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loader.h
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2015-05-05
loader: rename a few dispatch utilties
Jon Ashburn
2015-04-21
vulkan.h: Fix up warnings and use VkObject appropriately
Tony Barbour
2015-04-17
switch to VK_WSI_LunarG
Chia-I Wu
2015-04-16
misc: Change vkEnumerateGpus to vkEnumeratePhysicalDevices
Jon Ashburn
2015-04-16
loader: Only check magic value from Icd on debug builds.
Jon Ashburn
2015-04-16
layers: Remove wrapping of GPU objects by loader and layers
Jon Ashburn
2015-04-16
loader: refactor layer activation function to handle more general inputs
Jon Ashburn
2015-04-16
vulkan: beautification changes
Courtney Goeltzenleuchter
2015-04-16
vulkan: API renaming
Courtney Goeltzenleuchter
2015-04-16
Stage 1 of rename
Courtney Goeltzenleuchter
2015-04-11
xgl-generate.py: add and use helpers from loader.h
Chia-I Wu
2015-02-04
Can compile "loader" and "layers" on Windows and Linux ...
Ian Elliott
2015-02-04
xgl: Remove XGL_* typedef wrappers
Mark Lobodzinski
2014-11-26
loader: Change ActivateLayers name to be consistent with rest of loader
Jon Ashburn
2014-10-29
Loader: GPA fixes and also properly insert wrapped gpu objs into chain
Jon Ashburn
2014-10-29
Make layer activation via CreateDevice struct or env variable
Jon Ashburn
2014-10-29
Layers initial prototype.
Jon Ashburn
2014-09-23
add stubs for XGL_WSI_X11
Chia-I Wu
2014-09-02
update copyright information
Chia-I Wu
2014-08-04
add and deal with -fvisibility=hidden everywhere
Chia-I Wu