From de04631b0b90c43c550892938f3a25dc99aa3af0 Mon Sep 17 00:00:00 2001 From: Mark Lobodzinski Date: Tue, 7 Feb 2017 08:17:00 -0700 Subject: layers: Used predefined SPIR-V magic number Change-Id: Ic766149709a74671ff4b2fc42c3dc1fc716eece7 --- layers/core_validation.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'layers/core_validation.cpp') diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp index 19a9812b..20e813f9 100644 --- a/layers/core_validation.cpp +++ b/layers/core_validation.cpp @@ -9924,8 +9924,7 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateShaderModule(VkDevice device, const VkShade spv_valid = spvValidate(ctx, &binary, &diag); if (spv_valid != SPV_SUCCESS) { - static const uint32_t kSpirvMagicNumber = 0x07230203; - if (!dev_data->device_extensions.nv_glsl_shader_enabled || (pCreateInfo->pCode[0] == kSpirvMagicNumber)) { + if (!dev_data->device_extensions.nv_glsl_shader_enabled || (pCreateInfo->pCode[0] == spv::MagicNumber)) { skip_call |= log_msg(dev_data->report_data, spv_valid == SPV_WARNING ? VK_DEBUG_REPORT_WARNING_BIT_EXT : VK_DEBUG_REPORT_ERROR_BIT_EXT, VkDebugReportObjectTypeEXT(0), 0, __LINE__, SHADER_CHECKER_INCONSISTENT_SPIRV, "SC", -- cgit v1.2.3