/* * Vulkan * * Copyright (C) 2014 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "loader_platform.h" #include "vk_dispatch_table_helper.h" #include "vkLayer.h" // The following is #included again to catch certain OS-specific functions // being used: #include "loader_platform.h" static std::unordered_map tableMap; static VK_LAYER_DISPATCH_TABLE * initLayerTable(const VK_BASE_LAYER_OBJECT *gpuw) { VK_LAYER_DISPATCH_TABLE *pTable; assert(gpuw); std::unordered_map::const_iterator it = tableMap.find((void *) gpuw); if (it == tableMap.end()) { pTable = new VK_LAYER_DISPATCH_TABLE; tableMap[(void *) gpuw] = pTable; } else { return it->second; } layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VK_PHYSICAL_GPU) gpuw->nextObject); return pTable; } VK_LAYER_EXPORT VK_RESULT VKAPI vkLayerExtension1(VK_DEVICE device) { printf("In vkLayerExtension1() call w/ device: %p\n", (void*)device); printf("vkLayerExtension1 returning SUCCESS\n"); return VK_SUCCESS; } VK_LAYER_EXPORT VK_RESULT VKAPI vkGetExtensionSupport(VK_PHYSICAL_GPU gpu, const char* pExtName) { VK_RESULT result; VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; /* This entrypoint is NOT going to init it's own dispatch table since loader calls here early */ if (!strncmp(pExtName, "vkLayerExtension1", strlen("vkLayerExtension1"))) { result = VK_SUCCESS; } else if (!strncmp(pExtName, "Basic", strlen("Basic"))) { result = VK_SUCCESS; } else if (!tableMap.empty() && (tableMap.find(gpuw) != tableMap.end())) { printf("At start of wrapped vkGetExtensionSupport() call w/ gpu: %p\n", (void*)gpu); VK_LAYER_DISPATCH_TABLE* pTable = tableMap[gpuw]; result = pTable->GetExtensionSupport((VK_PHYSICAL_GPU)gpuw->nextObject, pExtName); printf("Completed wrapped vkGetExtensionSupport() call w/ gpu: %p\n", (void*)gpu); } else { result = VK_ERROR_INVALID_EXTENSION; } return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkCreateDevice(VK_PHYSICAL_GPU gpu, const VK_DEVICE_CREATE_INFO* pCreateInfo, VK_DEVICE* pDevice) { VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; VK_LAYER_DISPATCH_TABLE* pTable = tableMap[gpuw]; printf("At start of wrapped vkCreateDevice() call w/ gpu: %p\n", (void*)gpu); VK_RESULT result = pTable->CreateDevice((VK_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice); // create a mapping for the device object into the dispatch table tableMap.emplace(*pDevice, pTable); printf("Completed wrapped vkCreateDevice() call w/ pDevice, Device %p: %p\n", (void*)pDevice, (void *) *pDevice); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkGetFormatInfo(VK_DEVICE device, VK_FORMAT format, VK_FORMAT_INFO_TYPE infoType, size_t* pDataSize, void* pData) { VK_LAYER_DISPATCH_TABLE* pTable = tableMap[device]; printf("At start of wrapped vkGetFormatInfo() call w/ device: %p\n", (void*)device); VK_RESULT result = pTable->GetFormatInfo(device, format, infoType, pDataSize, pData); printf("Completed wrapped vkGetFormatInfo() call w/ device: %p\n", (void*)device); return result; } VK_LAYER_EXPORT VK_RESULT VKAPI vkEnumerateLayers(VK_PHYSICAL_GPU gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) { if (gpu != NULL) { VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; VK_LAYER_DISPATCH_TABLE* pTable = initLayerTable(gpuw); printf("At start of wrapped vkEnumerateLayers() call w/ gpu: %p\n", gpu); VK_RESULT result = pTable->EnumerateLayers((VK_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); return result; } else { if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pReserved == NULL) return VK_ERROR_INVALID_POINTER; // Example of a layer that is only compatible with Intel's GPUs VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT*) pReserved; vkGetGpuInfoType fpGetGpuInfo; VK_PHYSICAL_GPU_PROPERTIES gpuProps; size_t dataSize = sizeof(VK_PHYSICAL_GPU_PROPERTIES); fpGetGpuInfo = (vkGetGpuInfoType) gpuw->pGPA((VK_PHYSICAL_GPU) gpuw->nextObject, "vkGetGpuInfo"); fpGetGpuInfo((VK_PHYSICAL_GPU) gpuw->nextObject, VK_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &dataSize, &gpuProps); if (gpuProps.vendorId == 0x8086) { *pOutLayerCount = 1; strncpy((char *) pOutLayers[0], "Basic", maxStringSize); } else { *pOutLayerCount = 0; } return VK_SUCCESS; } } VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VK_PHYSICAL_GPU gpu, const char* pName) { if (gpu == NULL) return NULL; initLayerTable((const VK_BASE_LAYER_OBJECT *) gpu); if (!strncmp("vkGetProcAddr", pName, sizeof("vkGetProcAddr"))) return (void *) vkGetProcAddr; else if (!strncmp("vkCreateDevice", pName, sizeof ("vkCreateDevice"))) return (void *) vkCreateDevice; else if (!strncmp("vkGetExtensionSupport", pName, sizeof ("vkGetExtensionSupport"))) return (void *) vkGetExtensionSupport; else if (!strncmp("vkEnumerateLayers", pName, sizeof ("vkEnumerateLayers"))) return (void *) vkEnumerateLayers; else if (!strncmp("vkGetFormatInfo", pName, sizeof ("vkGetFormatInfo"))) return (void *) vkGetFormatInfo; else if (!strncmp("vkLayerExtension1", pName, sizeof("vkLayerExtension1"))) return (void *) vkLayerExtension1; else { VK_BASE_LAYER_OBJECT* gpuw = (VK_BASE_LAYER_OBJECT *) gpu; if (gpuw->pGPA == NULL) return NULL; return gpuw->pGPA((VK_PHYSICAL_GPU) gpuw->nextObject, pName); } }