From e2ebfd58c6cfbafbee172093b22e06867e1c3fe6 Mon Sep 17 00:00:00 2001 From: Mark Young Date: Tue, 28 Feb 2017 09:58:04 -0700 Subject: vulkan: update to header 1.0.42 Updated all necessary files to 1.0.42. This includes the various headers as well as the loader, and the parameter validation, object tracking, and threading layers. Additionally, bump all layer JSON files to 1.0.42. Also, in this change: - Enable loader extension automation so that the loader now generates all extension entry-points automatically during build to reduce likelihood of missing a critical piece on header update. - Enable layer dispatch table extension automation for the same reason. - Fixes from Mark Lobodzinski and Tony Barbour to resolve crash in loader when working with Intel's Windows driver due to GetInstanceProcAddr getting called on inappropriate command names. Change-Id: Ic18d3fac2e145c386c0192031deb5089c91a00d8 --- layers/unique_objects.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'layers/unique_objects.cpp') diff --git a/layers/unique_objects.cpp b/layers/unique_objects.cpp index 560daffc..ea02869f 100644 --- a/layers/unique_objects.cpp +++ b/layers/unique_objects.cpp @@ -273,6 +273,9 @@ static inline PFN_vkVoidFunction layer_intercept_proc(const char *name) { if (0 == strcmp(name, "vk_layerGetPhysicalDeviceProcAddr")) { return (PFN_vkVoidFunction)GetPhysicalDeviceProcAddr; } + if (0 == strcmp(name, "vk_layerGetPhysicalDeviceProcAddr")) { + return (PFN_vkVoidFunction)GetPhysicalDeviceProcAddr; + } return NULL; } -- cgit v1.2.3