From af4e8327f8319ab97bfbe71c907eaabd329704bc Mon Sep 17 00:00:00 2001 From: Courtney Goeltzenleuchter Date: Sat, 13 Jun 2015 21:22:12 -0600 Subject: layers: Use static dispatch table maps Changes to use dispatch table access functions. --- layers/basic.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'layers/basic.cpp') diff --git a/layers/basic.cpp b/layers/basic.cpp index 81cdaa8b..d6ea963a 100644 --- a/layers/basic.cpp +++ b/layers/basic.cpp @@ -118,18 +118,18 @@ VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalDevice gpu, const VkDevi /* hook DestroyDevice to remove tableMap entry */ VK_LAYER_EXPORT VkResult VKAPI vkDestroyDevice(VkDevice device) { - VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) device; + dispatch_key key = get_dispatch_key(device); VkResult res = device_dispatch_table(device)->DestroyDevice(device); - tableMap.erase(pDisp); + destroy_device_dispatch_table(key); return res; } /* hook DestroyInstance to remove tableInstanceMap entry */ VK_LAYER_EXPORT VkResult VKAPI vkDestroyInstance(VkInstance instance) { - VkLayerInstanceDispatchTable *pDisp = *(VkLayerInstanceDispatchTable **) instance; + dispatch_key key = get_dispatch_key(instance); VkResult res = instance_dispatch_table(instance)->DestroyInstance(instance); - tableInstanceMap.erase(pDisp); + destroy_instance_dispatch_table(key); return res; } -- cgit v1.2.3