From 17f82a5f0b864c6cd2e87c7c1ac9ac1fe6b79713 Mon Sep 17 00:00:00 2001 From: Mark Lobodzinski Date: Tue, 7 Apr 2015 09:34:09 -0500 Subject: layers: Fixes to get them building and working with descriptor changes --- layers/mem_tracker.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'layers/mem_tracker.cpp') diff --git a/layers/mem_tracker.cpp b/layers/mem_tracker.cpp index 19459349..ec84013e 100644 --- a/layers/mem_tracker.cpp +++ b/layers/mem_tracker.cpp @@ -1400,13 +1400,13 @@ XGL_LAYER_EXPORT void XGLAPI xglCmdBindDynamicStateObject(XGL_CMD_BUFFER cmdBuff } XGL_LAYER_EXPORT void XGLAPI xglCmdBindDescriptorSets( - XGL_CMD_BUFFER cmdBuffer, - XGL_PIPELINE_BIND_POINT pipelineBindPoint, - XGL_DESCRIPTOR_SET_LAYOUT_CHAIN layoutChain, - uint32_t layoutChainSlot, - uint32_t count, - const XGL_DESCRIPTOR_SET* pDescriptorSets, - const uint32_t* pUserData) + XGL_CMD_BUFFER cmdBuffer, + XGL_PIPELINE_BIND_POINT pipelineBindPoint, + XGL_DESCRIPTOR_SET_LAYOUT_CHAIN layoutChain, + uint32_t layoutChainSlot, + uint32_t count, + const XGL_DESCRIPTOR_SET* pDescriptorSets, + const uint32_t* pUserData) { // TODO : Somewhere need to verify that all textures referenced by shaders in DS are in some type of *SHADER_READ* state nextTable.CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layoutChain, layoutChainSlot, count, pDescriptorSets, pUserData); -- cgit v1.2.3