From 42fdfa50e7cb03949cf709f543c13788b2856121 Mon Sep 17 00:00:00 2001 From: Jon Ashburn Date: Wed, 3 Feb 2016 17:06:33 -0700 Subject: layers: Fix Windows build error in device_limits --- layers/device_limits.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'layers/device_limits.cpp') diff --git a/layers/device_limits.cpp b/layers/device_limits.cpp index 5a7111c6..1b158191 100644 --- a/layers/device_limits.cpp +++ b/layers/device_limits.cpp @@ -559,7 +559,8 @@ VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(VkCommandBuf pInfo->queryFlags); } if (!skipCall) - dev_data->device_dispatch_table->BeginCommandBuffer(commandBuffer, pBeginInfo); + return dev_data->device_dispatch_table->BeginCommandBuffer(commandBuffer, pBeginInfo); + return VK_ERROR_VALIDATION_FAILED_EXT; } VK_LAYER_EXPORT VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) @@ -587,7 +588,7 @@ VK_LAYER_EXPORT VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory( VkDeviceSize memoryOffset) { layer_data *dev_data = get_my_data_ptr(get_dispatch_key(device), layer_data_map); - VkResult result = VK_ERROR_VALIDATION_FAILED_EXT; + VkResult result = VK_ERROR_VALIDATION_FAILED_EXT; VkBool32 skipCall = VK_FALSE; VkDeviceSize uniformAlignment = dev_data->physDevPropertyMap[device].limits.minUniformBufferOffsetAlignment; -- cgit v1.2.3