From 2b800f9c3d3dce98b18922f9dff6eaecfe8de695 Mon Sep 17 00:00:00 2001 From: Tobin Ehlis Date: Wed, 21 Dec 2016 11:21:36 -0700 Subject: layers:Refactor CmdDrawIndirect() to use pre/post Refactor CmdDrawIndirect() to use pre/post pattern and helper functions for DrawType validate and update. There's a bit of extra validation and state update that goes along with the buffer passed to this function vs the Draw & DrawIndexed versions. --- layers/core_validation.cpp | 57 +++++++++++++++++++++++++++------------------- 1 file changed, 34 insertions(+), 23 deletions(-) (limited to 'layers') diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp index 072eb7d9..6538b61a 100644 --- a/layers/core_validation.cpp +++ b/layers/core_validation.cpp @@ -8134,37 +8134,48 @@ VKAPI_ATTR void VKAPI_CALL CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_ } } +static bool PreCallValidateCmdDrawIndirect( + layer_data *dev_data, VkCommandBuffer cmd_buffer, VkBuffer buffer, bool indexed, VkPipelineBindPoint bind_point, + GLOBAL_CB_NODE **cb_state, BUFFER_STATE **buffer_state, + vector, std::vector const *>> + *active_set_bindings_pairs, + std::unordered_set *active_bindings, const char *caller) { + bool skip = ValidateCmdDrawType(dev_data, cmd_buffer, indexed, bind_point, CMD_DRAWINDIRECT, cb_state, + active_set_bindings_pairs, active_bindings, caller, VALIDATION_ERROR_01381); + *buffer_state = getBufferState(dev_data, buffer); + skip |= ValidateMemoryIsBoundToBuffer(dev_data, *buffer_state, caller); + return skip; +} + +static void PostCallRecordCmdDrawIndirect( + layer_data *dev_data, GLOBAL_CB_NODE *cb_state, VkPipelineBindPoint bind_point, BUFFER_STATE *buffer_state, + vector, std::vector const *>> + *active_set_bindings_pairs, + std::unordered_set *active_bindings) { + UpdateStateCmdDrawType(dev_data, cb_state, bind_point, CMD_DRAWINDIRECT, DRAW_INDIRECT, active_set_bindings_pairs, + active_bindings); + AddCommandBufferBindingBuffer(dev_data, cb_state, buffer_state); +} + VKAPI_ATTR void VKAPI_CALL CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride) { layer_data *dev_data = get_my_data_ptr(get_dispatch_key(commandBuffer), layer_data_map); vector, std::vector const *>> active_set_bindings_pairs; std::unordered_set active_bindings; - bool skip_call = false; + GLOBAL_CB_NODE *cb_state = nullptr; + BUFFER_STATE *buffer_state = nullptr; std::unique_lock lock(global_lock); - - auto cb_node = getCBNode(dev_data, commandBuffer); - auto buffer_state = getBufferState(dev_data, buffer); - if (cb_node && buffer_state) { - skip_call |= ValidateMemoryIsBoundToBuffer(dev_data, buffer_state, "vkCmdDrawIndirect()"); - AddCommandBufferBindingBuffer(dev_data, cb_node, buffer_state); - skip_call |= ValidateCmd(dev_data, cb_node, CMD_DRAWINDIRECT, "vkCmdDrawIndirect()"); - UpdateCmdBufferLastCmd(dev_data, cb_node, CMD_DRAWINDIRECT); - cb_node->drawCount[DRAW_INDIRECT]++; - skip_call |= ValidateDrawState(dev_data, cb_node, false, VK_PIPELINE_BIND_POINT_GRAPHICS, &active_set_bindings_pairs, - &active_bindings, "vkCmdDrawIndirect"); - UpdateDrawState(dev_data, cb_node, VK_PIPELINE_BIND_POINT_GRAPHICS, &active_set_bindings_pairs, &active_bindings); - MarkStoreImagesAndBuffersAsWritten(dev_data, cb_node); - if (!skip_call) { - updateResourceTrackingOnDraw(cb_node); - } - skip_call |= outsideRenderPass(dev_data, cb_node, "vkCmdDrawIndirect()", VALIDATION_ERROR_01381); - } else { - assert(0); - } + bool skip = PreCallValidateCmdDrawIndirect(dev_data, commandBuffer, buffer, true, VK_PIPELINE_BIND_POINT_GRAPHICS, &cb_state, + &buffer_state, &active_set_bindings_pairs, &active_bindings, "vkCmdDrawIndirect()"); lock.unlock(); - if (!skip_call) + if (!skip) { dev_data->dispatch_table.CmdDrawIndirect(commandBuffer, buffer, offset, count, stride); + lock.lock(); + PostCallRecordCmdDrawIndirect(dev_data, cb_state, VK_PIPELINE_BIND_POINT_GRAPHICS, buffer_state, &active_set_bindings_pairs, + &active_bindings); + lock.unlock(); + } } VKAPI_ATTR void VKAPI_CALL @@ -8184,7 +8195,7 @@ CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceS skip_call |= ValidateCmd(dev_data, cb_node, CMD_DRAWINDEXEDINDIRECT, "vkCmdDrawIndexedIndirect()"); UpdateCmdBufferLastCmd(dev_data, cb_node, CMD_DRAWINDEXEDINDIRECT); cb_node->drawCount[DRAW_INDEXED_INDIRECT]++; - skip_call |= ValidateDrawState(dev_data, cb_node, true, VK_PIPELINE_BIND_POINT_GRAPHICS, &active_set_bindings_pairs, + skip_call |= ValidateDrawState(dev_data, cb_node, false, VK_PIPELINE_BIND_POINT_GRAPHICS, &active_set_bindings_pairs, &active_bindings, "vkCmdDrawIndexedIndirect"); UpdateDrawState(dev_data, cb_node, VK_PIPELINE_BIND_POINT_GRAPHICS, &active_set_bindings_pairs, &active_bindings); MarkStoreImagesAndBuffersAsWritten(dev_data, cb_node); -- cgit v1.2.3