From 0b9a307ebeeaa0e9ae1fec5416b25c55b58e7025 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 9 Jun 2016 09:40:55 +1200 Subject: layers: Remove dead fence members from GLOBAL_CB_NODE Signed-off-by: Chris Forbes --- layers/core_validation_types.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/layers/core_validation_types.h b/layers/core_validation_types.h index 7fef3e3c..677c7b9b 100644 --- a/layers/core_validation_types.h +++ b/layers/core_validation_types.h @@ -423,7 +423,6 @@ struct GLOBAL_CB_NODE : public BASE_NODE { VkCommandBufferAllocateInfo createInfo; VkCommandBufferBeginInfo beginInfo; VkCommandBufferInheritanceInfo inheritanceInfo; - // VkFence fence; // fence tracking this cmd buffer VkDevice device; // device this CB belongs to uint64_t numCmds; // number of cmds in this CB uint64_t drawCount[NUM_DRAW_TYPES]; // Count of each type of draw in this CB @@ -440,7 +439,6 @@ struct GLOBAL_CB_NODE : public BASE_NODE { std::vector viewports; std::vector scissors; VkRenderPassBeginInfo activeRenderPassBeginInfo; - uint64_t fenceId; RENDER_PASS_NODE *activeRenderPass; VkSubpassContents activeSubpassContents; uint32_t activeSubpass; @@ -481,6 +479,7 @@ struct GLOBAL_CB_NODE : public BASE_NODE { ~GLOBAL_CB_NODE(); }; + // Fwd declarations of layer_data and helpers to look-up state from layer_data maps namespace core_validation { struct layer_data; -- cgit v1.2.3