/* * Vulkan * * Copyright (C) 2014 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "loader_platform.h" #include "vk_dispatch_table_helper.h" #include "vk_struct_string_helper_cpp.h" #pragma GCC diagnostic ignored "-Wwrite-strings" #include "vk_struct_graphviz_helper.h" #pragma GCC diagnostic warning "-Wwrite-strings" #include "vk_struct_size_helper.h" #include "draw_state.h" #include "layers_config.h" // The following is #included again to catch certain OS-specific functions // being used: #include "loader_platform.h" #include "layers_msg.h" unordered_map sampleMap; unordered_map imageMap; unordered_map bufferMap; unordered_map dynamicStateMap; unordered_map pipelineMap; unordered_map poolMap; unordered_map setMap; unordered_map layoutMap; // Map for layout chains unordered_map cmdBufferMap; unordered_map renderPassMap; unordered_map frameBufferMap; static VK_LAYER_DISPATCH_TABLE nextTable; static VK_BASE_LAYER_OBJECT *pCurObj; static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(g_initOnce); // TODO : This can be much smarter, using separate locks for separate global data static int globalLockInitialized = 0; static loader_platform_thread_mutex globalLock; #define MAX_TID 513 static loader_platform_thread_id g_tidMapping[MAX_TID] = {0}; static uint32_t g_maxTID = 0; // Map actual TID to an index value and return that index // This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs static uint32_t getTIDIndex() { loader_platform_thread_id tid = loader_platform_get_thread_id(); for (uint32_t i = 0; i < g_maxTID; i++) { if (tid == g_tidMapping[i]) return i; } // Don't yet have mapping, set it and return newly set index uint32_t retVal = (uint32_t) g_maxTID; g_tidMapping[g_maxTID++] = tid; assert(g_maxTID < MAX_TID); return retVal; } // Return a string representation of CMD_TYPE enum static string cmdTypeToString(CMD_TYPE cmd) { switch (cmd) { case CMD_BINDPIPELINE: return "CMD_BINDPIPELINE"; case CMD_BINDPIPELINEDELTA: return "CMD_BINDPIPELINEDELTA"; case CMD_BINDDYNAMICSTATEOBJECT: return "CMD_BINDDYNAMICSTATEOBJECT"; case CMD_BINDDESCRIPTORSETS: return "CMD_BINDDESCRIPTORSETS"; case CMD_BINDINDEXBUFFER: return "CMD_BINDINDEXBUFFER"; case CMD_BINDVERTEXBUFFER: return "CMD_BINDVERTEXBUFFER"; case CMD_DRAW: return "CMD_DRAW"; case CMD_DRAWINDEXED: return "CMD_DRAWINDEXED"; case CMD_DRAWINDIRECT: return "CMD_DRAWINDIRECT"; case CMD_DRAWINDEXEDINDIRECT: return "CMD_DRAWINDEXEDINDIRECT"; case CMD_DISPATCH: return "CMD_DISPATCH"; case CMD_DISPATCHINDIRECT: return "CMD_DISPATCHINDIRECT"; case CMD_COPYBUFFER: return "CMD_COPYBUFFER"; case CMD_COPYIMAGE: return "CMD_COPYIMAGE"; case CMD_BLITIMAGE: return "CMD_BLITIMAGE"; case CMD_COPYBUFFERTOIMAGE: return "CMD_COPYBUFFERTOIMAGE"; case CMD_COPYIMAGETOBUFFER: return "CMD_COPYIMAGETOBUFFER"; case CMD_CLONEIMAGEDATA: return "CMD_CLONEIMAGEDATA"; case CMD_UPDATEBUFFER: return "CMD_UPDATEBUFFER"; case CMD_FILLBUFFER: return "CMD_FILLBUFFER"; case CMD_CLEARCOLORIMAGE: return "CMD_CLEARCOLORIMAGE"; case CMD_CLEARCOLORIMAGERAW: return "CMD_CLEARCOLORIMAGERAW"; case CMD_CLEARDEPTHSTENCIL: return "CMD_CLEARDEPTHSTENCIL"; case CMD_RESOLVEIMAGE: return "CMD_RESOLVEIMAGE"; case CMD_SETEVENT: return "CMD_SETEVENT"; case CMD_RESETEVENT: return "CMD_RESETEVENT"; case CMD_WAITEVENTS: return "CMD_WAITEVENTS"; case CMD_PIPELINEBARRIER: return "CMD_PIPELINEBARRIER"; case CMD_BEGINQUERY: return "CMD_BEGINQUERY"; case CMD_ENDQUERY: return "CMD_ENDQUERY"; case CMD_RESETQUERYPOOL: return "CMD_RESETQUERYPOOL"; case CMD_WRITETIMESTAMP: return "CMD_WRITETIMESTAMP"; case CMD_INITATOMICCOUNTERS: return "CMD_INITATOMICCOUNTERS"; case CMD_LOADATOMICCOUNTERS: return "CMD_LOADATOMICCOUNTERS"; case CMD_SAVEATOMICCOUNTERS: return "CMD_SAVEATOMICCOUNTERS"; case CMD_BEGINRENDERPASS: return "CMD_BEGINRENDERPASS"; case CMD_ENDRENDERPASS: return "CMD_ENDRENDERPASS"; case CMD_DBGMARKERBEGIN: return "CMD_DBGMARKERBEGIN"; case CMD_DBGMARKEREND: return "CMD_DBGMARKEREND"; default: return "UNKNOWN"; } } // Block of code at start here for managing/tracking Pipeline state that this layer cares about // Just track 2 shaders for now #define VK_NUM_GRAPHICS_SHADERS VK_SHADER_STAGE_COMPUTE #define MAX_SLOTS 2048 #define NUM_COMMAND_BUFFERS_TO_DISPLAY 10 static uint64_t g_drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0}; // TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound // Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates // to that same cmd buffer by separate thread are not changing state from underneath us // Track the last cmd buffer touched by this thread static VK_CMD_BUFFER g_lastCmdBuffer[MAX_TID] = {NULL}; // Track the last group of CBs touched for displaying to dot file static GLOBAL_CB_NODE* g_pLastTouchedCB[NUM_COMMAND_BUFFERS_TO_DISPLAY] = {NULL}; static uint32_t g_lastTouchedCBIndex = 0; // Track the last global DrawState of interest touched by any thread static GLOBAL_CB_NODE* g_lastGlobalCB = NULL; static PIPELINE_NODE* g_lastBoundPipeline = NULL; static DYNAMIC_STATE_NODE* g_lastBoundDynamicState[VK_NUM_STATE_BIND_POINT] = {NULL}; static VK_DESCRIPTOR_SET g_lastBoundDescriptorSet = NULL; #define MAX_BINDING 0xFFFFFFFF // Default vtxBinding value in CB Node to identify if no vtxBinding set //static DYNAMIC_STATE_NODE* g_pDynamicStateHead[VK_NUM_STATE_BIND_POINT] = {0}; static void insertDynamicState(const VK_DYNAMIC_STATE_OBJECT state, const GENERIC_HEADER* pCreateInfo, VK_STATE_BIND_POINT bindPoint) { VK_DYNAMIC_VP_STATE_CREATE_INFO* pVPCI = NULL; size_t scSize = 0; size_t vpSize = 0; loader_platform_thread_lock_mutex(&globalLock); DYNAMIC_STATE_NODE* pStateNode = new DYNAMIC_STATE_NODE; pStateNode->stateObj = state; switch (pCreateInfo->sType) { case VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO: memcpy(&pStateNode->create_info, pCreateInfo, sizeof(VK_DYNAMIC_VP_STATE_CREATE_INFO)); pVPCI = (VK_DYNAMIC_VP_STATE_CREATE_INFO*)pCreateInfo; pStateNode->create_info.vpci.pScissors = new VK_RECT[pStateNode->create_info.vpci.viewportAndScissorCount]; pStateNode->create_info.vpci.pViewports = new VK_VIEWPORT[pStateNode->create_info.vpci.viewportAndScissorCount]; scSize = pVPCI->viewportAndScissorCount * sizeof(VK_RECT); vpSize = pVPCI->viewportAndScissorCount * sizeof(VK_VIEWPORT); memcpy((void*)pStateNode->create_info.vpci.pScissors, pVPCI->pScissors, scSize); memcpy((void*)pStateNode->create_info.vpci.pViewports, pVPCI->pViewports, vpSize); break; case VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO: memcpy(&pStateNode->create_info, pCreateInfo, sizeof(VK_DYNAMIC_RS_STATE_CREATE_INFO)); break; case VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO: memcpy(&pStateNode->create_info, pCreateInfo, sizeof(VK_DYNAMIC_CB_STATE_CREATE_INFO)); break; case VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO: memcpy(&pStateNode->create_info, pCreateInfo, sizeof(VK_DYNAMIC_DS_STATE_CREATE_INFO)); break; default: assert(0); break; } pStateNode->pCreateInfo = (GENERIC_HEADER*)&pStateNode->create_info.cbci; dynamicStateMap[state] = pStateNode; loader_platform_thread_unlock_mutex(&globalLock); } // Free all allocated nodes for Dynamic State objs static void deleteDynamicState() { for (unordered_map::iterator ii=dynamicStateMap.begin(); ii!=dynamicStateMap.end(); ++ii) { if (VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO == (*ii).second->create_info.vpci.sType) { delete[] (*ii).second->create_info.vpci.pScissors; delete[] (*ii).second->create_info.vpci.pViewports; } delete (*ii).second; } } // Free all sampler nodes static void deleteSamplers() { for (unordered_map::iterator ii=sampleMap.begin(); ii!=sampleMap.end(); ++ii) { delete (*ii).second; } } static VK_IMAGE_VIEW_CREATE_INFO* getImageViewCreateInfo(VK_IMAGE_VIEW view) { loader_platform_thread_lock_mutex(&globalLock); if (imageMap.find(view) == imageMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } else { loader_platform_thread_unlock_mutex(&globalLock); return &imageMap[view]->createInfo; } } // Free all image nodes static void deleteImages() { for (unordered_map::iterator ii=imageMap.begin(); ii!=imageMap.end(); ++ii) { delete (*ii).second; } } static VkBufferViewCreateInfo* getBufferViewCreateInfo(VK_BUFFER_VIEW view) { loader_platform_thread_lock_mutex(&globalLock); if (bufferMap.find(view) == bufferMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } else { loader_platform_thread_unlock_mutex(&globalLock); return &bufferMap[view]->createInfo; } } // Free all buffer nodes static void deleteBuffers() { for (unordered_map::iterator ii=bufferMap.begin(); ii!=bufferMap.end(); ++ii) { delete (*ii).second; } } static GLOBAL_CB_NODE* getCBNode(VK_CMD_BUFFER cb); static void updateCBTracking(VK_CMD_BUFFER cb) { g_lastCmdBuffer[getTIDIndex()] = cb; GLOBAL_CB_NODE* pCB = getCBNode(cb); loader_platform_thread_lock_mutex(&globalLock); g_lastGlobalCB = pCB; // TODO : This is a dumb algorithm. Need smart LRU that drops off oldest for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) { if (g_pLastTouchedCB[i] == pCB) { loader_platform_thread_unlock_mutex(&globalLock); return; } } g_pLastTouchedCB[g_lastTouchedCBIndex++] = pCB; g_lastTouchedCBIndex = g_lastTouchedCBIndex % NUM_COMMAND_BUFFERS_TO_DISPLAY; loader_platform_thread_unlock_mutex(&globalLock); } // Print the last bound dynamic state static void printDynamicState(const VK_CMD_BUFFER cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { loader_platform_thread_lock_mutex(&globalLock); char str[4*1024]; for (uint32_t i = 0; i < VK_NUM_STATE_BIND_POINT; i++) { if (pCB->lastBoundDynamicState[i]) { sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_VK_STATE_BIND_POINT((VK_STATE_BIND_POINT)i), pCB->lastBoundDynamicState[i]->stateObj); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pCB->lastBoundDynamicState[i]->pCreateInfo, " ").c_str()); break; } else { sprintf(str, "No dynamic state of type %s bound", string_VK_STATE_BIND_POINT((VK_STATE_BIND_POINT)i)); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str); } } loader_platform_thread_unlock_mutex(&globalLock); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cb); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } } // Retrieve pipeline node ptr for given pipeline object static PIPELINE_NODE* getPipeline(VK_PIPELINE pipeline) { loader_platform_thread_lock_mutex(&globalLock); if (pipelineMap.find(pipeline) == pipelineMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return pipelineMap[pipeline]; } // For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found static VK_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const VK_SAMPLER sampler) { loader_platform_thread_lock_mutex(&globalLock); if (sampleMap.find(sampler) == sampleMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return &sampleMap[sampler]->createInfo; } // Init the pipeline mapping info based on pipeline create info LL tree // Threading note : Calls to this function should wrapped in mutex static void initPipeline(PIPELINE_NODE* pPipeline, const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo) { // First init create info, we'll shadow the structs as we go down the tree // TODO : Validate that no create info is incorrectly replicated memcpy(&pPipeline->graphicsPipelineCI, pCreateInfo, sizeof(VK_GRAPHICS_PIPELINE_CREATE_INFO)); GENERIC_HEADER* pTrav = (GENERIC_HEADER*)pCreateInfo->pNext; GENERIC_HEADER* pPrev = (GENERIC_HEADER*)&pPipeline->graphicsPipelineCI; // Hold prev ptr to tie chain of structs together size_t bufferSize = 0; VK_PIPELINE_VERTEX_INPUT_CREATE_INFO* pVICI = NULL; VK_PIPELINE_CB_STATE_CREATE_INFO* pCBCI = NULL; VK_PIPELINE_SHADER_STAGE_CREATE_INFO* pTmpPSSCI = NULL; while (pTrav) { switch (pTrav->sType) { case VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO: pTmpPSSCI = (VK_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav; switch (pTmpPSSCI->shader.stage) { case VK_SHADER_STAGE_VERTEX: pPrev->pNext = &pPipeline->vsCI; pPrev = (GENERIC_HEADER*)&pPipeline->vsCI; memcpy(&pPipeline->vsCI, pTmpPSSCI, sizeof(VK_PIPELINE_SHADER_STAGE_CREATE_INFO)); break; case VK_SHADER_STAGE_TESS_CONTROL: pPrev->pNext = &pPipeline->tcsCI; pPrev = (GENERIC_HEADER*)&pPipeline->tcsCI; memcpy(&pPipeline->tcsCI, pTmpPSSCI, sizeof(VK_PIPELINE_SHADER_STAGE_CREATE_INFO)); break; case VK_SHADER_STAGE_TESS_EVALUATION: pPrev->pNext = &pPipeline->tesCI; pPrev = (GENERIC_HEADER*)&pPipeline->tesCI; memcpy(&pPipeline->tesCI, pTmpPSSCI, sizeof(VK_PIPELINE_SHADER_STAGE_CREATE_INFO)); break; case VK_SHADER_STAGE_GEOMETRY: pPrev->pNext = &pPipeline->gsCI; pPrev = (GENERIC_HEADER*)&pPipeline->gsCI; memcpy(&pPipeline->gsCI, pTmpPSSCI, sizeof(VK_PIPELINE_SHADER_STAGE_CREATE_INFO)); break; case VK_SHADER_STAGE_FRAGMENT: pPrev->pNext = &pPipeline->fsCI; pPrev = (GENERIC_HEADER*)&pPipeline->fsCI; memcpy(&pPipeline->fsCI, pTmpPSSCI, sizeof(VK_PIPELINE_SHADER_STAGE_CREATE_INFO)); break; case VK_SHADER_STAGE_COMPUTE: // TODO : Flag error, CS is specified through VK_COMPUTE_PIPELINE_CREATE_INFO break; default: // TODO : Flag error break; } break; case VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO: pPrev->pNext = &pPipeline->vertexInputCI; pPrev = (GENERIC_HEADER*)&pPipeline->vertexInputCI; memcpy((void*)&pPipeline->vertexInputCI, pTrav, sizeof(VK_PIPELINE_VERTEX_INPUT_CREATE_INFO)); // Copy embedded ptrs pVICI = (VK_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav; pPipeline->vtxBindingCount = pVICI->bindingCount; if (pPipeline->vtxBindingCount) { pPipeline->pVertexBindingDescriptions = new VK_VERTEX_INPUT_BINDING_DESCRIPTION[pPipeline->vtxBindingCount]; bufferSize = pPipeline->vtxBindingCount * sizeof(VK_VERTEX_INPUT_BINDING_DESCRIPTION); memcpy((void*)pPipeline->pVertexBindingDescriptions, ((VK_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, bufferSize); } pPipeline->vtxAttributeCount = pVICI->attributeCount; if (pPipeline->vtxAttributeCount) { pPipeline->pVertexAttributeDescriptions = new VK_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION[pPipeline->vtxAttributeCount]; bufferSize = pPipeline->vtxAttributeCount * sizeof(VK_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION); memcpy((void*)pPipeline->pVertexAttributeDescriptions, ((VK_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, bufferSize); } break; case VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO: pPrev->pNext = &pPipeline->iaStateCI; pPrev = (GENERIC_HEADER*)&pPipeline->iaStateCI; memcpy((void*)&pPipeline->iaStateCI, pTrav, sizeof(VK_PIPELINE_IA_STATE_CREATE_INFO)); break; case VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO: pPrev->pNext = &pPipeline->tessStateCI; pPrev = (GENERIC_HEADER*)&pPipeline->tessStateCI; memcpy((void*)&pPipeline->tessStateCI, pTrav, sizeof(VK_PIPELINE_TESS_STATE_CREATE_INFO)); break; case VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO: pPrev->pNext = &pPipeline->vpStateCI; pPrev = (GENERIC_HEADER*)&pPipeline->vpStateCI; memcpy((void*)&pPipeline->vpStateCI, pTrav, sizeof(VK_PIPELINE_VP_STATE_CREATE_INFO)); break; case VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO: pPrev->pNext = &pPipeline->rsStateCI; pPrev = (GENERIC_HEADER*)&pPipeline->rsStateCI; memcpy((void*)&pPipeline->rsStateCI, pTrav, sizeof(VK_PIPELINE_RS_STATE_CREATE_INFO)); break; case VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO: pPrev->pNext = &pPipeline->msStateCI; pPrev = (GENERIC_HEADER*)&pPipeline->msStateCI; memcpy((void*)&pPipeline->msStateCI, pTrav, sizeof(VK_PIPELINE_MS_STATE_CREATE_INFO)); break; case VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO: pPrev->pNext = &pPipeline->cbStateCI; pPrev = (GENERIC_HEADER*)&pPipeline->cbStateCI; memcpy((void*)&pPipeline->cbStateCI, pTrav, sizeof(VK_PIPELINE_CB_STATE_CREATE_INFO)); // Copy embedded ptrs pCBCI = (VK_PIPELINE_CB_STATE_CREATE_INFO*)pTrav; pPipeline->attachmentCount = pCBCI->attachmentCount; if (pPipeline->attachmentCount) { pPipeline->pAttachments = new VK_PIPELINE_CB_ATTACHMENT_STATE[pPipeline->attachmentCount]; bufferSize = pPipeline->attachmentCount * sizeof(VK_PIPELINE_CB_ATTACHMENT_STATE); memcpy((void*)pPipeline->pAttachments, ((VK_PIPELINE_CB_STATE_CREATE_INFO*)pTrav)->pAttachments, bufferSize); } break; case VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO: pPrev->pNext = &pPipeline->dsStateCI; pPrev = (GENERIC_HEADER*)&pPipeline->dsStateCI; memcpy((void*)&pPipeline->dsStateCI, pTrav, sizeof(VK_PIPELINE_DS_STATE_CREATE_INFO)); break; default: assert(0); break; } pTrav = (GENERIC_HEADER*)pTrav->pNext; } pipelineMap[pPipeline->pipeline] = pPipeline; } // Free the Pipeline nodes static void deletePipelines() { for (unordered_map::iterator ii=pipelineMap.begin(); ii!=pipelineMap.end(); ++ii) { if ((*ii).second->pVertexBindingDescriptions) { delete[] (*ii).second->pVertexBindingDescriptions; } if ((*ii).second->pVertexAttributeDescriptions) { delete[] (*ii).second->pVertexAttributeDescriptions; } if ((*ii).second->pAttachments) { delete[] (*ii).second->pAttachments; } delete (*ii).second; } } // For given pipeline, return number of MSAA samples, or one if MSAA disabled static uint32_t getNumSamples(const VK_PIPELINE pipeline) { PIPELINE_NODE* pPipe = pipelineMap[pipeline]; if (VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO == pPipe->msStateCI.sType) { if (pPipe->msStateCI.multisampleEnable) return pPipe->msStateCI.samples; } return 1; } // Validate state related to the PSO static void validatePipelineState(const GLOBAL_CB_NODE* pCB, const VK_PIPELINE_BIND_POINT pipelineBindPoint, const VK_PIPELINE pipeline) { if (VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) { // Verify that any MSAA request in PSO matches sample# in bound FB uint32_t psoNumSamples = getNumSamples(pipeline); if (pCB->activeRenderPass) { VK_RENDER_PASS_CREATE_INFO* pRPCI = renderPassMap[pCB->activeRenderPass]; VK_FRAMEBUFFER_CREATE_INFO* pFBCI = frameBufferMap[pCB->framebuffer]; if (psoNumSamples != pFBCI->sampleCount) { char str[1024]; sprintf(str, "Num samples mismatche! Binding PSO (%p) with %u samples while current RenderPass (%p) uses FB (%p) with %u samples!", (void*)pipeline, psoNumSamples, (void*)pCB->activeRenderPass, (void*)pCB->framebuffer, pFBCI->sampleCount); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_NUM_SAMPLES_MISMATCH, "DS", str); } } else { // TODO : I believe it's an error if we reach this point and don't have an activeRenderPass // Verify and flag error as appropriate } // TODO : Add more checks here } else { // TODO : Validate non-gfx pipeline updates } } // Block of code at start here specifically for managing/tracking DSs // Return Pool node ptr for specified pool or else NULL static POOL_NODE* getPoolNode(VK_DESCRIPTOR_POOL pool) { loader_platform_thread_lock_mutex(&globalLock); if (poolMap.find(pool) == poolMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return poolMap[pool]; } // Return Set node ptr for specified set or else NULL static SET_NODE* getSetNode(VK_DESCRIPTOR_SET set) { loader_platform_thread_lock_mutex(&globalLock); if (setMap.find(set) == setMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return setMap[set]; } // Return VK_TRUE if DS Exists and is within an vkBeginDescriptorPoolUpdate() call sequence, otherwise VK_FALSE static bool32_t dsUpdateActive(VK_DESCRIPTOR_SET ds) { // Note, both "get" functions use global mutex so this guy does not SET_NODE* pTrav = getSetNode(ds); if (pTrav) { POOL_NODE* pPool = getPoolNode(pTrav->pool); if (pPool) { return pPool->updateActive; } } return VK_FALSE; } static LAYOUT_NODE* getLayoutNode(const VK_DESCRIPTOR_SET_LAYOUT layout) { loader_platform_thread_lock_mutex(&globalLock); if (layoutMap.find(layout) == layoutMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return layoutMap[layout]; } // For given update struct, return binding static uint32_t getUpdateBinding(const GENERIC_HEADER* pUpdateStruct) { switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_UPDATE_SAMPLERS: return ((VK_UPDATE_SAMPLERS*)pUpdateStruct)->binding; case VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: return ((VK_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->binding; case VK_STRUCTURE_TYPE_UPDATE_IMAGES: return ((VK_UPDATE_IMAGES*)pUpdateStruct)->binding; case VK_STRUCTURE_TYPE_UPDATE_BUFFERS: return ((VK_UPDATE_BUFFERS*)pUpdateStruct)->binding; case VK_STRUCTURE_TYPE_UPDATE_AS_COPY: return ((VK_UPDATE_AS_COPY*)pUpdateStruct)->binding; default: // TODO : Flag specific error for this case assert(0); return 0; } } // Return count for given update struct static uint32_t getUpdateArrayIndex(const GENERIC_HEADER* pUpdateStruct) { switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_UPDATE_SAMPLERS: return (((VK_UPDATE_SAMPLERS*)pUpdateStruct)->arrayIndex); case VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: return (((VK_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->arrayIndex); case VK_STRUCTURE_TYPE_UPDATE_IMAGES: return (((VK_UPDATE_IMAGES*)pUpdateStruct)->arrayIndex); case VK_STRUCTURE_TYPE_UPDATE_BUFFERS: return (((VK_UPDATE_BUFFERS*)pUpdateStruct)->arrayIndex); case VK_STRUCTURE_TYPE_UPDATE_AS_COPY: // TODO : Need to understand this case better and make sure code is correct return (((VK_UPDATE_AS_COPY*)pUpdateStruct)->arrayElement); default: // TODO : Flag specific error for this case assert(0); return 0; } } // Return count for given update struct static uint32_t getUpdateCount(const GENERIC_HEADER* pUpdateStruct) { switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_UPDATE_SAMPLERS: return (((VK_UPDATE_SAMPLERS*)pUpdateStruct)->count); case VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: return (((VK_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->count); case VK_STRUCTURE_TYPE_UPDATE_IMAGES: return (((VK_UPDATE_IMAGES*)pUpdateStruct)->count); case VK_STRUCTURE_TYPE_UPDATE_BUFFERS: return (((VK_UPDATE_BUFFERS*)pUpdateStruct)->count); case VK_STRUCTURE_TYPE_UPDATE_AS_COPY: // TODO : Need to understand this case better and make sure code is correct return (((VK_UPDATE_AS_COPY*)pUpdateStruct)->count); default: // TODO : Flag specific error for this case assert(0); return 0; } } // For given Layout Node and binding, return index where that binding begins static uint32_t getBindingStartIndex(const LAYOUT_NODE* pLayout, const uint32_t binding) { uint32_t offsetIndex = 0; for (uint32_t i = 0; icreateInfo.pBinding[i].count; } return offsetIndex; } // For given layout node and binding, return last index that is updated static uint32_t getBindingEndIndex(const LAYOUT_NODE* pLayout, const uint32_t binding) { uint32_t offsetIndex = 0; for (uint32_t i = 0; i<=binding; i++) { offsetIndex += pLayout->createInfo.pBinding[i].count; } return offsetIndex-1; } // For given layout and update, return the first overall index of the layout that is update static uint32_t getUpdateStartIndex(const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) { return (getBindingStartIndex(pLayout, getUpdateBinding(pUpdateStruct))+getUpdateArrayIndex(pUpdateStruct)); } // For given layout and update, return the last overall index of the layout that is update static uint32_t getUpdateEndIndex(const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) { return (getBindingStartIndex(pLayout, getUpdateBinding(pUpdateStruct))+getUpdateArrayIndex(pUpdateStruct)+getUpdateCount(pUpdateStruct)-1); } // Verify that the descriptor type in the update struct matches what's expected by the layout static bool32_t validateUpdateType(const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct) { // First get actual type of update VK_DESCRIPTOR_TYPE actualType; uint32_t i = 0; switch (pUpdateStruct->sType) { case VK_STRUCTURE_TYPE_UPDATE_SAMPLERS: actualType = VK_DESCRIPTOR_TYPE_SAMPLER; break; case VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: actualType = VK_DESCRIPTOR_TYPE_SAMPLER_TEXTURE; break; case VK_STRUCTURE_TYPE_UPDATE_IMAGES: actualType = ((VK_UPDATE_IMAGES*)pUpdateStruct)->descriptorType; break; case VK_STRUCTURE_TYPE_UPDATE_BUFFERS: actualType = ((VK_UPDATE_BUFFERS*)pUpdateStruct)->descriptorType; break; case VK_STRUCTURE_TYPE_UPDATE_AS_COPY: actualType = ((VK_UPDATE_AS_COPY*)pUpdateStruct)->descriptorType; break; default: // TODO : Flag specific error for this case return 0; } for (i = getUpdateStartIndex(pLayout, pUpdateStruct); i <= getUpdateEndIndex(pLayout, pUpdateStruct); i++) { if (pLayout->pTypes[i] != actualType) return 0; } return 1; } // Determine the update type, allocate a new struct of that type, shadow the given pUpdate // struct into the new struct and return ptr to shadow struct cast as GENERIC_HEADER // NOTE : Calls to this function should be wrapped in mutex static GENERIC_HEADER* shadowUpdateNode(GENERIC_HEADER* pUpdate) { GENERIC_HEADER* pNewNode = NULL; VK_UPDATE_SAMPLERS* pUS = NULL; VK_UPDATE_SAMPLER_TEXTURES* pUST = NULL; VK_UPDATE_BUFFERS* pUB = NULL; VK_UPDATE_IMAGES* pUI = NULL; VK_UPDATE_AS_COPY* pUAC = NULL; size_t array_size = 0; size_t base_array_size = 0; size_t total_array_size = 0; size_t baseBuffAddr = 0; VK_IMAGE_VIEW_ATTACH_INFO** ppLocalImageViews = NULL; VK_BUFFER_VIEW_ATTACH_INFO** ppLocalBufferViews = NULL; char str[1024]; switch (pUpdate->sType) { case VK_STRUCTURE_TYPE_UPDATE_SAMPLERS: pUS = new VK_UPDATE_SAMPLERS; pNewNode = (GENERIC_HEADER*)pUS; memcpy(pUS, pUpdate, sizeof(VK_UPDATE_SAMPLERS)); pUS->pSamplers = new VK_SAMPLER[pUS->count]; array_size = sizeof(VK_SAMPLER) * pUS->count; memcpy((void*)pUS->pSamplers, ((VK_UPDATE_SAMPLERS*)pUpdate)->pSamplers, array_size); break; case VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: pUST = new VK_UPDATE_SAMPLER_TEXTURES; pNewNode = (GENERIC_HEADER*)pUST; memcpy(pUST, pUpdate, sizeof(VK_UPDATE_SAMPLER_TEXTURES)); pUST->pSamplerImageViews = new VK_SAMPLER_IMAGE_VIEW_INFO[pUST->count]; array_size = sizeof(VK_SAMPLER_IMAGE_VIEW_INFO) * pUST->count; memcpy((void*)pUST->pSamplerImageViews, ((VK_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews, array_size); for (uint32_t i = 0; i < pUST->count; i++) { VK_IMAGE_VIEW_ATTACH_INFO** ppIV = (VK_IMAGE_VIEW_ATTACH_INFO**)&pUST->pSamplerImageViews[i].pImageView; *ppIV = new VK_IMAGE_VIEW_ATTACH_INFO; memcpy((void*)*ppIV, ((VK_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews[i].pImageView, sizeof(VK_IMAGE_VIEW_ATTACH_INFO)); } break; case VK_STRUCTURE_TYPE_UPDATE_IMAGES: pUI = new VK_UPDATE_IMAGES; pNewNode = (GENERIC_HEADER*)pUI; memcpy(pUI, pUpdate, sizeof(VK_UPDATE_IMAGES)); pUI->pImageViews = new VK_IMAGE_VIEW_ATTACH_INFO[pUI->count]; array_size = (sizeof(VK_IMAGE_VIEW_ATTACH_INFO) * pUI->count); memcpy((void*)pUI->pImageViews, ((VK_UPDATE_IMAGES*)pUpdate)->pImageViews, array_size); break; case VK_STRUCTURE_TYPE_UPDATE_BUFFERS: pUB = new VK_UPDATE_BUFFERS; pNewNode = (GENERIC_HEADER*)pUB; memcpy(pUB, pUpdate, sizeof(VK_UPDATE_BUFFERS)); pUB->pBufferViews = new VK_BUFFER_VIEW_ATTACH_INFO[pUB->count]; array_size = (sizeof(VK_BUFFER_VIEW_ATTACH_INFO) * pUB->count); memcpy((void*)pUB->pBufferViews, ((VK_UPDATE_BUFFERS*)pUpdate)->pBufferViews, array_size); break; case VK_STRUCTURE_TYPE_UPDATE_AS_COPY: pUAC = new VK_UPDATE_AS_COPY; pUpdate = (GENERIC_HEADER*)pUAC; memcpy(pUAC, pUpdate, sizeof(VK_UPDATE_AS_COPY)); break; default: sprintf(str, "Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VK_STRUCTURE_TYPE(pUpdate->sType), pUpdate->sType); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", str); return NULL; } // Make sure that pNext for the end of shadow copy is NULL pNewNode->pNext = NULL; return pNewNode; } // For given ds, update its mapping based on ppUpdateArray static void dsUpdate(VK_DESCRIPTOR_SET ds, uint32_t updateCount, const void** ppUpdateArray) { SET_NODE* pSet = getSetNode(ds); loader_platform_thread_lock_mutex(&globalLock); g_lastBoundDescriptorSet = pSet->set; LAYOUT_NODE* pLayout = NULL; VK_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pLayoutCI = NULL; // TODO : If pCIList is NULL, flag error // Perform all updates for (uint32_t i = 0; i < updateCount; i++) { GENERIC_HEADER* pUpdate = (GENERIC_HEADER*)ppUpdateArray[i]; pLayout = pSet->pLayout; // Make sure that binding is within bounds if (pLayout->createInfo.count < getUpdateBinding(pUpdate)) { char str[1024]; sprintf(str, "Descriptor Set %p does not have binding to match update binding %u for update type %s!", ds, getUpdateBinding(pUpdate), string_VK_STRUCTURE_TYPE(pUpdate->sType)); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_INVALID_UPDATE_INDEX, "DS", str); } else { // Next verify that update falls within size of given binding if (getBindingEndIndex(pLayout, getUpdateBinding(pUpdate)) < getUpdateEndIndex(pLayout, pUpdate)) { char str[48*1024]; // TODO : Keep count of layout CI structs and size this string dynamically based on that count pLayoutCI = &pLayout->createInfo; string DSstr = vk_print_vk_descriptor_set_layout_create_info(pLayoutCI, "{DS} "); sprintf(str, "Descriptor update type of %s is out of bounds for matching binding %u in Layout w/ CI:\n%s!", string_VK_STRUCTURE_TYPE(pUpdate->sType), getUpdateBinding(pUpdate), DSstr.c_str()); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS, "DS", str); } else { // TODO : should we skip update on a type mismatch or force it? // Layout bindings match w/ update ok, now verify that update is of the right type if (!validateUpdateType(pLayout, pUpdate)) { char str[1024]; sprintf(str, "Descriptor update type of %s does not match overlapping binding type!", string_VK_STRUCTURE_TYPE(pUpdate->sType)); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH, "DS", str); } else { // Save the update info // TODO : Info message that update successful // Create new update struct for this set's shadow copy GENERIC_HEADER* pNewNode = shadowUpdateNode(pUpdate); if (NULL == pNewNode) { char str[1024]; sprintf(str, "Out of memory while attempting to allocate UPDATE struct in vkUpdateDescriptors()"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); } else { // Insert shadow node into LL of updates for this set pNewNode->pNext = pSet->pUpdateStructs; pSet->pUpdateStructs = pNewNode; // Now update appropriate descriptor(s) to point to new Update node for (uint32_t j = getUpdateStartIndex(pLayout, pUpdate); j <= getUpdateEndIndex(pLayout, pUpdate); j++) { assert(jdescriptorCount); pSet->ppDescriptors[j] = pNewNode; } } } } } } loader_platform_thread_unlock_mutex(&globalLock); } // Free the shadowed update node for this Set // NOTE : Calls to this function should be wrapped in mutex static void freeShadowUpdateTree(SET_NODE* pSet) { GENERIC_HEADER* pShadowUpdate = pSet->pUpdateStructs; pSet->pUpdateStructs = NULL; GENERIC_HEADER* pFreeUpdate = pShadowUpdate; // Clear the descriptor mappings as they will now be invalid memset(pSet->ppDescriptors, 0, pSet->descriptorCount*sizeof(GENERIC_HEADER*)); while(pShadowUpdate) { pFreeUpdate = pShadowUpdate; pShadowUpdate = (GENERIC_HEADER*)pShadowUpdate->pNext; uint32_t index = 0; VK_UPDATE_SAMPLERS* pUS = NULL; VK_UPDATE_SAMPLER_TEXTURES* pUST = NULL; VK_UPDATE_IMAGES* pUI = NULL; VK_UPDATE_BUFFERS* pUB = NULL; void** ppToFree = NULL; switch (pFreeUpdate->sType) { case VK_STRUCTURE_TYPE_UPDATE_SAMPLERS: pUS = (VK_UPDATE_SAMPLERS*)pFreeUpdate; if (pUS->pSamplers) delete[] pUS->pSamplers; break; case VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: pUST = (VK_UPDATE_SAMPLER_TEXTURES*)pFreeUpdate; if (pUST->pSamplerImageViews) { for (index = 0; index < pUST->count; index++) { if (pUST->pSamplerImageViews[index].pImageView) { delete pUST->pSamplerImageViews[index].pImageView; } } delete[] pUST->pSamplerImageViews; } break; case VK_STRUCTURE_TYPE_UPDATE_IMAGES: pUI = (VK_UPDATE_IMAGES*)pFreeUpdate; if (pUI->pImageViews) delete[] pUI->pImageViews; break; case VK_STRUCTURE_TYPE_UPDATE_BUFFERS: pUB = (VK_UPDATE_BUFFERS*)pFreeUpdate; if (pUB->pBufferViews) delete[] pUB->pBufferViews; break; case VK_STRUCTURE_TYPE_UPDATE_AS_COPY: break; default: assert(0); break; } delete pFreeUpdate; } } // Free all DS Pools including their Sets & related sub-structs // NOTE : Calls to this function should be wrapped in mutex static void deletePools() { for (unordered_map::iterator ii=poolMap.begin(); ii!=poolMap.end(); ++ii) { SET_NODE* pSet = (*ii).second->pSets; SET_NODE* pFreeSet = pSet; while (pSet) { pFreeSet = pSet; pSet = pSet->pNext; // Freeing layouts handled in deleteLayouts() function // Free Update shadow struct tree freeShadowUpdateTree(pFreeSet); if (pFreeSet->ppDescriptors) { delete pFreeSet->ppDescriptors; } delete pFreeSet; } if ((*ii).second->createInfo.pTypeCount) { delete (*ii).second->createInfo.pTypeCount; } delete (*ii).second; } } // WARN : Once deleteLayouts() called, any layout ptrs in Pool/Set data structure will be invalid // NOTE : Calls to this function should be wrapped in mutex static void deleteLayouts() { for (unordered_map::iterator ii=layoutMap.begin(); ii!=layoutMap.end(); ++ii) { LAYOUT_NODE* pLayout = (*ii).second; if (pLayout->createInfo.pBinding) { for (uint32_t i=0; icreateInfo.count; i++) { if (pLayout->createInfo.pBinding[i].pImmutableSamplers) delete[] pLayout->createInfo.pBinding[i].pImmutableSamplers; } delete[] pLayout->createInfo.pBinding; } if (pLayout->pTypes) { delete pLayout->pTypes; } delete pLayout; } } // Currently clearing a set is removing all previous updates to that set // TODO : Validate if this is correct clearing behavior static void clearDescriptorSet(VK_DESCRIPTOR_SET set) { SET_NODE* pSet = getSetNode(set); if (!pSet) { // TODO : Return error } else { loader_platform_thread_lock_mutex(&globalLock); freeShadowUpdateTree(pSet); loader_platform_thread_unlock_mutex(&globalLock); } } static void clearDescriptorPool(VK_DESCRIPTOR_POOL pool) { POOL_NODE* pPool = getPoolNode(pool); if (!pPool) { char str[1024]; sprintf(str, "Unable to find pool node for pool %p specified in vkClearDescriptorPool() call", (void*)pool); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pool, 0, DRAWSTATE_INVALID_POOL, "DS", str); } else { // For every set off of this pool, clear it SET_NODE* pSet = pPool->pSets; while (pSet) { clearDescriptorSet(pSet->set); } } } // Code here to manage the Cmd buffer LL static GLOBAL_CB_NODE* getCBNode(VK_CMD_BUFFER cb) { loader_platform_thread_lock_mutex(&globalLock); if (cmdBufferMap.find(cb) == cmdBufferMap.end()) { loader_platform_thread_unlock_mutex(&globalLock); return NULL; } loader_platform_thread_unlock_mutex(&globalLock); return cmdBufferMap[cb]; } // Free all CB Nodes // NOTE : Calls to this function should be wrapped in mutex static void deleteCmdBuffers() { for (unordered_map::iterator ii=cmdBufferMap.begin(); ii!=cmdBufferMap.end(); ++ii) { while (!(*ii).second->pCmds.empty()) { delete (*ii).second->pCmds.back(); (*ii).second->pCmds.pop_back(); } delete (*ii).second; } } static void addCmd(GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd) { CMD_NODE* pCmd = new CMD_NODE; if (pCmd) { // init cmd node and append to end of cmd LL memset(pCmd, 0, sizeof(CMD_NODE)); pCmd->cmdNumber = ++pCB->numCmds; pCmd->type = cmd; pCB->pCmds.push_back(pCmd); } else { char str[1024]; sprintf(str, "Out of memory while attempting to allocate new CMD_NODE for cmdBuffer %p", (void*)pCB->cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pCB->cmdBuffer, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); } } static void resetCB(const VK_CMD_BUFFER cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { while (!pCB->pCmds.empty()) { delete pCB->pCmds.back(); pCB->pCmds.pop_back(); } // Reset CB state VK_FLAGS saveFlags = pCB->flags; uint32_t saveQueueNodeIndex = pCB->queueNodeIndex; memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); pCB->cmdBuffer = cb; pCB->flags = saveFlags; pCB->queueNodeIndex = saveQueueNodeIndex; pCB->lastVtxBinding = MAX_BINDING; } } // Set the last bound dynamic state of given type // TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer? static void setLastBoundDynamicState(const VK_CMD_BUFFER cmdBuffer, const VK_DYNAMIC_STATE_OBJECT state, const VK_STATE_BIND_POINT sType) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); loader_platform_thread_lock_mutex(&globalLock); addCmd(pCB, CMD_BINDDYNAMICSTATEOBJECT); if (dynamicStateMap.find(state) == dynamicStateMap.end()) { char str[1024]; sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str); } else { pCB->lastBoundDynamicState[sType] = dynamicStateMap[state]; g_lastBoundDynamicState[sType] = dynamicStateMap[state]; } loader_platform_thread_unlock_mutex(&globalLock); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } } // Print the last bound Gfx Pipeline static void printPipeline(const VK_CMD_BUFFER cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); if (!pPipeTrav) { // nothing to print } else { string pipeStr = vk_print_vk_graphics_pipeline_create_info(&pPipeTrav->graphicsPipelineCI, "{DS}").c_str(); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr.c_str()); } } } // Common Dot dumping code static void dsCoreDumpDot(const VK_DESCRIPTOR_SET ds, FILE* pOutFile) { SET_NODE* pSet = getSetNode(ds); if (pSet) { POOL_NODE* pPool = getPoolNode(pSet->pool); char tmp_str[4*1024]; fprintf(pOutFile, "subgraph cluster_DescriptorPool\n{\nlabel=\"Descriptor Pool\"\n"); sprintf(tmp_str, "Pool (%p)", pPool->pool); char* pGVstr = vk_gv_print_vk_descriptor_pool_create_info(&pPool->createInfo, tmp_str); fprintf(pOutFile, "%s", pGVstr); free(pGVstr); fprintf(pOutFile, "subgraph cluster_DescriptorSet\n{\nlabel=\"Descriptor Set (%p)\"\n", pSet->set); sprintf(tmp_str, "Descriptor Set (%p)", pSet->set); LAYOUT_NODE* pLayout = pSet->pLayout; uint32_t layout_index = 0; ++layout_index; sprintf(tmp_str, "LAYOUT%u", layout_index); pGVstr = vk_gv_print_vk_descriptor_set_layout_create_info(&pLayout->createInfo, tmp_str); fprintf(pOutFile, "%s", pGVstr); free(pGVstr); if (pSet->pUpdateStructs) { pGVstr = dynamic_gv_display(pSet->pUpdateStructs, "Descriptor Updates"); fprintf(pOutFile, "%s", pGVstr); free(pGVstr); } if (pSet->ppDescriptors) { fprintf(pOutFile, "\"DESCRIPTORS\" [\nlabel=<"); uint32_t i = 0; for (i=0; i < pSet->descriptorCount; i++) { if (pSet->ppDescriptors[i]) { fprintf(pOutFile, "", i, i, string_VK_STRUCTURE_TYPE(pSet->ppDescriptors[i]->sType)); } } #define NUM_COLORS 7 vector edgeColors; edgeColors.push_back("0000ff"); edgeColors.push_back("ff00ff"); edgeColors.push_back("ffff00"); edgeColors.push_back("00ff00"); edgeColors.push_back("000000"); edgeColors.push_back("00ffff"); edgeColors.push_back("ff0000"); uint32_t colorIdx = 0; fprintf(pOutFile, "
DESCRIPTORS
slot%u%s
>\n];\n"); // Now add the views that are mapped to active descriptors VK_UPDATE_SAMPLERS* pUS = NULL; VK_UPDATE_SAMPLER_TEXTURES* pUST = NULL; VK_UPDATE_IMAGES* pUI = NULL; VK_UPDATE_BUFFERS* pUB = NULL; VK_UPDATE_AS_COPY* pUAC = NULL; VK_SAMPLER_CREATE_INFO* pSCI = NULL; VK_IMAGE_VIEW_CREATE_INFO* pIVCI = NULL; VkBufferViewCreateInfo* pBVCI = NULL; void** ppNextPtr = NULL; void* pSaveNext = NULL; for (i=0; i < pSet->descriptorCount; i++) { if (pSet->ppDescriptors[i]) { switch (pSet->ppDescriptors[i]->sType) { case VK_STRUCTURE_TYPE_UPDATE_SAMPLERS: pUS = (VK_UPDATE_SAMPLERS*)pSet->ppDescriptors[i]; pSCI = getSamplerCreateInfo(pUS->pSamplers[i-pUS->arrayIndex]); if (pSCI) { sprintf(tmp_str, "SAMPLER%u", i); fprintf(pOutFile, "%s", vk_gv_print_vk_sampler_create_info(pSCI, tmp_str)); fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); } break; case VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: pUST = (VK_UPDATE_SAMPLER_TEXTURES*)pSet->ppDescriptors[i]; pSCI = getSamplerCreateInfo(pUST->pSamplerImageViews[i-pUST->arrayIndex].sampler); if (pSCI) { sprintf(tmp_str, "SAMPLER%u", i); fprintf(pOutFile, "%s", vk_gv_print_vk_sampler_create_info(pSCI, tmp_str)); fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); } pIVCI = getImageViewCreateInfo(pUST->pSamplerImageViews[i-pUST->arrayIndex].pImageView->view); if (pIVCI) { sprintf(tmp_str, "IMAGE_VIEW%u", i); fprintf(pOutFile, "%s", vk_gv_print_vk_image_view_create_info(pIVCI, tmp_str)); fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); } break; case VK_STRUCTURE_TYPE_UPDATE_IMAGES: pUI = (VK_UPDATE_IMAGES*)pSet->ppDescriptors[i]; pIVCI = getImageViewCreateInfo(pUI->pImageViews[i-pUI->arrayIndex].view); if (pIVCI) { sprintf(tmp_str, "IMAGE_VIEW%u", i); fprintf(pOutFile, "%s", vk_gv_print_vk_image_view_create_info(pIVCI, tmp_str)); fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); } break; case VK_STRUCTURE_TYPE_UPDATE_BUFFERS: pUB = (VK_UPDATE_BUFFERS*)pSet->ppDescriptors[i]; pBVCI = getBufferViewCreateInfo(pUB->pBufferViews[i-pUB->arrayIndex].view); if (pBVCI) { sprintf(tmp_str, "BUFFER_VIEW%u", i); fprintf(pOutFile, "%s", vk_gv_print_vkbufferviewcreateinfo(pBVCI, tmp_str)); fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); } break; case VK_STRUCTURE_TYPE_UPDATE_AS_COPY: pUAC = (VK_UPDATE_AS_COPY*)pSet->ppDescriptors[i]; // TODO : Need to validate this code // Save off pNext and set to NULL while printing this struct, then restore it ppNextPtr = (void**)&pUAC->pNext; pSaveNext = *ppNextPtr; *ppNextPtr = NULL; sprintf(tmp_str, "UPDATE_AS_COPY%u", i); fprintf(pOutFile, "%s", vk_gv_print_vk_update_as_copy(pUAC, tmp_str)); fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str()); // Restore next ptr *ppNextPtr = pSaveNext; break; default: break; } colorIdx = (colorIdx+1) % NUM_COLORS; } } } fprintf(pOutFile, "}\n"); fprintf(pOutFile, "}\n"); } } // Dump subgraph w/ DS info static void dsDumpDot(const VK_CMD_BUFFER cb, FILE* pOutFile) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB && pCB->lastBoundDescriptorSet) { dsCoreDumpDot(pCB->lastBoundDescriptorSet, pOutFile); } } // Dump a GraphViz dot file showing the Cmd Buffers static void cbDumpDotFile(string outFileName) { // Print CB Chain for each CB FILE* pOutFile; pOutFile = fopen(outFileName.c_str(), "w"); fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n"); fprintf(pOutFile, "subgraph cluster_cmdBuffers\n{\nlabel=\"Command Buffers\"\n"); GLOBAL_CB_NODE* pCB = NULL; for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) { pCB = g_pLastTouchedCB[i]; if (pCB) { fprintf(pOutFile, "subgraph cluster_cmdBuffer%u\n{\nlabel=\"Command Buffer #%u\"\n", i, i); uint32_t instNum = 0; for (vector::iterator ii=pCB->pCmds.begin(); ii!=pCB->pCmds.end(); ++ii) { if (instNum) { fprintf(pOutFile, "\"CB%pCMD%u\" -> \"CB%pCMD%u\" [];\n", (void*)pCB->cmdBuffer, instNum-1, (void*)pCB->cmdBuffer, instNum); } if (pCB == g_lastGlobalCB) { fprintf(pOutFile, "\"CB%pCMD%u\" [\nlabel=<
CMD#%u
CMD Type%s
>\n];\n", (void*)pCB->cmdBuffer, instNum, instNum, cmdTypeToString((*ii)->type).c_str()); } else { fprintf(pOutFile, "\"CB%pCMD%u\" [\nlabel=<
CMD#%u
CMD Type%s
>\n];\n", (void*)pCB->cmdBuffer, instNum, instNum, cmdTypeToString((*ii)->type).c_str()); } ++instNum; } fprintf(pOutFile, "}\n"); } } fprintf(pOutFile, "}\n"); fprintf(pOutFile, "}\n"); // close main graph "g" fclose(pOutFile); } // Dump a GraphViz dot file showing the pipeline for last bound global state static void dumpGlobalDotFile(char *outFileName) { PIPELINE_NODE *pPipeTrav = g_lastBoundPipeline; if (pPipeTrav) { FILE* pOutFile; pOutFile = fopen(outFileName, "w"); fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n"); fprintf(pOutFile, "subgraph cluster_dynamicState\n{\nlabel=\"Dynamic State\"\n"); char* pGVstr = NULL; for (uint32_t i = 0; i < VK_NUM_STATE_BIND_POINT; i++) { if (g_lastBoundDynamicState[i] && g_lastBoundDynamicState[i]->pCreateInfo) { pGVstr = dynamic_gv_display(g_lastBoundDynamicState[i]->pCreateInfo, string_VK_STATE_BIND_POINT((VK_STATE_BIND_POINT)i)); fprintf(pOutFile, "%s", pGVstr); free(pGVstr); } } fprintf(pOutFile, "}\n"); // close dynamicState subgraph fprintf(pOutFile, "subgraph cluster_PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n"); pGVstr = vk_gv_print_vk_graphics_pipeline_create_info(&pPipeTrav->graphicsPipelineCI, "PSO HEAD"); fprintf(pOutFile, "%s", pGVstr); free(pGVstr); fprintf(pOutFile, "}\n"); dsCoreDumpDot(g_lastBoundDescriptorSet, pOutFile); fprintf(pOutFile, "}\n"); // close main graph "g" fclose(pOutFile); } } // Dump a GraphViz dot file showing the pipeline for a given CB static void dumpDotFile(const VK_CMD_BUFFER cb, string outFileName) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); if (pPipeTrav) { FILE* pOutFile; pOutFile = fopen(outFileName.c_str(), "w"); fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n"); fprintf(pOutFile, "subgraph cluster_dynamicState\n{\nlabel=\"Dynamic State\"\n"); char* pGVstr = NULL; for (uint32_t i = 0; i < VK_NUM_STATE_BIND_POINT; i++) { if (pCB->lastBoundDynamicState[i] && pCB->lastBoundDynamicState[i]->pCreateInfo) { pGVstr = dynamic_gv_display(pCB->lastBoundDynamicState[i]->pCreateInfo, string_VK_STATE_BIND_POINT((VK_STATE_BIND_POINT)i)); fprintf(pOutFile, "%s", pGVstr); free(pGVstr); } } fprintf(pOutFile, "}\n"); // close dynamicState subgraph fprintf(pOutFile, "subgraph cluster_PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n"); pGVstr = vk_gv_print_vk_graphics_pipeline_create_info(&pPipeTrav->graphicsPipelineCI, "PSO HEAD"); fprintf(pOutFile, "%s", pGVstr); free(pGVstr); fprintf(pOutFile, "}\n"); dsDumpDot(cb, pOutFile); fprintf(pOutFile, "}\n"); // close main graph "g" fclose(pOutFile); } } } // Verify VB Buffer binding static void validateVBBinding(const VK_CMD_BUFFER cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB && pCB->lastBoundPipeline) { // First verify that we have a Node for bound pipeline PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); char str[1024]; if (!pPipeTrav) { sprintf(str, "Can't find last bound Pipeline %p!", (void*)pCB->lastBoundPipeline); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str); } else { // Verify Vtx binding if (MAX_BINDING != pCB->lastVtxBinding) { if (pCB->lastVtxBinding >= pPipeTrav->vtxBindingCount) { if (0 == pPipeTrav->vtxBindingCount) { sprintf(str, "Vtx Buffer Index %u was bound, but no vtx buffers are attached to PSO.", pCB->lastVtxBinding); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str); } else { sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", pCB->lastVtxBinding, (pPipeTrav->vtxBindingCount - 1)); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str); } } else { string tmpStr = vk_print_vk_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[pCB->lastVtxBinding], "{DS}INFO : ").c_str(); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr.c_str()); } } } } } // Print details of DS config to stdout static void printDSConfig(const VK_CMD_BUFFER cb) { char tmp_str[1024]; char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed. GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { SET_NODE* pSet = getSetNode(pCB->lastBoundDescriptorSet); POOL_NODE* pPool = getPoolNode(pSet->pool); // Print out pool details sprintf(tmp_str, "Details for pool %p.", (void*)pPool->pool); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); string poolStr = vk_print_vk_descriptor_pool_create_info(&pPool->createInfo, " "); sprintf(ds_config_str, "%s", poolStr.c_str()); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); // Print out set details char prefix[10]; uint32_t index = 0; sprintf(tmp_str, "Details for descriptor set %p.", (void*)pSet->set); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); LAYOUT_NODE* pLayout = pSet->pLayout; // Print layout details sprintf(tmp_str, "Layout #%u, (object %p) for DS %p.", index+1, (void*)pLayout->layout, (void*)pSet->set); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); sprintf(prefix, " [L%u] ", index); string DSLstr = vk_print_vk_descriptor_set_layout_create_info(&pLayout->createInfo, prefix).c_str(); sprintf(ds_config_str, "%s", DSLstr.c_str()); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); index++; GENERIC_HEADER* pUpdate = pSet->pUpdateStructs; if (pUpdate) { sprintf(tmp_str, "Update Chain [UC] for descriptor set %p:", (void*)pSet->set); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); sprintf(prefix, " [UC] "); sprintf(ds_config_str, "%s", dynamic_display(pUpdate, prefix).c_str()); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); // TODO : If there is a "view" associated with this update, print CI for that view } else { sprintf(tmp_str, "No Update Chain for descriptor set %p (vkUpdateDescriptors has not been called)", (void*)pSet->set); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); } } } static void printCB(const VK_CMD_BUFFER cb) { GLOBAL_CB_NODE* pCB = getCBNode(cb); if (pCB) { char str[1024]; sprintf(str, "Cmds in CB %p", (void*)cb); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str); for (vector::iterator ii=pCB->pCmds.begin(); ii!=pCB->pCmds.end(); ++ii) { sprintf(str, " CMD#%lu: %s", (*ii)->cmdNumber, cmdTypeToString((*ii)->type).c_str()); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_NONE, "DS", str); } } else { // Nothing to print } } static void synchAndPrintDSConfig(const VK_CMD_BUFFER cb) { printDSConfig(cb); printPipeline(cb); printDynamicState(cb); static int autoDumpOnce = 0; if (autoDumpOnce) { autoDumpOnce = 0; dumpDotFile(cb, "pipeline_dump.dot"); cbDumpDotFile("cb_dump.dot"); #if defined(_WIN32) // FIXME: NEED WINDOWS EQUIVALENT #else // WIN32 // Convert dot to svg if dot available if(access( "/usr/bin/dot", X_OK) != -1) { system("/usr/bin/dot pipeline_dump.dot -Tsvg -o pipeline_dump.svg"); } #endif // WIN32 } } static void initDrawState(void) { const char *strOpt; // initialize DrawState options getLayerOptionEnum("DrawStateReportLevel", (uint32_t *) &g_reportingLevel); g_actionIsDefault = getLayerOptionEnum("DrawStateDebugAction", (uint32_t *) &g_debugAction); if (g_debugAction & VK_DBG_LAYER_ACTION_LOG_MSG) { strOpt = getLayerOption("DrawStateLogFilename"); if (strOpt) { g_logFile = fopen(strOpt, "w"); } if (g_logFile == NULL) g_logFile = stdout; } // initialize Layer dispatch table // TODO handle multiple GPUs vkGetProcAddrType fpNextGPA; fpNextGPA = pCurObj->pGPA; assert(fpNextGPA); layer_initialize_dispatch_table(&nextTable, fpNextGPA, (VK_PHYSICAL_GPU) pCurObj->nextObject); vkGetProcAddrType fpGetProcAddr = (vkGetProcAddrType)fpNextGPA((VK_PHYSICAL_GPU) pCurObj->nextObject, (char *) "vkGetProcAddr"); nextTable.GetProcAddr = fpGetProcAddr; if (!globalLockInitialized) { // TODO/TBD: Need to delete this mutex sometime. How??? One // suggestion is to call this during vkCreateInstance(), and then we // can clean it up during vkDestroyInstance(). However, that requires // that the layer have per-instance locks. We need to come back and // address this soon. loader_platform_thread_create_mutex(&globalLock); globalLockInitialized = 1; } } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDevice(VK_PHYSICAL_GPU gpu, const VkDeviceCreateInfo* pCreateInfo, VK_DEVICE* pDevice) { VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; pCurObj = gpuw; loader_platform_thread_once(&g_initOnce, initDrawState); VK_RESULT result = nextTable.CreateDevice((VK_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkDestroyDevice(VK_DEVICE device) { // Free all the memory loader_platform_thread_lock_mutex(&globalLock); deletePipelines(); deleteSamplers(); deleteImages(); deleteBuffers(); deleteCmdBuffers(); deleteDynamicState(); deletePools(); deleteLayouts(); loader_platform_thread_unlock_mutex(&globalLock); VK_RESULT result = nextTable.DestroyDevice(device); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkGetExtensionSupport(VK_PHYSICAL_GPU gpu, const char* pExtName) { VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; VK_RESULT result; /* This entrypoint is NOT going to init its own dispatch table since loader calls here early */ if (!strcmp(pExtName, "DrawState") || !strcmp(pExtName, "drawStateDumpDotFile") || !strcmp(pExtName, "drawStateDumpCommandBufferDotFile") || !strcmp(pExtName, "drawStateDumpPngFile")) { result = VK_SUCCESS; } else if (nextTable.GetExtensionSupport != NULL) { result = nextTable.GetExtensionSupport((VK_PHYSICAL_GPU)gpuw->nextObject, pExtName); } else { result = VK_ERROR_INVALID_EXTENSION; } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkEnumerateLayers(VK_PHYSICAL_GPU gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) { if (gpu != NULL) { VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; pCurObj = gpuw; loader_platform_thread_once(&g_initOnce, initDrawState); VK_RESULT result = nextTable.EnumerateLayers((VK_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); return result; } else { if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL) return VK_ERROR_INVALID_POINTER; // This layer compatible with all GPUs *pOutLayerCount = 1; strncpy((char *) pOutLayers[0], "DrawState", maxStringSize); return VK_SUCCESS; } } VK_LAYER_EXPORT VK_RESULT VKAPI vkQueueSubmit(VK_QUEUE queue, uint32_t cmdBufferCount, const VK_CMD_BUFFER* pCmdBuffers, VK_FENCE fence) { for (uint32_t i=0; i < cmdBufferCount; i++) { // Validate that cmd buffers have been updated } VK_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, fence); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkDestroyObject(VK_OBJECT object) { // TODO : When wrapped objects (such as dynamic state) are destroyed, need to clean up memory VK_RESULT result = nextTable.DestroyObject(object); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateBufferView(VK_DEVICE device, const VkBufferViewCreateInfo* pCreateInfo, VK_BUFFER_VIEW* pView) { VK_RESULT result = nextTable.CreateBufferView(device, pCreateInfo, pView); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); BUFFER_NODE* pNewNode = new BUFFER_NODE; pNewNode->buffer = *pView; pNewNode->createInfo = *pCreateInfo; bufferMap[*pView] = pNewNode; loader_platform_thread_unlock_mutex(&globalLock); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateImageView(VK_DEVICE device, const VK_IMAGE_VIEW_CREATE_INFO* pCreateInfo, VK_IMAGE_VIEW* pView) { VK_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); IMAGE_NODE *pNewNode = new IMAGE_NODE; pNewNode->image = *pView; pNewNode->createInfo = *pCreateInfo; imageMap[*pView] = pNewNode; loader_platform_thread_unlock_mutex(&globalLock); } return result; } static void track_pipeline(const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, VK_PIPELINE* pPipeline) { // Create LL HEAD for this Pipeline loader_platform_thread_lock_mutex(&globalLock); PIPELINE_NODE* pPipeNode = new PIPELINE_NODE; memset((void*)pPipeNode, 0, sizeof(PIPELINE_NODE)); pPipeNode->pipeline = *pPipeline; initPipeline(pPipeNode, pCreateInfo); loader_platform_thread_unlock_mutex(&globalLock); } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateGraphicsPipeline(VK_DEVICE device, const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, VK_PIPELINE* pPipeline) { VK_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline); // Create LL HEAD for this Pipeline char str[1024]; sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, *pPipeline, 0, DRAWSTATE_NONE, "DS", str); track_pipeline(pCreateInfo, pPipeline); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateGraphicsPipelineDerivative( VK_DEVICE device, const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, VK_PIPELINE basePipeline, VK_PIPELINE* pPipeline) { VK_RESULT result = nextTable.CreateGraphicsPipelineDerivative(device, pCreateInfo, basePipeline, pPipeline); // Create LL HEAD for this Pipeline char str[1024]; sprintf(str, "Created Gfx Pipeline %p (derived from pipeline %p)", (void*)*pPipeline, basePipeline); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, *pPipeline, 0, DRAWSTATE_NONE, "DS", str); track_pipeline(pCreateInfo, pPipeline); loader_platform_thread_unlock_mutex(&globalLock); } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateSampler(VK_DEVICE device, const VK_SAMPLER_CREATE_INFO* pCreateInfo, VK_SAMPLER* pSampler) { VK_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); SAMPLER_NODE* pNewNode = new SAMPLER_NODE; pNewNode->sampler = *pSampler; pNewNode->createInfo = *pCreateInfo; sampleMap[*pSampler] = pNewNode; loader_platform_thread_unlock_mutex(&globalLock); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDescriptorSetLayout(VK_DEVICE device, const VK_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pCreateInfo, VK_DESCRIPTOR_SET_LAYOUT* pSetLayout) { VK_RESULT result = nextTable.CreateDescriptorSetLayout(device, pCreateInfo, pSetLayout); if (VK_SUCCESS == result) { LAYOUT_NODE* pNewNode = new LAYOUT_NODE; if (NULL == pNewNode) { char str[1024]; sprintf(str, "Out of memory while attempting to allocate LAYOUT_NODE in vkCreateDescriptorSetLayout()"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, *pSetLayout, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); } memset(pNewNode, 0, sizeof(LAYOUT_NODE)); memcpy((void*)&pNewNode->createInfo, pCreateInfo, sizeof(VK_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)); pNewNode->createInfo.pBinding = new VK_DESCRIPTOR_SET_LAYOUT_BINDING[pCreateInfo->count]; memcpy((void*)pNewNode->createInfo.pBinding, pCreateInfo->pBinding, sizeof(VK_DESCRIPTOR_SET_LAYOUT_BINDING)*pCreateInfo->count); uint32_t totalCount = 0; for (uint32_t i=0; icount; i++) { totalCount += pCreateInfo->pBinding[i].count; if (pCreateInfo->pBinding[i].pImmutableSamplers) { VK_SAMPLER** ppIS = (VK_SAMPLER**)&pNewNode->createInfo.pBinding[i].pImmutableSamplers; *ppIS = new VK_SAMPLER[pCreateInfo->pBinding[i].count]; memcpy(*ppIS, pCreateInfo->pBinding[i].pImmutableSamplers, pCreateInfo->pBinding[i].count*sizeof(VK_SAMPLER)); } } if (totalCount > 0) { pNewNode->pTypes = new VK_DESCRIPTOR_TYPE[totalCount]; uint32_t offset = 0; uint32_t j = 0; for (uint32_t i=0; icount; i++) { for (j = 0; j < pCreateInfo->pBinding[i].count; j++) { pNewNode->pTypes[offset + j] = pCreateInfo->pBinding[i].descriptorType; } offset += j; } } pNewNode->layout = *pSetLayout; pNewNode->startIndex = 0; pNewNode->endIndex = pNewNode->startIndex + totalCount - 1; assert(pNewNode->endIndex >= pNewNode->startIndex); // Put new node at Head of global Layer list loader_platform_thread_lock_mutex(&globalLock); layoutMap[*pSetLayout] = pNewNode; loader_platform_thread_unlock_mutex(&globalLock); } return result; } VK_RESULT VKAPI vkCreateDescriptorSetLayoutChain(VK_DEVICE device, uint32_t setLayoutArrayCount, const VK_DESCRIPTOR_SET_LAYOUT* pSetLayoutArray, VK_DESCRIPTOR_SET_LAYOUT_CHAIN* pLayoutChain) { VK_RESULT result = nextTable.CreateDescriptorSetLayoutChain(device, setLayoutArrayCount, pSetLayoutArray, pLayoutChain); if (VK_SUCCESS == result) { // TODO : Need to capture the layout chains } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkBeginDescriptorPoolUpdate(VK_DEVICE device, VK_DESCRIPTOR_UPDATE_MODE updateMode) { VK_RESULT result = nextTable.BeginDescriptorPoolUpdate(device, updateMode); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); POOL_NODE* pPoolNode = poolMap.begin()->second; if (!pPoolNode) { char str[1024]; sprintf(str, "Unable to find pool node"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str); } else { pPoolNode->updateActive = 1; } loader_platform_thread_unlock_mutex(&globalLock); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkEndDescriptorPoolUpdate(VK_DEVICE device, VK_CMD_BUFFER cmd) { VK_RESULT result = nextTable.EndDescriptorPoolUpdate(device, cmd); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); POOL_NODE* pPoolNode = poolMap.begin()->second; if (!pPoolNode) { char str[1024]; sprintf(str, "Unable to find pool node"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str); } else { if (!pPoolNode->updateActive) { char str[1024]; sprintf(str, "You must call vkBeginDescriptorPoolUpdate() before this call to vkEndDescriptorPoolUpdate()!"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str); } else { pPoolNode->updateActive = 0; } pPoolNode->updateActive = 0; } loader_platform_thread_unlock_mutex(&globalLock); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDescriptorPool(VK_DEVICE device, VK_DESCRIPTOR_POOL_USAGE poolUsage, uint32_t maxSets, const VK_DESCRIPTOR_POOL_CREATE_INFO* pCreateInfo, VK_DESCRIPTOR_POOL* pDescriptorPool) { VK_RESULT result = nextTable.CreateDescriptorPool(device, poolUsage, maxSets, pCreateInfo, pDescriptorPool); if (VK_SUCCESS == result) { // Insert this pool into Global Pool LL at head char str[1024]; sprintf(str, "Created Descriptor Pool %p", (void*)*pDescriptorPool); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, (VK_BASE_OBJECT)pDescriptorPool, 0, DRAWSTATE_NONE, "DS", str); loader_platform_thread_lock_mutex(&globalLock); POOL_NODE* pNewNode = new POOL_NODE; if (NULL == pNewNode) { char str[1024]; sprintf(str, "Out of memory while attempting to allocate POOL_NODE in vkCreateDescriptorPool()"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, (VK_BASE_OBJECT)*pDescriptorPool, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); } else { memset(pNewNode, 0, sizeof(POOL_NODE)); VK_DESCRIPTOR_POOL_CREATE_INFO* pCI = (VK_DESCRIPTOR_POOL_CREATE_INFO*)&pNewNode->createInfo; memcpy((void*)pCI, pCreateInfo, sizeof(VK_DESCRIPTOR_POOL_CREATE_INFO)); if (pNewNode->createInfo.count) { size_t typeCountSize = pNewNode->createInfo.count * sizeof(VK_DESCRIPTOR_TYPE_COUNT); pNewNode->createInfo.pTypeCount = new VK_DESCRIPTOR_TYPE_COUNT[typeCountSize]; memcpy((void*)pNewNode->createInfo.pTypeCount, pCreateInfo->pTypeCount, typeCountSize); } pNewNode->poolUsage = poolUsage; pNewNode->updateActive = 0; pNewNode->maxSets = maxSets; pNewNode->pool = *pDescriptorPool; poolMap[*pDescriptorPool] = pNewNode; } loader_platform_thread_unlock_mutex(&globalLock); } else { // Need to do anything if pool create fails? } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkResetDescriptorPool(VK_DESCRIPTOR_POOL descriptorPool) { VK_RESULT result = nextTable.ResetDescriptorPool(descriptorPool); if (VK_SUCCESS == result) { clearDescriptorPool(descriptorPool); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkAllocDescriptorSets(VK_DESCRIPTOR_POOL descriptorPool, VK_DESCRIPTOR_SET_USAGE setUsage, uint32_t count, const VK_DESCRIPTOR_SET_LAYOUT* pSetLayouts, VK_DESCRIPTOR_SET* pDescriptorSets, uint32_t* pCount) { VK_RESULT result = nextTable.AllocDescriptorSets(descriptorPool, setUsage, count, pSetLayouts, pDescriptorSets, pCount); if ((VK_SUCCESS == result) || (*pCount > 0)) { POOL_NODE *pPoolNode = getPoolNode(descriptorPool); if (!pPoolNode) { char str[1024]; sprintf(str, "Unable to find pool node for pool %p specified in vkAllocDescriptorSets() call", (void*)descriptorPool); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, descriptorPool, 0, DRAWSTATE_INVALID_POOL, "DS", str); } else { for (uint32_t i = 0; i < *pCount; i++) { char str[1024]; sprintf(str, "Created Descriptor Set %p", (void*)pDescriptorSets[i]); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_NONE, "DS", str); // Create new set node and add to head of pool nodes SET_NODE* pNewNode = new SET_NODE; if (NULL == pNewNode) { char str[1024]; sprintf(str, "Out of memory while attempting to allocate SET_NODE in vkAllocDescriptorSets()"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); } else { memset(pNewNode, 0, sizeof(SET_NODE)); // Insert set at head of Set LL for this pool pNewNode->pNext = pPoolNode->pSets; pPoolNode->pSets = pNewNode; LAYOUT_NODE* pLayout = getLayoutNode(pSetLayouts[i]); if (NULL == pLayout) { char str[1024]; sprintf(str, "Unable to find set layout node for layout %p specified in vkAllocDescriptorSets() call", (void*)pSetLayouts[i]); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pSetLayouts[i], 0, DRAWSTATE_INVALID_LAYOUT, "DS", str); } pNewNode->pLayout = pLayout; pNewNode->pool = descriptorPool; pNewNode->set = pDescriptorSets[i]; pNewNode->setUsage = setUsage; pNewNode->descriptorCount = pLayout->endIndex + 1; if (pNewNode->descriptorCount) { size_t descriptorArraySize = sizeof(GENERIC_HEADER*)*pNewNode->descriptorCount; pNewNode->ppDescriptors = new GENERIC_HEADER*[descriptorArraySize]; memset(pNewNode->ppDescriptors, 0, descriptorArraySize); } setMap[pDescriptorSets[i]] = pNewNode; } } } } return result; } VK_LAYER_EXPORT void VKAPI vkClearDescriptorSets(VK_DESCRIPTOR_POOL descriptorPool, uint32_t count, const VK_DESCRIPTOR_SET* pDescriptorSets) { for (uint32_t i = 0; i < count; i++) { clearDescriptorSet(pDescriptorSets[i]); } nextTable.ClearDescriptorSets(descriptorPool, count, pDescriptorSets); } VK_LAYER_EXPORT void VKAPI vkUpdateDescriptors(VK_DESCRIPTOR_SET descriptorSet, uint32_t updateCount, const void** ppUpdateArray) { SET_NODE* pSet = getSetNode(descriptorSet); if (!dsUpdateActive(descriptorSet)) { char str[1024]; sprintf(str, "You must call vkBeginDescriptorPoolUpdate() before this call to vkUpdateDescriptors()!"); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pSet->pool, 0, DRAWSTATE_UPDATE_WITHOUT_BEGIN, "DS", str); } else { // pUpdateChain is a Linked-list of VK_UPDATE_* structures defining the mappings for the descriptors dsUpdate(descriptorSet, updateCount, ppUpdateArray); } nextTable.UpdateDescriptors(descriptorSet, updateCount, ppUpdateArray); } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDynamicViewportState(VK_DEVICE device, const VK_DYNAMIC_VP_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_VP_STATE_OBJECT* pState) { VK_RESULT result = nextTable.CreateDynamicViewportState(device, pCreateInfo, pState); insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_VIEWPORT); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDynamicRasterState(VK_DEVICE device, const VK_DYNAMIC_RS_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_RS_STATE_OBJECT* pState) { VK_RESULT result = nextTable.CreateDynamicRasterState(device, pCreateInfo, pState); insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_RASTER); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDynamicColorBlendState(VK_DEVICE device, const VK_DYNAMIC_CB_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_CB_STATE_OBJECT* pState) { VK_RESULT result = nextTable.CreateDynamicColorBlendState(device, pCreateInfo, pState); insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_COLOR_BLEND); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDynamicDepthStencilState(VK_DEVICE device, const VK_DYNAMIC_DS_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_DS_STATE_OBJECT* pState) { VK_RESULT result = nextTable.CreateDynamicDepthStencilState(device, pCreateInfo, pState); insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_DEPTH_STENCIL); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateCommandBuffer(VK_DEVICE device, const VK_CMD_BUFFER_CREATE_INFO* pCreateInfo, VK_CMD_BUFFER* pCmdBuffer) { VK_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer); if (VK_SUCCESS == result) { loader_platform_thread_lock_mutex(&globalLock); GLOBAL_CB_NODE* pCB = new GLOBAL_CB_NODE; memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); pCB->cmdBuffer = *pCmdBuffer; pCB->flags = pCreateInfo->flags; pCB->queueNodeIndex = pCreateInfo->queueNodeIndex; pCB->lastVtxBinding = MAX_BINDING; cmdBufferMap[*pCmdBuffer] = pCB; loader_platform_thread_unlock_mutex(&globalLock); updateCBTracking(*pCmdBuffer); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkBeginCommandBuffer(VK_CMD_BUFFER cmdBuffer, const VK_CMD_BUFFER_BEGIN_INFO* pBeginInfo) { VK_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, pBeginInfo); if (VK_SUCCESS == result) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { if (CB_NEW != pCB->state) resetCB(cmdBuffer); pCB->state = CB_UPDATE_ACTIVE; if (pBeginInfo->pNext) { VK_CMD_BUFFER_GRAPHICS_BEGIN_INFO* pCbGfxBI = (VK_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)pBeginInfo->pNext; if (VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO == pCbGfxBI->sType) { pCB->activeRenderPass = pCbGfxBI->renderPassContinue.renderPass; } } } else { char str[1024]; sprintf(str, "In vkBeginCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } updateCBTracking(cmdBuffer); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkEndCommandBuffer(VK_CMD_BUFFER cmdBuffer) { VK_RESULT result = nextTable.EndCommandBuffer(cmdBuffer); if (VK_SUCCESS == result) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { pCB->state = CB_UPDATE_COMPLETE; printCB(cmdBuffer); } else { char str[1024]; sprintf(str, "In vkEndCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } updateCBTracking(cmdBuffer); //cbDumpDotFile("cb_dump.dot"); } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkResetCommandBuffer(VK_CMD_BUFFER cmdBuffer) { VK_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer); if (VK_SUCCESS == result) { resetCB(cmdBuffer); updateCBTracking(cmdBuffer); } return result; } VK_LAYER_EXPORT void VKAPI vkCmdBindPipeline(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, VK_PIPELINE pipeline) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDPIPELINE); PIPELINE_NODE* pPN = getPipeline(pipeline); if (pPN) { pCB->lastBoundPipeline = pipeline; loader_platform_thread_lock_mutex(&globalLock); g_lastBoundPipeline = pPN; loader_platform_thread_unlock_mutex(&globalLock); validatePipelineState(pCB, pipelineBindPoint, pipeline); } else { char str[1024]; sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str); } } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline); } VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicStateObject(VK_CMD_BUFFER cmdBuffer, VK_STATE_BIND_POINT stateBindPoint, VK_DYNAMIC_STATE_OBJECT state) { setLastBoundDynamicState(cmdBuffer, state, stateBindPoint); nextTable.CmdBindDynamicStateObject(cmdBuffer, stateBindPoint, state); } VK_LAYER_EXPORT void VKAPI vkCmdBindDescriptorSets(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, VK_DESCRIPTOR_SET_LAYOUT_CHAIN layoutChain, uint32_t layoutChainSlot, uint32_t count, const VK_DESCRIPTOR_SET* pDescriptorSets, const uint32_t* pUserData) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDDESCRIPTORSETS); for (uint32_t i=0; ilastBoundDescriptorSet = pDescriptorSets[i]; g_lastBoundDescriptorSet = pDescriptorSets[i]; loader_platform_thread_unlock_mutex(&globalLock); char str[1024]; sprintf(str, "DS %p bound on pipeline %s", (void*)pDescriptorSets[i], string_VK_PIPELINE_BIND_POINT(pipelineBindPoint)); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_NONE, "DS", str); synchAndPrintDSConfig(cmdBuffer); } else { char str[1024]; sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)pDescriptorSets[i]); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_INVALID_SET, "DS", str); } } } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layoutChain, layoutChainSlot, count, pDescriptorSets, pUserData); } VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, VK_INDEX_TYPE indexType) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDINDEXBUFFER); // TODO : Track idxBuffer binding } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType); } VK_LAYER_EXPORT void VKAPI vkCmdBindVertexBuffer(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, uint32_t binding) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BINDVERTEXBUFFER); pCB->lastVtxBinding = binding; validateVBBinding(cmdBuffer); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdBindVertexBuffer(cmdBuffer, buffer, offset, binding); } VK_LAYER_EXPORT void VKAPI vkCmdDraw(VK_CMD_BUFFER cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAW); pCB->drawCount[DRAW]++; char str[1024]; sprintf(str, "vkCmdDraw() call #%lu, reporting DS state:", g_drawCount[DRAW]++); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); synchAndPrintDSConfig(cmdBuffer); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount); } VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexed(VK_CMD_BUFFER cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAWINDEXED); pCB->drawCount[DRAW_INDEXED]++; char str[1024]; sprintf(str, "vkCmdDrawIndexed() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED]++); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); synchAndPrintDSConfig(cmdBuffer); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount); } VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, uint32_t count, uint32_t stride) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAWINDIRECT); pCB->drawCount[DRAW_INDIRECT]++; char str[1024]; sprintf(str, "vkCmdDrawIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDIRECT]++); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); synchAndPrintDSConfig(cmdBuffer); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride); } VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, uint32_t count, uint32_t stride) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DRAWINDEXEDINDIRECT); pCB->drawCount[DRAW_INDEXED_INDIRECT]++; char str[1024]; sprintf(str, "vkCmdDrawIndexedIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED_INDIRECT]++); layerCbMsg(VK_DBG_MSG_UNKNOWN, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); synchAndPrintDSConfig(cmdBuffer); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride); } VK_LAYER_EXPORT void VKAPI vkCmdDispatch(VK_CMD_BUFFER cmdBuffer, uint32_t x, uint32_t y, uint32_t z) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DISPATCH); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDispatch(cmdBuffer, x, y, z); } VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DISPATCHINDIRECT); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDispatchIndirect(cmdBuffer, buffer, offset); } VK_LAYER_EXPORT void VKAPI vkCmdCopyBuffer(VK_CMD_BUFFER cmdBuffer, VK_BUFFER srcBuffer, VK_BUFFER destBuffer, uint32_t regionCount, const VK_BUFFER_COPY* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYBUFFER); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions); } VK_LAYER_EXPORT void VKAPI vkCmdCopyImage(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t regionCount, const VK_IMAGE_COPY* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYIMAGE); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdCopyImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); } VK_LAYER_EXPORT void VKAPI vkCmdBlitImage(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t regionCount, const VK_IMAGE_BLIT* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BLITIMAGE); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdBlitImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); } VK_LAYER_EXPORT void VKAPI vkCmdCopyBufferToImage(VK_CMD_BUFFER cmdBuffer, VK_BUFFER srcBuffer, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t regionCount, const VK_BUFFER_IMAGE_COPY* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYBUFFERTOIMAGE); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, destImageLayout, regionCount, pRegions); } VK_LAYER_EXPORT void VKAPI vkCmdCopyImageToBuffer(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_BUFFER destBuffer, uint32_t regionCount, const VK_BUFFER_IMAGE_COPY* pRegions) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_COPYIMAGETOBUFFER); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdCopyImageToBuffer(cmdBuffer, srcImage, srcImageLayout, destBuffer, regionCount, pRegions); } VK_LAYER_EXPORT void VKAPI vkCmdCloneImageData(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_CLONEIMAGEDATA); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout); } VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VK_CMD_BUFFER cmdBuffer, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset, VK_GPU_SIZE dataSize, const uint32_t* pData) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_UPDATEBUFFER); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData); } VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VK_CMD_BUFFER cmdBuffer, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset, VK_GPU_SIZE fillSize, uint32_t data) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_FILLBUFFER); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data); } VK_LAYER_EXPORT void VKAPI vkCmdClearColorImage(VK_CMD_BUFFER cmdBuffer, VK_IMAGE image, VK_IMAGE_LAYOUT imageLayout, VK_CLEAR_COLOR color, uint32_t rangeCount, const VK_IMAGE_SUBRESOURCE_RANGE* pRanges) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_CLEARCOLORIMAGE); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdClearColorImage(cmdBuffer, image, imageLayout, color, rangeCount, pRanges); } VK_LAYER_EXPORT void VKAPI vkCmdClearDepthStencil(VK_CMD_BUFFER cmdBuffer, VK_IMAGE image, VK_IMAGE_LAYOUT imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VK_IMAGE_SUBRESOURCE_RANGE* pRanges) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_CLEARDEPTHSTENCIL); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdClearDepthStencil(cmdBuffer, image, imageLayout, depth, stencil, rangeCount, pRanges); } VK_LAYER_EXPORT void VKAPI vkCmdResolveImage(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t rectCount, const VK_IMAGE_RESOLVE* pRects) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_RESOLVEIMAGE); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdResolveImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, rectCount, pRects); } VK_LAYER_EXPORT void VKAPI vkCmdSetEvent(VK_CMD_BUFFER cmdBuffer, VK_EVENT event, VK_PIPE_EVENT pipeEvent) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_SETEVENT); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdSetEvent(cmdBuffer, event, pipeEvent); } VK_LAYER_EXPORT void VKAPI vkCmdResetEvent(VK_CMD_BUFFER cmdBuffer, VK_EVENT event, VK_PIPE_EVENT pipeEvent) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_RESETEVENT); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdResetEvent(cmdBuffer, event, pipeEvent); } VK_LAYER_EXPORT void VKAPI vkCmdWaitEvents(VK_CMD_BUFFER cmdBuffer, const VK_EVENT_WAIT_INFO* pWaitInfo) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_WAITEVENTS); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdWaitEvents(cmdBuffer, pWaitInfo); } VK_LAYER_EXPORT void VKAPI vkCmdPipelineBarrier(VK_CMD_BUFFER cmdBuffer, const VK_PIPELINE_BARRIER* pBarrier) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_PIPELINEBARRIER); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdPipelineBarrier(cmdBuffer, pBarrier); } VK_LAYER_EXPORT void VKAPI vkCmdBeginQuery(VK_CMD_BUFFER cmdBuffer, VK_QUERY_POOL queryPool, uint32_t slot, VK_FLAGS flags) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BEGINQUERY); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags); } VK_LAYER_EXPORT void VKAPI vkCmdEndQuery(VK_CMD_BUFFER cmdBuffer, VK_QUERY_POOL queryPool, uint32_t slot) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_ENDQUERY); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdEndQuery(cmdBuffer, queryPool, slot); } VK_LAYER_EXPORT void VKAPI vkCmdResetQueryPool(VK_CMD_BUFFER cmdBuffer, VK_QUERY_POOL queryPool, uint32_t startQuery, uint32_t queryCount) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_RESETQUERYPOOL); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount); } VK_LAYER_EXPORT void VKAPI vkCmdWriteTimestamp(VK_CMD_BUFFER cmdBuffer, VK_TIMESTAMP_TYPE timestampType, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_WRITETIMESTAMP); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destBuffer, destOffset); } VK_LAYER_EXPORT void VKAPI vkCmdInitAtomicCounters(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_INITATOMICCOUNTERS); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData); } VK_LAYER_EXPORT void VKAPI vkCmdLoadAtomicCounters(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VK_BUFFER srcBuffer, VK_GPU_SIZE srcOffset) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_LOADATOMICCOUNTERS); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcBuffer, srcOffset); } VK_LAYER_EXPORT void VKAPI vkCmdSaveAtomicCounters(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_SAVEATOMICCOUNTERS); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destBuffer, destOffset); } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateFramebuffer(VK_DEVICE device, const VK_FRAMEBUFFER_CREATE_INFO* pCreateInfo, VK_FRAMEBUFFER* pFramebuffer) { VK_RESULT result = nextTable.CreateFramebuffer(device, pCreateInfo, pFramebuffer); if (VK_SUCCESS == result) { // Shadow create info and store in map VK_FRAMEBUFFER_CREATE_INFO* localFBCI = new VK_FRAMEBUFFER_CREATE_INFO(*pCreateInfo); if (pCreateInfo->pColorAttachments) { localFBCI->pColorAttachments = new VK_COLOR_ATTACHMENT_BIND_INFO[localFBCI->colorAttachmentCount]; memcpy((void*)localFBCI->pColorAttachments, pCreateInfo->pColorAttachments, localFBCI->colorAttachmentCount*sizeof(VK_COLOR_ATTACHMENT_BIND_INFO)); } if (pCreateInfo->pDepthStencilAttachment) { localFBCI->pDepthStencilAttachment = new VK_DEPTH_STENCIL_BIND_INFO[localFBCI->colorAttachmentCount]; memcpy((void*)localFBCI->pDepthStencilAttachment, pCreateInfo->pDepthStencilAttachment, localFBCI->colorAttachmentCount*sizeof(VK_DEPTH_STENCIL_BIND_INFO)); } frameBufferMap[*pFramebuffer] = localFBCI; } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateRenderPass(VK_DEVICE device, const VK_RENDER_PASS_CREATE_INFO* pCreateInfo, VK_RENDER_PASS* pRenderPass) { VK_RESULT result = nextTable.CreateRenderPass(device, pCreateInfo, pRenderPass); if (VK_SUCCESS == result) { // Shadow create info and store in map VK_RENDER_PASS_CREATE_INFO* localRPCI = new VK_RENDER_PASS_CREATE_INFO(*pCreateInfo); if (pCreateInfo->pColorLoadOps) { localRPCI->pColorLoadOps = new VK_ATTACHMENT_LOAD_OP[localRPCI->colorAttachmentCount]; memcpy((void*)localRPCI->pColorLoadOps, pCreateInfo->pColorLoadOps, localRPCI->colorAttachmentCount*sizeof(VK_ATTACHMENT_LOAD_OP)); } if (pCreateInfo->pColorStoreOps) { localRPCI->pColorStoreOps = new VK_ATTACHMENT_STORE_OP[localRPCI->colorAttachmentCount]; memcpy((void*)localRPCI->pColorStoreOps, pCreateInfo->pColorStoreOps, localRPCI->colorAttachmentCount*sizeof(VK_ATTACHMENT_STORE_OP)); } if (pCreateInfo->pColorLoadClearValues) { localRPCI->pColorLoadClearValues = new VK_CLEAR_COLOR[localRPCI->colorAttachmentCount]; memcpy((void*)localRPCI->pColorLoadClearValues, pCreateInfo->pColorLoadClearValues, localRPCI->colorAttachmentCount*sizeof(VK_CLEAR_COLOR)); } renderPassMap[*pRenderPass] = localRPCI; } return result; } VK_LAYER_EXPORT void VKAPI vkCmdBeginRenderPass(VK_CMD_BUFFER cmdBuffer, const VK_RENDER_PASS_BEGIN *pRenderPassBegin) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_BEGINRENDERPASS); pCB->activeRenderPass = pRenderPassBegin->renderPass; pCB->framebuffer = pRenderPassBegin->framebuffer; if (pCB->lastBoundPipeline) { validatePipelineState(pCB, VK_PIPELINE_BIND_POINT_GRAPHICS, pCB->lastBoundPipeline); } } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdBeginRenderPass(cmdBuffer, pRenderPassBegin); } VK_LAYER_EXPORT void VKAPI vkCmdEndRenderPass(VK_CMD_BUFFER cmdBuffer, VK_RENDER_PASS renderPass) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_ENDRENDERPASS); pCB->activeRenderPass = 0; } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdEndRenderPass(cmdBuffer, renderPass); } VK_LAYER_EXPORT VK_RESULT VKAPI vkDbgRegisterMsgCallback(VK_INSTANCE instance, VK_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, void* pUserData) { // This layer intercepts callbacks VK_LAYER_DBG_FUNCTION_NODE* pNewDbgFuncNode = new VK_LAYER_DBG_FUNCTION_NODE; if (!pNewDbgFuncNode) return VK_ERROR_OUT_OF_MEMORY; pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback; pNewDbgFuncNode->pUserData = pUserData; pNewDbgFuncNode->pNext = g_pDbgFunctionHead; g_pDbgFunctionHead = pNewDbgFuncNode; // force callbacks if DebugAction hasn't been set already other than initial value if (g_actionIsDefault) { g_debugAction = VK_DBG_LAYER_ACTION_CALLBACK; } VK_RESULT result = nextTable.DbgRegisterMsgCallback(instance, pfnMsgCallback, pUserData); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkDbgUnregisterMsgCallback(VK_INSTANCE instance, VK_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback) { VK_LAYER_DBG_FUNCTION_NODE *pTrav = g_pDbgFunctionHead; VK_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav; while (pTrav) { if (pTrav->pfnMsgCallback == pfnMsgCallback) { pPrev->pNext = pTrav->pNext; if (g_pDbgFunctionHead == pTrav) g_pDbgFunctionHead = pTrav->pNext; delete pTrav; break; } pPrev = pTrav; pTrav = pTrav->pNext; } if (g_pDbgFunctionHead == NULL) { if (g_actionIsDefault) g_debugAction = VK_DBG_LAYER_ACTION_LOG_MSG; else g_debugAction = (VK_LAYER_DBG_ACTION)(g_debugAction & ~((uint32_t)VK_DBG_LAYER_ACTION_CALLBACK)); } VK_RESULT result = nextTable.DbgUnregisterMsgCallback(instance, pfnMsgCallback); return result; } VK_LAYER_EXPORT void VKAPI vkCmdDbgMarkerBegin(VK_CMD_BUFFER cmdBuffer, const char* pMarker) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DBGMARKERBEGIN); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker); } VK_LAYER_EXPORT void VKAPI vkCmdDbgMarkerEnd(VK_CMD_BUFFER cmdBuffer) { GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); if (pCB) { updateCBTracking(cmdBuffer); addCmd(pCB, CMD_DBGMARKEREND); } else { char str[1024]; sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); } nextTable.CmdDbgMarkerEnd(cmdBuffer); } // TODO : Want to pass in a cmdBuffer here based on which state to display void drawStateDumpDotFile(char* outFileName) { // TODO : Currently just setting cmdBuffer based on global var //dumpDotFile(g_lastDrawStateCmdBuffer, outFileName); dumpGlobalDotFile(outFileName); } void drawStateDumpCommandBufferDotFile(char* outFileName) { cbDumpDotFile(outFileName); } void drawStateDumpPngFile(char* outFileName) { #if defined(_WIN32) // FIXME: NEED WINDOWS EQUIVALENT char str[1024]; sprintf(str, "Cannot execute dot program yet on Windows."); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str); #else // WIN32 char dotExe[32] = "/usr/bin/dot"; if( access(dotExe, X_OK) != -1) { dumpDotFile(g_lastCmdBuffer[getTIDIndex()], "/tmp/tmp.dot"); char dotCmd[1024]; sprintf(dotCmd, "%s /tmp/tmp.dot -Tpng -o %s", dotExe, outFileName); system(dotCmd); remove("/tmp/tmp.dot"); } else { char str[1024]; sprintf(str, "Cannot execute dot program at (%s) to dump requested %s file.", dotExe, outFileName); layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str); } #endif // WIN32 } VK_LAYER_EXPORT void* VKAPI vkGetProcAddr(VK_PHYSICAL_GPU gpu, const char* funcName) { VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; if (gpu == NULL) return NULL; pCurObj = gpuw; loader_platform_thread_once(&g_initOnce, initDrawState); if (!strcmp(funcName, "vkGetProcAddr")) return (void *) vkGetProcAddr; if (!strcmp(funcName, "vkCreateDevice")) return (void*) vkCreateDevice; if (!strcmp(funcName, "vkDestroyDevice")) return (void*) vkDestroyDevice; if (!strcmp(funcName, "vkGetExtensionSupport")) return (void*) vkGetExtensionSupport; if (!strcmp(funcName, "vkEnumerateLayers")) return (void*) vkEnumerateLayers; if (!strcmp(funcName, "vkQueueSubmit")) return (void*) vkQueueSubmit; if (!strcmp(funcName, "vkDestroyObject")) return (void*) vkDestroyObject; if (!strcmp(funcName, "vkCreateBufferView")) return (void*) vkCreateBufferView; if (!strcmp(funcName, "vkCreateImageView")) return (void*) vkCreateImageView; if (!strcmp(funcName, "vkCreateGraphicsPipeline")) return (void*) vkCreateGraphicsPipeline; if (!strcmp(funcName, "vkCreateGraphicsPipelineDerivative")) return (void*) vkCreateGraphicsPipelineDerivative; if (!strcmp(funcName, "vkCreateSampler")) return (void*) vkCreateSampler; if (!strcmp(funcName, "vkCreateDescriptorSetLayout")) return (void*) vkCreateDescriptorSetLayout; if (!strcmp(funcName, "vkCreateDescriptorSetLayoutChain")) return (void*) vkCreateDescriptorSetLayoutChain; if (!strcmp(funcName, "vkBeginDescriptorPoolUpdate")) return (void*) vkBeginDescriptorPoolUpdate; if (!strcmp(funcName, "vkEndDescriptorPoolUpdate")) return (void*) vkEndDescriptorPoolUpdate; if (!strcmp(funcName, "vkCreateDescriptorPool")) return (void*) vkCreateDescriptorPool; if (!strcmp(funcName, "vkResetDescriptorPool")) return (void*) vkResetDescriptorPool; if (!strcmp(funcName, "vkAllocDescriptorSets")) return (void*) vkAllocDescriptorSets; if (!strcmp(funcName, "vkClearDescriptorSets")) return (void*) vkClearDescriptorSets; if (!strcmp(funcName, "vkUpdateDescriptors")) return (void*) vkUpdateDescriptors; if (!strcmp(funcName, "vkCreateDynamicViewportState")) return (void*) vkCreateDynamicViewportState; if (!strcmp(funcName, "vkCreateDynamicRasterState")) return (void*) vkCreateDynamicRasterState; if (!strcmp(funcName, "vkCreateDynamicColorBlendState")) return (void*) vkCreateDynamicColorBlendState; if (!strcmp(funcName, "vkCreateDynamicDepthStencilState")) return (void*) vkCreateDynamicDepthStencilState; if (!strcmp(funcName, "vkCreateCommandBuffer")) return (void*) vkCreateCommandBuffer; if (!strcmp(funcName, "vkBeginCommandBuffer")) return (void*) vkBeginCommandBuffer; if (!strcmp(funcName, "vkEndCommandBuffer")) return (void*) vkEndCommandBuffer; if (!strcmp(funcName, "vkResetCommandBuffer")) return (void*) vkResetCommandBuffer; if (!strcmp(funcName, "vkCmdBindPipeline")) return (void*) vkCmdBindPipeline; if (!strcmp(funcName, "vkCmdBindDynamicStateObject")) return (void*) vkCmdBindDynamicStateObject; if (!strcmp(funcName, "vkCmdBindDescriptorSets")) return (void*) vkCmdBindDescriptorSets; if (!strcmp(funcName, "vkCmdBindVertexBuffer")) return (void*) vkCmdBindVertexBuffer; if (!strcmp(funcName, "vkCmdBindIndexBuffer")) return (void*) vkCmdBindIndexBuffer; if (!strcmp(funcName, "vkCmdDraw")) return (void*) vkCmdDraw; if (!strcmp(funcName, "vkCmdDrawIndexed")) return (void*) vkCmdDrawIndexed; if (!strcmp(funcName, "vkCmdDrawIndirect")) return (void*) vkCmdDrawIndirect; if (!strcmp(funcName, "vkCmdDrawIndexedIndirect")) return (void*) vkCmdDrawIndexedIndirect; if (!strcmp(funcName, "vkCmdDispatch")) return (void*) vkCmdDispatch; if (!strcmp(funcName, "vkCmdDispatchIndirect")) return (void*) vkCmdDispatchIndirect; if (!strcmp(funcName, "vkCmdCopyBuffer")) return (void*) vkCmdCopyBuffer; if (!strcmp(funcName, "vkCmdCopyImage")) return (void*) vkCmdCopyImage; if (!strcmp(funcName, "vkCmdCopyBufferToImage")) return (void*) vkCmdCopyBufferToImage; if (!strcmp(funcName, "vkCmdCopyImageToBuffer")) return (void*) vkCmdCopyImageToBuffer; if (!strcmp(funcName, "vkCmdCloneImageData")) return (void*) vkCmdCloneImageData; if (!strcmp(funcName, "vkCmdUpdateBuffer")) return (void*) vkCmdUpdateBuffer; if (!strcmp(funcName, "vkCmdFillBuffer")) return (void*) vkCmdFillBuffer; if (!strcmp(funcName, "vkCmdClearColorImage")) return (void*) vkCmdClearColorImage; if (!strcmp(funcName, "vkCmdClearDepthStencil")) return (void*) vkCmdClearDepthStencil; if (!strcmp(funcName, "vkCmdResolveImage")) return (void*) vkCmdResolveImage; if (!strcmp(funcName, "vkCmdSetEvent")) return (void*) vkCmdSetEvent; if (!strcmp(funcName, "vkCmdResetEvent")) return (void*) vkCmdResetEvent; if (!strcmp(funcName, "vkCmdWaitEvents")) return (void*) vkCmdWaitEvents; if (!strcmp(funcName, "vkCmdPipelineBarrier")) return (void*) vkCmdPipelineBarrier; if (!strcmp(funcName, "vkCmdBeginQuery")) return (void*) vkCmdBeginQuery; if (!strcmp(funcName, "vkCmdEndQuery")) return (void*) vkCmdEndQuery; if (!strcmp(funcName, "vkCmdResetQueryPool")) return (void*) vkCmdResetQueryPool; if (!strcmp(funcName, "vkCmdWriteTimestamp")) return (void*) vkCmdWriteTimestamp; if (!strcmp(funcName, "vkCmdInitAtomicCounters")) return (void*) vkCmdInitAtomicCounters; if (!strcmp(funcName, "vkCmdLoadAtomicCounters")) return (void*) vkCmdLoadAtomicCounters; if (!strcmp(funcName, "vkCmdSaveAtomicCounters")) return (void*) vkCmdSaveAtomicCounters; if (!strcmp(funcName, "vkCreateFramebuffer")) return (void*) vkCreateFramebuffer; if (!strcmp(funcName, "vkCreateRenderPass")) return (void*) vkCreateRenderPass; if (!strcmp(funcName, "vkCmdBeginRenderPass")) return (void*) vkCmdBeginRenderPass; if (!strcmp(funcName, "vkCmdEndRenderPass")) return (void*) vkCmdEndRenderPass; if (!strcmp(funcName, "vkDbgRegisterMsgCallback")) return (void*) vkDbgRegisterMsgCallback; if (!strcmp(funcName, "vkDbgUnregisterMsgCallback")) return (void*) vkDbgUnregisterMsgCallback; if (!strcmp(funcName, "vkCmdDbgMarkerBegin")) return (void*) vkCmdDbgMarkerBegin; if (!strcmp(funcName, "vkCmdDbgMarkerEnd")) return (void*) vkCmdDbgMarkerEnd; if (!strcmp("drawStateDumpDotFile", funcName)) return (void*) drawStateDumpDotFile; if (!strcmp("drawStateDumpCommandBufferDotFile", funcName)) return (void*) drawStateDumpCommandBufferDotFile; if (!strcmp("drawStateDumpPngFile", funcName)) return (void*) drawStateDumpPngFile; else { if (gpuw->pGPA == NULL) return NULL; return gpuw->pGPA((VK_PHYSICAL_GPU)gpuw->nextObject, funcName); } }