vkCmdDrawIndirect; if (!strcmp(funcName, "vkCmdDrawIndexedIndirect")) return (PFN_vkVoidFunction) vkCmdDrawIndexedIndirect; if (!strcmp(funcName, "vkCmdDispatch")) return (PFN_vkVoidFunction) vkCmdDispatch; if (!strcmp(funcName, "vkCmdDispatchIndirect")) return (PFN_vkVoidFunction) vkCmdDispatchIndirect; if (!strcmp(funcName, "vkCmdCopyBuffer")) return (PFN_vkVoidFunction) vkCmdCopyBuffer; if (!strcmp(funcName, "vkCmdCopyImage")) return (PFN_vkVoidFunction) vkCmdCopyImage; if (!strcmp(funcName, "vkCmdCopyBufferToImage")) return (PFN_vkVoidFunction) vkCmdCopyBufferToImage; if (!strcmp(funcName, "vkCmdCopyImageToBuffer")) return (PFN_vkVoidFunction) vkCmdCopyImageToBuffer; if (!strcmp(funcName, "vkCmdUpdateBuffer")) return (PFN_vkVoidFunction) vkCmdUpdateBuffer; if (!strcmp(funcName, "vkCmdFillBuffer")) return (PFN_vkVoidFunction) vkCmdFillBuffer; if (!strcmp(funcName, "vkCmdClearColorImage")) return (PFN_vkVoidFunction) vkCmdClearColorImage; if (!strcmp(funcName, "vkCmdClearDepthStencilImage")) return (PFN_vkVoidFunction) vkCmdClearDepthStencilImage; if (!strcmp(funcName, "vkCmdClearColorAttachment")) return (PFN_vkVoidFunction) vkCmdClearColorAttachment; if (!strcmp(funcName, "vkCmdClearDepthStencilAttachment")) return (PFN_vkVoidFunction) vkCmdClearDepthStencilAttachment; if (!strcmp(funcName, "vkCmdResolveImage")) return (PFN_vkVoidFunction) vkCmdResolveImage; if (!strcmp(funcName, "vkCmdSetEvent")) return (PFN_vkVoidFunction) vkCmdSetEvent; if (!strcmp(funcName, "vkCmdResetEvent")) return (PFN_vkVoidFunction) vkCmdResetEvent; if (!strcmp(funcName, "vkCmdWaitEvents")) return (PFN_vkVoidFunction) vkCmdWaitEvents; if (!strcmp(funcName, "vkCmdPipelineBarrier")) return (PFN_vkVoidFunction) vkCmdPipelineBarrier; if (!strcmp(funcName, "vkCmdBeginQuery")) return (PFN_vkVoidFunction) vkCmdBeginQuery; if (!strcmp(funcName, "vkCmdEndQuery")) return (PFN_vkVoidFunction) vkCmdEndQuery; if (!strcmp(funcName, "vkCmdResetQueryPool")) return (PFN_vkVoidFunction) vkCmdResetQueryPool; if (!strcmp(funcName, "vkCmdWriteTimestamp")) return (PFN_vkVoidFunction) vkCmdWriteTimestamp; if (!strcmp(funcName, "vkCreateFramebuffer")) return (PFN_vkVoidFunction) vkCreateFramebuffer; if (!strcmp(funcName, "vkCreateRenderPass")) return (PFN_vkVoidFunction) vkCreateRenderPass; if (!strcmp(funcName, "vkCmdBeginRenderPass")) return (PFN_vkVoidFunction) vkCmdBeginRenderPass; if (!strcmp(funcName, "vkCmdNextSubpass")) return (PFN_vkVoidFunction) vkCmdNextSubpass; if (!strcmp(funcName, "vkCmdEndRenderPass")) return (PFN_vkVoidFunction) vkCmdEndRenderPass; VkLayerDispatchTable* pTable = get_dispatch_table(draw_state_device_table_map, dev); if (deviceExtMap.size() == 0 || deviceExtMap[pTable].debug_marker_enabled) { if (!strcmp(funcName, "vkCmdDbgMarkerBegin")) return (PFN_vkVoidFunction) vkCmdDbgMarkerBegin; if (!strcmp(funcName, "vkCmdDbgMarkerEnd")) return (PFN_vkVoidFunction) vkCmdDbgMarkerEnd; // if (!strcmp(funcName, "vkDbgSetObjectTag")) // return (void*) vkDbgSetObjectTag; // if (!strcmp(funcName, "vkDbgSetObjectName")) // return (void*) vkDbgSetObjectName; } { if (pTable->GetDeviceProcAddr == NULL) return NULL; return pTable->GetDeviceProcAddr(dev, funcName); } } VK_LAYER_EXPORT PFN_vkVoidFunction VKAPI vkGetInstanceProcAddr(VkInstance instance, const char* funcName) { PFN_vkVoidFunction fptr; if (instance == NULL) return NULL; /* loader uses this to force layer initialization; instance object is wrapped */ if (!strcmp(funcName, "vkGetInstanceProcAddr")) { initInstanceTable(draw_state_instance_table_map, (const VkBaseLayerObject *) instance); return (PFN_vkVoidFunction) vkGetInstanceProcAddr; } if (!strcmp(funcName, "vkCreateInstance")) return (PFN_vkVoidFunction) vkCreateInstance; if (!strcmp(funcName, "vkDestroyInstance")) return (PFN_vkVoidFunction) vkDestroyInstance; if (!strcmp(funcName, "vkGetGlobalLayerProperties")) return (PFN_vkVoidFunction) vkGetGlobalLayerProperties; if (!strcmp(funcName, "vkGetGlobalExtensionProperties")) return (PFN_vkVoidFunction) vkGetGlobalExtensionProperties; if (!strcmp(funcName, "vkGetPhysicalDeviceLayerProperties")) return (PFN_vkVoidFunction) vkGetPhysicalDeviceLayerProperties; if (!strcmp(funcName, "vkGetPhysicalDeviceExtensionProperties")) return (PFN_vkVoidFunction) vkGetPhysicalDeviceExtensionProperties; layer_data *my_data = get_my_data_ptr(get_dispatch_key(instance), layer_data_map); fptr = debug_report_get_instance_proc_addr(my_data->report_data, funcName); if (fptr) return fptr; { VkLayerInstanceDispatchTable* pTable = get_dispatch_table(draw_state_instance_table_map, instance); if (pTable->GetInstanceProcAddr == NULL) return NULL; return pTable->GetInstanceProcAddr(instance, funcName); } }