| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-01-02 | layers: Accept non-unique shader caps | Dave Houlton |
| 2017-12-15 | layers: Fix Graphics Pipeline pointers not ignored | Petr Kraus |
| 2017-11-28 | shader module codeSize is already in bytes | Cort Stratton |
| 2017-11-28 | layers: Add VK_EXT_validation_cache implementation for shaders | Chris Forbes |
| 2017-11-27 | layers: Fix MSVS conversion warning. | Jamie Madill |
| 2017-07-20 | layers: adjust naming style | Chris Forbes |
| 2017-07-20 | layers: Don't complain about missing FS outputs if attachment mask is 0. | Chris Forbes |
| 2017-07-20 | layers: Pass entire pipeline state down to FS output check | Chris Forbes |
| 2017-06-21 | layers: Don't accidentally copy pipeline layout again in SC | Chris Forbes |
| 2017-06-14 | layers: Remove dead comment about interface block handling | Chris Forbes |
| 2017-06-13 | layers: Fix SC interface matching over complex types | Chris Forbes |
| 2017-06-09 | layers: Move validation of CreateShaderModule | Chris Forbes |
| 2017-06-09 | layers: Move shader validation plumbing out into own file | Chris Forbes |
