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layers
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Author
2016-04-18
layers: swapchain - use std mutex
Jeremy Hayes
2016-04-18
layers: object_tracker - use std mutex
Jeremy Hayes
2016-04-18
layers: threading - use std mutex
Jeremy Hayes
2016-04-18
layers: image - use std mutex
Jeremy Hayes
2016-04-18
layers: Correctly remove secondary cmd buffers from in-flight
Tobin Ehlis
2016-04-18
layers: Fix vkResetDescriptorPool
Tobin Ehlis
2016-04-15
layers: Update JSON files to 1.0.10
Jon Ashburn
2016-04-14
layers: Fix 32-bit VS2013 build
Dustin Graves
2016-04-14
layers: Fix lx474 by adding image extent = 0 validation check.
Mark Young
2016-04-14
layers: Overhaul unique_objects
Tobin Ehlis
2016-04-14
layers: Remove error when only implicit dependencies are used.
Michael Lentine
2016-04-14
layers: Validate ONE_TIME_SUBMIT for secondary cmd buffers
Tobin Ehlis
2016-04-14
layers: Update core_validation to fix lx265.
Mark Young
2016-04-14
layers: lx464 Add drawtime validation of bound buffer memory.
Mark Young
2016-04-14
layers: lx465 update core_validation image layout warning.
Mark Young
2016-04-14
layers: LX466. Resolution of "Typo in validation layer", human spell checker ...
Mark Mueller
2016-04-14
layers: Fix windows build
Mark Lobodzinski
2016-04-14
layers: GH337 Track fence from vkQueueBindSparse
Tobin Ehlis
2016-04-14
layers: replace remaining set with unordered_set
Chris Forbes
2016-04-14
layers: only construct stringstreams in error paths
Chris Forbes
2016-04-13
layers: Validate correct vkSetEvent() use
Tobin Ehlis
2016-04-13
layers: Change access bit checks to warnings.
Michael Lentine
2016-04-13
layers: Fix comment indentation & remove tabs
Tobin Ehlis
2016-04-13
layers: cv: get rid of device-scoped current renderpass tracking
Chris Forbes
2016-04-13
layers: Fix vkCreateDescriptorPool max allocation sizes for each type
Norbert Nopper
2016-04-13
Revert "layers: LX459,GH#99,#100, Fix semaphore reference count"
Tobin Ehlis
2016-04-12
layers: Clean up semaphore state in core_validation
Tobin Ehlis
2016-04-12
layers: Cleanup of various cmd buffer functions in core_validation
Tobin Ehlis
2016-04-12
layers: Cleanup core_validation physical device properties structs
Tobin Ehlis
2016-04-11
layers: renderpass compatibility: there is only one d/s attachment
Chris Forbes
2016-04-08
layers: Use real enum value for alignment checks in device_limits
Chris Forbes
2016-04-08
build: rename layers utils lib and fix Windows CMake code
Karl Schultz
2016-04-07
build: Fix whitespace
Karl Schultz
2016-04-07
layers: GH241 vkSetEvent should affect queue stageMasks
Tobin Ehlis
2016-04-07
layers: INVALID_ATTACH_COUNT -> INVALID_ATTACHMENT_COUNT
Karl Schultz
2016-04-07
MR 289: layers: Changed other text/variables from "owned" to "acquired".
Ian Elliott
2016-04-07
MR 289: layers: Change the test about "too many images".
Ian Elliott
2016-04-07
layers: Don't exceed max allowed color attachments.
Michael Lentine
2016-04-06
layers: Move call to validateCommandBuffersNotInUse inside lock
Tony Barbour
2016-04-06
layers: Fix 32-bit Windows build
Dustin Graves
2016-04-06
layers: Ensure bind point for subass is graphics.
Michael Lentine
2016-04-06
layers: Fix MSVS value truncation warning
Dustin Graves
2016-04-06
layers: Remove plumbing through of unused dispatchable object through MT
Chris Forbes
2016-04-06
layers: Merge binding maps into image and buffer maps
Tobin Ehlis
2016-04-06
layers: Insist on each shader's stage being unique in a pipeline
Chris Forbes
2016-04-06
Validate attachment index is in range.
Michael Lentine
2016-04-06
layers: Implement relaxed vec-vec and vec-scalar matching rules
Chris Forbes
2016-04-06
layers: Explicit VK_TRUE/VK_FALSE checks
Dustin Graves
2016-04-06
layers: Fix unsafe bool mix warnings (part 2)
Dustin Graves
2016-04-06
layers: Fix unsafe bool mix warnings
Dustin Graves
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