From 8f7032cfde9684d7db4f2ec92fa90feed476fcd4 Mon Sep 17 00:00:00 2001 From: Courtney Goeltzenleuchter Date: Wed, 25 Nov 2015 14:31:49 -0700 Subject: layers: Add allocator to layer init functions Conflicts: layers/shader_checker.cpp --- layers/draw_state.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'layers/draw_state.cpp') diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp index 7de67be9..c0ff0251 100644 --- a/layers/draw_state.cpp +++ b/layers/draw_state.cpp @@ -2546,7 +2546,7 @@ static VkBool32 outsideRenderPass(const layer_data* my_data, GLOBAL_CB_NODE *pCB return outside; } -static void init_draw_state(layer_data *my_data) +static void init_draw_state(layer_data *my_data, const VkAllocationCallbacks *pAllocator) { uint32_t report_flags = 0; uint32_t debug_action = 0; @@ -2592,7 +2592,7 @@ VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(const VkInstance pCreateInfo->enabledExtensionNameCount, pCreateInfo->ppEnabledExtensionNames); - init_draw_state(my_data); + init_draw_state(my_data, pAllocator); } return result; } -- cgit v1.2.3