From 6dc41ed053f8bbe3b8c70def4433b608eafec4c7 Mon Sep 17 00:00:00 2001 From: Cody Northrop Date: Fri, 18 Sep 2015 11:26:59 -0600 Subject: layers: Add documentation for SHADER_CHECKER_MISSING_DESCRIPTOR --- layers/vk_validation_layer_details.md | 1 + 1 file changed, 1 insertion(+) diff --git a/layers/vk_validation_layer_details.md b/layers/vk_validation_layer_details.md index 332c1706..4d91b2c3 100644 --- a/layers/vk_validation_layer_details.md +++ b/layers/vk_validation_layer_details.md @@ -181,6 +181,7 @@ depends on the pair of pipeline stages involved. | FS mixed broadcast | Flag error if the fragment shader writes both the legacy gl_FragCoord (which broadcasts to all CBs) and custom FS outputs. | FS_MIXED_BROADCAST | vkCreateGraphicsPipelines | TODO | Reference compiler refuses to compile shaders which do this | | VI Binding Descriptions | Validate that there is a single vertex input binding description for each binding | INCONSISTENT_VI | vkCreateGraphicsPipelines | CreatePipelineAttribBindingConflict | NA | | Shader Stage Check | Warns if shader stage is unsupported | UNKNOWN_STAGE | vkCreateGraphicsPipelines | TBD | NA | +| Missing Descriptor | Flags error if shader attempts to use a descriptor binding not declared in the layout | MISSING_DESCRIPTOR | vkCreateGraphicsPipelines | CreatePipelineUniformBlockNotProvided | NA | | NA | Enum used for informational messages | NONE | | NA | None | ### ShaderChecker Pending Work -- cgit v1.2.3