/* * XGL * * Copyright (C) 2014 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "xgl_dispatch_table_helper.h" #include "xglLayer.h" static std::unordered_map tableMap; static XGL_LAYER_DISPATCH_TABLE * initLayerTable(const XGL_BASE_LAYER_OBJECT *gpuw) { xglGetProcAddrType fpGPA; XGL_LAYER_DISPATCH_TABLE *pTable; assert(gpuw); std::unordered_map::const_iterator it = tableMap.find((void *) gpuw); if (it == tableMap.end()) { pTable = new XGL_LAYER_DISPATCH_TABLE; tableMap[(void *) gpuw] = pTable; } else { return it->second; } layer_initialize_dispatch_table(pTable, gpuw->pGPA, (XGL_PHYSICAL_GPU) gpuw->nextObject); return pTable; } XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLayerExtension1(XGL_DEVICE device) { printf("In xglLayerExtension1() call w/ device: %p\n", (void*)device); printf("xglLayerExtension1 returning SUCCESS\n"); return XGL_SUCCESS; } XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const char* pExtName) { XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; XGL_RESULT result; XGL_LAYER_DISPATCH_TABLE* pTable = initLayerTable(gpuw); printf("At start of wrapped xglGetExtensionSupport() call w/ gpu: %p\n", (void*)gpu); if (!strncmp(pExtName, "xglLayerExtension1", strlen("xglLayerExtension1"))) result = XGL_SUCCESS; else result = pTable->GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName); printf("Completed wrapped xglGetExtensionSupport() call w/ gpu: %p\n", (void*)gpu); return result; } XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice) { XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; XGL_LAYER_DISPATCH_TABLE* pTable = initLayerTable(gpuw); printf("At start of wrapped xglCreateDevice() call w/ gpu: %p\n", (void*)gpu); XGL_RESULT result = pTable->CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice); // create a mapping for the device object into the dispatch table tableMap.emplace(*pDevice, pTable); printf("Completed wrapped xglCreateDevice() call w/ pDevice, Device %p: %p\n", (void*)pDevice, (void *) *pDevice); return result; } XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, size_t* pDataSize, void* pData) { XGL_LAYER_DISPATCH_TABLE* pTable = tableMap[device]; printf("At start of wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device); XGL_RESULT result = pTable->GetFormatInfo(device, format, infoType, pDataSize, pData); printf("Completed wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device); return result; } XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) { if (gpu != NULL) { XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; XGL_LAYER_DISPATCH_TABLE* pTable = initLayerTable(gpuw); printf("At start of wrapped xglEnumerateLayers() call w/ gpu: %p\n", gpu); XGL_RESULT result = pTable->EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); return result; } else { if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pReserved == NULL) return XGL_ERROR_INVALID_POINTER; // Example of a layer that is only compatible with Intel's GPUs XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT*) pReserved; xglGetGpuInfoType fpGetGpuInfo; XGL_PHYSICAL_GPU_PROPERTIES gpuProps; size_t dataSize = sizeof(XGL_PHYSICAL_GPU_PROPERTIES); fpGetGpuInfo = (xglGetGpuInfoType) gpuw->pGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, "xglGetGpuInfo"); fpGetGpuInfo((XGL_PHYSICAL_GPU) gpuw->nextObject, XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &dataSize, &gpuProps); if (gpuProps.vendorId == 0x8086) { *pOutLayerCount = 1; strncpy((char *) pOutLayers[0], "Basic", maxStringSize); } else { *pOutLayerCount = 0; } return XGL_SUCCESS; } } XGL_LAYER_EXPORT void * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const char* pName) { if (gpu == NULL) return NULL; initLayerTable((const XGL_BASE_LAYER_OBJECT *) gpu); if (!strncmp("xglGetProcAddr", pName, sizeof("xglGetProcAddr"))) return (void *) xglGetProcAddr; else if (!strncmp("xglCreateDevice", pName, sizeof ("xglCreateDevice"))) return (void *) xglCreateDevice; else if (!strncmp("xglGetExtensionSupport", pName, sizeof ("xglGetExtensionSupport"))) return (void *) xglGetExtensionSupport; else if (!strncmp("xglEnumerateLayers", pName, sizeof ("xglEnumerateLayers"))) return (void *) xglEnumerateLayers; else if (!strncmp("xglGetFormatInfo", pName, sizeof ("xglGetFormatInfo"))) return (void *) xglGetFormatInfo; else if (!strncmp("xglLayerExtension1", pName, sizeof("xglLayerExtension1"))) return (void *) xglLayerExtension1; else { XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; if (gpuw->pGPA == NULL) return NULL; return gpuw->pGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, pName); } }