From ca8d349beed75d8fa6d27884cce4f091b6dc2a1e Mon Sep 17 00:00:00 2001 From: Tony-LunarG Date: Wed, 31 Oct 2018 16:10:48 -0600 Subject: Rename cube and cubepp exes to vkcube and vkcubepp Change-Id: Iaecb0e7e21a086c8523b8cd4bc9eccd05e1cbca0 --- cube/macOS/cubepp/cubepp.cmake | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'cube/macOS/cubepp/cubepp.cmake') diff --git a/cube/macOS/cubepp/cubepp.cmake b/cube/macOS/cubepp/cubepp.cmake index 2b523a98..3d95d802 100644 --- a/cube/macOS/cubepp/cubepp.cmake +++ b/cube/macOS/cubepp/cubepp.cmake @@ -15,7 +15,7 @@ # limitations under the License. # ~~~ -# Cube Application Bundle +# VkCube Application Bundle set(cubepp_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/macOS/cubepp/main.mm @@ -34,32 +34,32 @@ if(${CMAKE_GENERATOR} MATCHES "^Xcode.*") set(cubepp_RESOURCES ${cubepp_RESOURCES} ${CMAKE_CURRENT_SOURCE_DIR}/macOS/cubepp/Resources/Main.storyboard) endif() -add_executable(cubepp MACOSX_BUNDLE ${cubepp_SRCS} ${cubepp_HDRS} ${cubepp_RESOURCES} cube.vert.inc cube.frag.inc) +add_executable(vkcubepp MACOSX_BUNDLE ${cubepp_SRCS} ${cubepp_HDRS} ${cubepp_RESOURCES} cube.vert.inc cube.frag.inc) # Handle the Storyboard ourselves if(NOT ${CMAKE_GENERATOR} MATCHES "^Xcode.*") # Compile the storyboard file with the ibtool. - add_custom_command(TARGET cubepp POST_BUILD + add_custom_command(TARGET vkcubepp POST_BUILD COMMAND ${IBTOOL} --errors --warnings --notices --output-format human-readable-text - --compile ${CMAKE_CURRENT_BINARY_DIR}/cubepp.app/Contents/Resources/Main.storyboardc + --compile ${CMAKE_CURRENT_BINARY_DIR}/vkcubepp.app/Contents/Resources/Main.storyboardc ${CMAKE_CURRENT_SOURCE_DIR}/macOS/cubepp/Resources/Main.storyboard COMMENT "Compiling storyboard") endif() -add_dependencies(cubepp MoltenVK_icd-staging-json) +add_dependencies(vkcubepp MoltenVK_icd-staging-json) -# Include demo source code dir because the MacOS cubepp's Objective-C source includes the "original" cubepp application C++ source +# Include demo source code dir because the MacOS vkcubepp's Objective-C source includes the "original" vkcubepp application C++ source # code. Also include the MoltenVK helper files. -target_include_directories(cubepp PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${MOLTENVK_DIR}/MoltenVK/include) +target_include_directories(vkcubepp PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${MOLTENVK_DIR}/MoltenVK/include) # We do this so vulkaninfo is linked to an individual library and NOT a framework. -target_link_libraries(cubepp ${Vulkan_LIBRARY} "-framework Cocoa -framework QuartzCore") +target_link_libraries(vkcubepp ${Vulkan_LIBRARY} "-framework Cocoa -framework QuartzCore") -set_target_properties(cubepp PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/macOS/cubepp/Info.plist) +set_target_properties(vkcubepp PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/macOS/cubepp/Info.plist) # The RESOURCE target property cannot be used in conjunction with the MACOSX_PACKAGE_LOCATION property. We need fine-grained # control over the Resource directory, so we have to specify the destination of all the resource files on a per-destination- @@ -73,13 +73,13 @@ set_source_files_properties("${CMAKE_BINARY_DIR}/staging-json/MoltenVK_icd.json" # Copy the MoltenVK lib into the bundle. if(${CMAKE_GENERATOR} MATCHES "^Xcode.*") - add_custom_command(TARGET cubepp POST_BUILD + add_custom_command(TARGET vkcubepp POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy "${MOLTENVK_DIR}/MoltenVK/macOS/libMoltenVK.dylib" - ${CMAKE_CURRENT_BINARY_DIR}/$/cubepp.app/Contents/Frameworks/libMoltenVK.dylib + ${CMAKE_CURRENT_BINARY_DIR}/$/vkcubepp.app/Contents/Frameworks/libMoltenVK.dylib DEPENDS vulkan) else() - add_custom_command(TARGET cubepp POST_BUILD + add_custom_command(TARGET vkcubepp POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy "${MOLTENVK_DIR}/MoltenVK/macOS/libMoltenVK.dylib" - ${CMAKE_CURRENT_BINARY_DIR}/cubepp.app/Contents/Frameworks/libMoltenVK.dylib + ${CMAKE_CURRENT_BINARY_DIR}/vkcubepp.app/Contents/Frameworks/libMoltenVK.dylib DEPENDS vulkan) endif() -- cgit v1.2.3