aboutsummaryrefslogtreecommitdiff
path: root/layers
AgeCommit message (Expand)Author
2015-06-18loader: Add support for debug reportCourtney Goeltzenleuchter
2015-06-17loader: Support layers that don't have an extension entrypointJon Ashburn
2015-06-17layers: Add multi-device/instance support to param checker layerMark Lobodzinski
2015-06-17layers: Add multi-device/instance support to APIDump layerMark Lobodzinski
2015-06-17layers: Add multi-device/instance support to generated layersMark Lobodzinski
2015-06-17layers: Multi-device/instance support for Memtracker.Mark Lobodzinski
2015-06-17misc: Make DEBUG_MARKER entrypoints a device extension with separate dispatchJon Ashburn
2015-06-17extensions: begin changes for extension supportCourtney Goeltzenleuchter
2015-06-17misc: Fix file permissionsCourtney Goeltzenleuchter
2015-06-17misc: white space cleanupCourtney Goeltzenleuchter
2015-06-17DrawState: Add support for multiple PhysicalDevices or InstancesJon Ashburn
2015-06-17layers: Add DestroyDevice and DestroyInstance hooking to deinitialize tablesJon Ashburn
2015-06-17layers: GPA table initialization shouldn't recurseJon Ashburn
2015-06-17misc: Change vkGetProcAddr to vkGetDeviceProcAddrJon Ashburn
2015-06-17shader_checker: Eliminate redefinition of macroJon Ashburn
2015-06-17glave: Remove glave source files from this repoJon Ashburn
2015-06-17layers: Use objects dispatch table for key to layer mapsJon Ashburn
2015-06-17misc: Loader and Layers move device chain activation to CreateDeviceJon Ashburn
2015-06-17layers: Use the instance chain for entrypoints with instanceJon Ashburn
2015-06-17layers: Add initialization of instance dispatch tableJon Ashburn
2015-06-17layers: Remove the layer intercept proc generated headerJon Ashburn
2015-06-17layers: Add GetInstanceProcAddr() to all layersJon Ashburn
2015-06-17cmake: Fix missing dependency in layers for WindowsCody Northrop
2015-06-15layers: Only print state at Draw calls, not at vkCmdBindDescriptorSets time.Tobin Ehlis
2015-06-15layers: When printing descriptor info in DrawState correctly handle case of 0...Tobin Ehlis
2015-06-15shader_checker: Check for duplicate VI binding descriptions.Chris Forbes
2015-06-11layers: Migrate dynamic state checks to DrawState from ObjectTrackerTobin Ehlis
2015-06-11layers: fix overrun when only one shader presentTony Barbour
2015-06-10layers: XChange #58 fix - Correctly copy Vtx BindingsTobin Ehlis
2015-06-10layers: LunarXChange #55 fix - Only print DS state when we have last bound DSTobin Ehlis
2015-06-10layers: Updated ObjectTrack to use std::map and perform some initial valid ob...Tobin Ehlis
2015-06-10shader_checker: fix invalid iterator dereference (LunarXchange #60)Chris Forbes
2015-06-06shader_checker: Support pipelines with more stages, and be tolerantChris Forbes
2015-06-06shader_checker: Add typechecker support for extra array levelChris Forbes
2015-06-05vulkan.h: Memory binding model changesMark Lobodzinski
2015-06-05shader_checker: Also validate vkCreateGraphicsPipelineDerivativeChris Forbes
2015-06-05shader_checker: Extract pipeline validation into own functionChris Forbes
2015-06-04Fix a bunch of mismatched new[]/delete.Chris Forbes
2015-06-04shader_checker: remove stray debug output from typechecker implementationChris Forbes
2015-06-04shader_checker: validate VS inputs against VI even when no VIChris Forbes
2015-06-04shader_checker: Only continue with pipeline config if no errorsChris Forbes
2015-06-04shader_checker: current object & lockingChris Forbes
2015-06-04shader_checker: Add support for delivering layer messages via callbackChris Forbes
2015-06-04ShaderChecker: do not crash if Shader output count == 0 and PSO attachments c...scygan
2015-06-02layers: Change MemTracker maps to contain structsMike Stroyan
2015-06-02layers: Tuning MemTrackerMike Stroyan
2015-06-02Layers: fix MemTracker threading crashMike Stroyan
2015-06-02layers: thread safe MemTrackerMike Stroyan
2015-06-02layers: fast return of inactive MemTracker printingMike Stroyan
2015-06-02v98: replace vkUpdateDescriptors() by vkUpdateDescriptorSets()Chia-I Wu