From bdf6688bb7e264486298605cd1587cd73938ffe1 Mon Sep 17 00:00:00 2001 From: Courtney Goeltzenleuchter Date: Thu, 24 Sep 2015 11:51:05 -0600 Subject: misc: Move snprintf define to vk_sdk_platform.h Windows doesn't define snprintf so we need to #define it to what Windows does use in our SDK platform header. --- loader/vk_loader_platform.h | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'loader') diff --git a/loader/vk_loader_platform.h b/loader/vk_loader_platform.h index 9a690f5f..96021561 100644 --- a/loader/vk_loader_platform.h +++ b/loader/vk_loader_platform.h @@ -233,16 +233,6 @@ using namespace std; #define DEFAULT_VK_LAYERS_PATH "C:\\Windows\\System32;C:\\Windows\\SysWow64" #define LAYERS_PATH_ENV "VK_LAYER_PATH" -// C99: -// Microsoft didn't implement C99 in Visual Studio; but started adding it with -// VS2013. However, VS2013 still didn't have snprintf(). The following is a -// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the -// "CMakeLists.txt" file). -#define snprintf _snprintf -#define strdup _strdup -#define PRINTF_SIZE_T_SPECIFIER "%Iu" - - // File IO static bool loader_platform_file_exists(const char *path) { -- cgit v1.2.3