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2016-04-26layers: Break out VkDescriptorSetLayout code into its own classTobin Ehlis
This is the start of a refactor to pull code out of core_validation.cpp into its own separate classes. I'm starting with descriptor set code as it isolates reasonably well and it's old and could use some updating anyway. For this first piece I've broken VkDescriptorSetLayout into its own class currently called DescriptorSetLayout. I don't know if that's a great name as it's close to VkDescriptorSetLayout, so I'm open to changing it. Provided a brief class description in comment in new file descriptor_sets.h. I made the class interfaces based on what other code is currently using. I'm planning to pull more descriptor set code into its own classes and I anticipate that will cause some flux in the class interfaces until most of the work is done.
2016-04-19misc: Update licenses to Apache 2.0Jon Ashburn
Change-Id: Id447f4c8c53d33f9192940bdd3ae727b7b738a97
2016-03-08layers: clang-format layers directoryJon Ashburn
Change-Id: I318e3759829f33441e57aafedec1e9ec06d658c4
2016-02-10Remove Khronos confidential clause from license text.Karl Schultz
2016-02-03Revert "layers: Clang-format changes for files in layers dir of repo"Mark Lobodzinski
This reverts commit e260acfb96ea20945149ede6a250ef622ca7fd03. The clang-format changes need to be postponed until just prior to public release to facilitate MRs.
2016-02-02layers: Clang-format changes for files in layers dir of repoMark Lobodzinski
2016-02-02layers: Validation Layer Copyright UpdatesMark Lobodzinski
2016-01-20loader: implement new layer init methodCourtney Goeltzenleuchter
New layer init method requires the construction of Link information for CreateInstance and CreateDevice that is accessible to layers via the CreateInfo.pNext pointer. The layer can then use the Get*ProcAddr from the Link structure to initialize their dispatch table if the call down the chain returns successfully. This removes the need to do special initialization work at Get*ProcAddr time. Layer Get*ProcAddr now return their internal function pointers regardless of the value of instance or device. Only need to have valid instance & device when looking up extensions or when passing the request down the chain. This mechanism allows us to remove object wrapping used by the loader previously. Also simplifies the dispatch table setup. Conflicts: layers/device_limits.cpp layers/draw_state.cpp loader/loader.c loader/trampoline.c
2016-01-20layers: fix threading destroy instanceCourtney Goeltzenleuchter
The threading layer was using the generic destroy_instance utility when it should be using the utility that takes a map.
2016-01-20layers: Add utility functions for new layer initCourtney Goeltzenleuchter
These utilities will find the appropriate CreateInfo extension that defines the layer link information.
2015-11-04misc: Update author informationCourtney Goeltzenleuchter
Author information was added to any file with the standard license text. Authors were added that added/changed >= 3% of the lines of a file.
2015-11-04misc: switch copyright to ValveCourtney Goeltzenleuchter
2015-11-04misc: Remove Vulkan name from CopyrightCourtney Goeltzenleuchter
2015-07-17Bug 14084 - Object Tracker, Image, Generic layersTony Barbour
2015-07-17Bug 14084 - Improve type safety and remove polymorphismTony Barbour
2015-07-07layers: Rename all layer headers to begin with "vk_layer_" prefixTobin Ehlis