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AgeCommit message (Expand)Author
2015-03-18win: Make build able to find python3 on Windows and LinuxJon Ashburn
2015-03-17Revert "misc: Explicitly run python for generated code"Jon Ashburn
2015-03-17misc: Explicitly run python for generated codeJon Ashburn
2015-03-02Get the trace player to work with WindowsPiers Daniell
2015-03-02Update tri and cube with stagePiers Daniell
2015-02-20loader: Fix merge of layer names from env and CreateDeviceJon Ashburn
2015-02-19loader: initialize result for xglCreateInstance().Ian Elliott
2015-02-19loader: do not set RTLD_DEEPBINDChia-I Wu
2015-02-18loader: Correct layer path lookup nameCourtney Goeltzenleuchter
2015-02-18loader: Windows now uses registry + env's (diff names)Ian Elliott
2015-02-18Win: Build Glave replay on Windows (REQUIRES NEW CMAKE COMMAND).David Pinedo
2015-02-17loader: Enable env extensions as well as app.Courtney Goeltzenleuchter
2015-02-13loader: Change sample code to not include a pointer.Ian Elliott
2015-02-13loader: Fix and enhance README.md.Ian Elliott
2015-02-13Eliminate "-Wsign-compare" warnings on Linux ...Ian Elliott
2015-02-13Enable additional Linux warnings, for loader/layers/demos.Ian Elliott
2015-02-12Win: Attempt to keep from using Linux functions.Ian Elliott
2015-02-12Linux: Add back the "C99" comment within "loader_platform.h"Ian Elliott
2015-02-12icd: add loader magic word to verify ICD is compatibleCourtney Goeltzenleuchter
2015-02-12Win/icd: Move STATIC_INLINE macro, and use for magic funcs.Ian Elliott
2015-02-11layers: Fixes for Windows buildTobin Ehlis
2015-02-11loader: Update README.md to instancing API and C++ ICDsJon Ashburn
2015-02-09Win: Build both STATIC (.lib) and SHARED (.dll) loader libraries.Ian Elliott
2015-02-06Win: Allow the demos "tri" and "xglinfo" to build on Windows.Ian Elliott
2015-02-06Fix unitialized value in xglCreateInstance().Ian Elliott
2015-02-05Win: Eliminate VS2013 miscellaneous additional compiler warnings.Ian Elliott
2015-02-05Win: Eliminate VS2013 compiler warnings for "loader.c" ...Ian Elliott
2015-02-05Win: Move some macros to "loader_platform.h"Ian Elliott
2015-02-04Can compile "loader" and "layers" on Windows and Linux ...Ian Elliott
2015-02-04loader: Make sure loader instances get updated upon DestroyInstance()Jon Ashburn
2015-02-04instance: Remove xglInitAndEnumerateGpusJon Ashburn
2015-02-04loader: Add loops for multiple instances on global debug callsJon Ashburn
2015-02-04demos: Convert to using Instancing API rather than xglInitAndEnumerateGpus()Jon Ashburn
2015-02-04loader: Finish implement CreateInstance and DestroyInstanceJon Ashburn
2015-02-04loader: Implement EnumerateGpus()Jon Ashburn
2015-02-04loader: Place icds into the instance, scan icds prior to instance createJon Ashburn
2015-02-04instance: Added initial {Create|Destroy}Instance() and xglEnumerateGpus().Jon Ashburn
2015-02-04xgl: Remove XGL_* typedef wrappersMark Lobodzinski
2015-02-04xgl: fix constness of pointersChia-I Wu
2015-02-04icd: Link ICD with -BsymbolicGregF
2015-02-04loader: Fix infinite loop on layer library scan if dlopen failsJon Ashburn
2015-02-04xgl: Add xgl header changes for rev30 and 31.Mark Lobodzinski
2015-02-04loader: Include layers specified in environmentCourtney Goeltzenleuchter
2015-02-04loader: Fix some typos and formattingCourtney Goeltzenleuchter
2015-02-04loader: use generated dispatch table opsChia-I Wu
2015-02-04xgl-generate.py: rename LoaderSubcommandChia-I Wu
2015-02-04loader: add README.mdJon Ashburn
2015-02-04remove unnecessary casting between XGL_CHAR/charChia-I Wu
2014-12-19loader: Make sure msg callbacks get registered if added before initAndEnumGpuJon Ashburn
2014-12-04loader: handle inserting dispatch table pointer into all created objectsJon Ashburn