From fa8e54ef69eafd803a9748572b36b397a2afcd37 Mon Sep 17 00:00:00 2001 From: Jon Ashburn Date: Wed, 22 Oct 2014 18:13:16 -0600 Subject: Make layer activation via CreateDevice struct or env variable Also finish making all activated layers per icd and per gpu. --- include/xgl.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'include') diff --git a/include/xgl.h b/include/xgl.h index 64734e10..25812c91 100644 --- a/include/xgl.h +++ b/include/xgl.h @@ -871,6 +871,7 @@ typedef enum _XGL_STRUCTURE_TYPE // IMG CHANGE BEGIN - support for vertex input description XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO = 34, // IMG CHANGE END + XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO = 35, XGL_MAX_ENUM(_XGL_STRUCTURE_TYPE) } XGL_STRUCTURE_TYPE; @@ -1118,6 +1119,14 @@ typedef struct _XGL_DEVICE_CREATE_INFO XGL_FLAGS flags; // XGL_DEVICE_CREATE_FLAGS } XGL_DEVICE_CREATE_INFO; +typedef struct _XGL_LAYER_CREATE_INFO +{ + XGL_STRUCTURE_TYPE sType; // Should be XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO + XGL_VOID* pNext; // Pointer to next structure + XGL_UINT layerCount; + const XGL_CHAR *const* ppActiveLayerNames; // layer library name of form libXGLLayer.so +} XGL_LAYER_CREATE_INFO; + typedef struct _XGL_PHYSICAL_GPU_QUEUE_PROPERTIES { XGL_SIZE structSize; // Size of structure in bytes -- cgit v1.2.3