From c6e8b3d80eaf4164c6a16f10fca234d975315d03 Mon Sep 17 00:00:00 2001 From: Mark Lobodzinski Date: Mon, 15 Jun 2015 13:21:21 -0600 Subject: vulkan.h: V103 -- Add VkPipelineLayout to vkCmdBindDescriptorSets, Bug# 14047 --- layers/mem_tracker.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'layers/mem_tracker.cpp') diff --git a/layers/mem_tracker.cpp b/layers/mem_tracker.cpp index 6e6e5b30..f77215f2 100644 --- a/layers/mem_tracker.cpp +++ b/layers/mem_tracker.cpp @@ -1766,6 +1766,7 @@ VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicStateObject( VK_LAYER_EXPORT void VKAPI vkCmdBindDescriptorSets( VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, + VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet *pDescriptorSets, @@ -1774,7 +1775,7 @@ VK_LAYER_EXPORT void VKAPI vkCmdBindDescriptorSets( { // TODO : Somewhere need to verify that all textures referenced by shaders in DS are in some type of *SHADER_READ* state get_dispatch_table(mem_tracker_device_table_map, cmdBuffer)->CmdBindDescriptorSets( - cmdBuffer, pipelineBindPoint, firstSet, setCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); + cmdBuffer, pipelineBindPoint, layout, firstSet, setCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); } VK_LAYER_EXPORT void VKAPI vkCmdBindVertexBuffers( -- cgit v1.2.3