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loader
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loader.h
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2015-06-18
loader: Support multiple layers in one library by using <layerName>GetProcAddr
Jon Ashburn
2015-06-18
loader: Add device struct so can destroy layer info at DestroyDevice
Jon Ashburn
2015-06-18
loader: Fix device layer activation to properly filter out repeat layers
Jon Ashburn
2015-06-18
loader: Move device dispatch table to CreateDevice from EnumeratePhysDev
Jon Ashburn
2015-06-18
loader: remove now unused hosted field
Courtney Goeltzenleuchter
2015-06-18
loader: Make global functions (instance chain entrypoints) thread safe
Jon Ashburn
2015-06-18
loader: Remove storage of wrappedGPUs only need during layer activation
Jon Ashburn
2015-06-18
loader: add debug log message
Courtney Goeltzenleuchter
2015-06-18
loader: Fix DestroyInstance
Courtney Goeltzenleuchter
2015-06-18
loader: Add utility to return loader instance ptr
Courtney Goeltzenleuchter
2015-06-18
loader: Increase library name length for safety
Courtney Goeltzenleuchter
2015-06-18
loader: Fix EnumeratePhysDev to handle less gpus than icd has and no mem leak
Jon Ashburn
2015-06-18
loader: Only allow layer in chain once
Courtney Goeltzenleuchter
2015-06-18
loader: Put static function prototypes in .c
Courtney Goeltzenleuchter
2015-06-18
loader: Add support for debug report
Courtney Goeltzenleuchter
2015-06-17
loader: Support layers that don't have an extension entrypoint
Jon Ashburn
2015-06-17
extensions: begin changes for extension support
Courtney Goeltzenleuchter
2015-06-17
misc: Make wsi lunarg an extension rather than core entrypoints
Jon Ashburn
2015-06-17
misc: Change vkGetProcAddr to vkGetDeviceProcAddr
Jon Ashburn
2015-06-17
loader: Remove GetGlobalExtensionInfo trampoline
Jon Ashburn
2015-06-17
misc: Loader and Layers move device chain activation to CreateDevice
Jon Ashburn
2015-06-17
loader: Move lookup of icd entrypoints to CreateInstance and add more lookups
Jon Ashburn
2015-06-17
loader: Activate layers on the instance chain at CreateInstance
Jon Ashburn
2015-06-17
loader: Make VkInstance a dispatchable object and init with instance table
Jon Ashburn
2015-05-05
loader: rename a few dispatch utilties
Jon Ashburn
2015-04-21
vulkan.h: Fix up warnings and use VkObject appropriately
Tony Barbour
2015-04-17
switch to VK_WSI_LunarG
Chia-I Wu
2015-04-16
misc: Change vkEnumerateGpus to vkEnumeratePhysicalDevices
Jon Ashburn
2015-04-16
loader: Only check magic value from Icd on debug builds.
Jon Ashburn
2015-04-16
layers: Remove wrapping of GPU objects by loader and layers
Jon Ashburn
2015-04-16
loader: refactor layer activation function to handle more general inputs
Jon Ashburn
2015-04-16
vulkan: beautification changes
Courtney Goeltzenleuchter
2015-04-16
vulkan: API renaming
Courtney Goeltzenleuchter
2015-04-16
Stage 1 of rename
Courtney Goeltzenleuchter
2015-04-11
xgl-generate.py: add and use helpers from loader.h
Chia-I Wu
2015-02-04
Can compile "loader" and "layers" on Windows and Linux ...
Ian Elliott
2015-02-04
xgl: Remove XGL_* typedef wrappers
Mark Lobodzinski
2014-11-26
loader: Change ActivateLayers name to be consistent with rest of loader
Jon Ashburn
2014-10-29
Loader: GPA fixes and also properly insert wrapped gpu objs into chain
Jon Ashburn
2014-10-29
Make layer activation via CreateDevice struct or env variable
Jon Ashburn
2014-10-29
Layers initial prototype.
Jon Ashburn
2014-09-23
add stubs for XGL_WSI_X11
Chia-I Wu
2014-09-02
update copyright information
Chia-I Wu
2014-08-04
add and deal with -fvisibility=hidden everywhere
Chia-I Wu