From 3518cfa720496c69fc555ee833736f23e669e6bc Mon Sep 17 00:00:00 2001 From: Mark Lobodzinski Date: Thu, 19 May 2016 17:25:59 -0600 Subject: layers: GH7, Fix bad var names in layer utils Change-Id: Iec47953ba0611de5c62f4fa876eb02fefca32427 --- layers/vk_layer_utils.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/layers/vk_layer_utils.cpp b/layers/vk_layer_utils.cpp index eafe236c..1c362706 100644 --- a/layers/vk_layer_utils.cpp +++ b/layers/vk_layer_utils.cpp @@ -25,11 +25,11 @@ #include "vk_layer_config.h" #include "vk_layer_utils.h" -typedef struct _VULKAN_FORMAT_INFO { +struct VULKAN_FORMAT_INFO { size_t size; uint32_t channel_count; VkFormatCompatibilityClass format_class; -} VULKAN_FORMAT_INFO; +}; // Set up data structure with number of bytes and number of channels // for each Vulkan format. -- cgit v1.2.3