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layers
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2015-05-27
layers: Fix drawState lock bug and don't call driver w/ bad pipeline
Tobin Ehlis
2015-05-27
tests: Added some empty test functions with comments for DrawState layer testing
Tobin Ehlis
2015-05-27
layers: Fix some DrawState checks
Tobin Ehlis
2015-05-22
vulkan.h: V96 -- xglCmdBlitImage filter mode. Bug# 13759.
Mark Lobodzinski
2015-05-22
layers: Add additional check for RenderPass sampleCount
Tobin Ehlis
2015-05-21
layers: Build C++ version of generic layer
Mark Lobodzinski
2015-05-20
layers: Convert object tracker to C++
Mark Lobodzinski
2015-05-14
tests: Expand layer validation test coverage
Mark Lobodzinski
2015-05-11
vulkan.h: V93 -- fine-grained memory binding synchronization. Bug# 13464
Mark Lobodzinski
2015-05-12
shader_checker: check types between FS output and CB
Chris Forbes
2015-05-12
shader_checker: add type checking between VF and VS
Chris Forbes
2015-05-12
shader_checker: add helper to walk a type tree and return the basic type
Chris Forbes
2015-05-12
shader_checker: fix fs output/cb attachment walking after assert fixes
Chris Forbes
2015-05-12
layers: remove assumption that there's a glslang source tree alongside
Chris Forbes
2015-05-08
spirv: Update to matching header
Courtney Goeltzenleuchter
2015-05-08
vulkan.h: V94 -- remove vkCmdCloneImageData. Bug #16550.
Mark Lobodzinski
2015-05-08
layers: Remove use_count from ObjectTracker
Mark Lobodzinski
2015-05-05
layers: Add object type validation to object tracker
Mark Lobodzinski
2015-05-05
layers: Use native Vulkan object type definitions
Mark Lobodzinski
2015-05-04
bug 13854: Remove memory references
Courtney Goeltzenleuchter
2015-05-01
bug-13690: Clarification on vkFlushMappedMemory
Courtney Goeltzenleuchter
2015-05-01
bug-13751: Update vkCmdClearColorImage color parameter
Courtney Goeltzenleuchter
2015-04-29
layers: Eliminate compiler warnings on Windows.
Ian Elliott
2015-04-29
toolchain: Update to newer glslang and LunarGLASS versions
Cody Northrop
2015-04-29
mem_tracker: Fix error from fixing MSVC asserts
Courtney Goeltzenleuchter
2015-04-29
layers: Fix msvc++ iterator issues
David Pinedo
2015-04-29
draw_state: Fix another MSVC++ debug assert
Courtney Goeltzenleuchter
2015-04-29
draw_state: Fix Microsoft C++ iterator assert
Courtney Goeltzenleuchter
2015-04-29
mem_tracker: Do not increment iterator after delete
Courtney Goeltzenleuchter
2015-04-29
draw_state: Fix Microsoft C++ assert
Courtney Goeltzenleuchter
2015-04-29
Shader Checker Layer: make sure iterated list is of non-zero length
David Pinedo
2015-04-22
layers: Memtracker formatting changes.
Mark Lobodzinski
2015-04-22
misc: Changes to fix warnings in Windows / VC++ build
Tony Barbour
2015-04-22
misc: Changes to clean up warnings in Release build
Tony Barbour
2015-04-22
vkEnumerateLayers: Update to match upstream
Courtney Goeltzenleuchter
2015-04-21
layers: Using objects instead of pointers - rename pObj
Tony Barbour
2015-04-21
vulkan.h: Fix up warnings and use VkObject appropriately
Tony Barbour
2015-04-17
update to vulkan.h header version 90, bug 13529
Mike Stroyan
2015-04-17
switch to VK_WSI_LunarG
Chia-I Wu
2015-04-17
tests: Ensure vk_blit_test calls QueueAddMemReferences
Mark Lobodzinski
2015-04-17
vulkan: Update vulkan.h for revision 89 -- Bug #13743
Mark Lobodzinski
2015-04-17
vulkan: Update vulkan.h for revision 88 -- Bug #13744
Cody Northrop
2015-04-17
layers: Add missing functions.
Jeremy Hayes
2015-04-17
Win: Eliminate compiler errors/warnings in "shader_checker.cpp"
Ian Elliott
2015-04-17
Win: Copy the "spirv.h" file for Windows builds (KLUDGE) ...
Ian Elliott
2015-04-17
layers: Add ShaderChecker as Validation layer
Tobin Ehlis
2015-04-16
Bug 13632 Header 84 Add VkFlushMappedMemory
Tony Barbour
2015-04-16
Bug 13632 Header 84 Add offset and size to VkMapMemory
Tony Barbour
2015-04-16
vulkan: Remove VkDescriptorSetLayoutChain from vkCmdBindDescriptorSets
Chia-I Wu
2015-04-16
Bug 13632 Header 84 Assorted questions and comments on vulkan.h
Tony Barbour
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