From 78c72a600eda3bf4ecac9eb3164477cdaf6b71fa Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 9 May 2015 10:31:21 +1200 Subject: layers: remove assumption that there's a glslang source tree alongside We have an in-tree spirv.h now, just use that. --- layers/CMakeLists.txt | 1 - layers/shader_checker.cpp | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/layers/CMakeLists.txt b/layers/CMakeLists.txt index ff746a0d..6988d8d8 100644 --- a/layers/CMakeLists.txt +++ b/layers/CMakeLists.txt @@ -38,7 +38,6 @@ endif() include_directories( ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/../loader - ${CMAKE_CURRENT_SOURCE_DIR}/../../glslang ${CMAKE_CURRENT_BINARY_DIR} ) diff --git a/layers/shader_checker.cpp b/layers/shader_checker.cpp index bd9a62e5..e56ad9da 100644 --- a/layers/shader_checker.cpp +++ b/layers/shader_checker.cpp @@ -38,7 +38,7 @@ // being used: #include "loader_platform.h" -#include "SPIRV/spirv.h" +#include "spirv/spirv.h" static std::unordered_map tableMap; -- cgit v1.2.3