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shader_checker.cpp
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2015-11-27
layers/SC: Fix location counting for stages which take arrayed input.
Chris Forbes
2015-11-26
layers/SC: LX187: compute size of array and matrix types
Chris Forbes
2015-11-26
layers/SC: consider types larger than vec4 when collecting interfaces
Chris Forbes
2015-11-26
layers/SC: fix a bogus leftover comment in descriptor validation
Chris Forbes
2015-11-26
layers: Use spirv.hpp from colocated glslang tree
Chris Forbes
2015-11-26
layers/SC: Delete disabled FS broadcast checking code
Chris Forbes
2015-11-23
layers: port ShaderChecker layer to SPIR-V 1.0
GregF
2015-11-11
bug 12998 part 2: append _PACK* to packed formats that change conventions
Chia-I Wu
2015-11-06
bug 15068: Use hardfp calling convention on Android for 32-bit ARM targets
Chia-I Wu
2015-11-06
Moved header files from include to include/vulkan
David Pinedo
2015-11-06
layers: LX187: Change unused input WARN to PERF_WARN
Mark Lobodzinski
2015-11-04
misc: Update author information
Courtney Goeltzenleuchter
2015-11-04
misc: switch copyright to Valve
Courtney Goeltzenleuchter
2015-11-04
misc: Remove Vulkan name from Copyright
Courtney Goeltzenleuchter
2015-11-04
Add skip call to the shader checker.
Michael Lentine
2015-11-03
misc: Cleanup Windows compiler warnings
Courtney Goeltzenleuchter
2015-11-03
bug 15022: Need a way to specify dummy descriptors for unused bindings (WIP)
Chia-I Wu
2015-11-03
bug 14608: VkShaderModule object lifetime (WIP)
Chia-I Wu
2015-11-03
bug 14887: Documenting Valid Behavior in the Spec (WIP)
Chia-I Wu
2015-11-03
layers: Allow calling down chain with vkEnumerateDeviceExtensionProperties
Jon Ashburn
2015-11-02
bug 14921 part 1: sed renames
Chia-I Wu
2015-11-02
bug 12921: Memory callback (WIP)
Chia-I Wu
2015-11-02
bug 14892: 'count' parameters and members named inconsistently in many cases ...
Chia-I Wu
2015-11-02
layers: Migrate ShaderChecker dispatch tables and global data into layer_data...
Tobin Ehlis
2015-10-30
bug 14362: VK_NULL_HANDLE does not work in C (WIP)
Chia-I Wu
2015-10-30
bug 14864: Remove redundant VkPipelineShaderStageCreateInfo.stage field? (WIP)
Chia-I Wu
2015-10-27
misc: Remove dynamic array definititions
Courtney Goeltzenleuchter
2015-10-23
WIP bug-14815: VkShaderStage
Courtney Goeltzenleuchter
2015-10-08
layers: clean up includes
Courtney Goeltzenleuchter
2015-10-08
layers: Add DEBUG_OUTPUT support to shader_checker
Courtney Goeltzenleuchter
2015-10-07
layers: Remove obsolete dbg message logging header
Jon Ashburn
2015-09-28
layers: Add constructors for layer_data
Cody Northrop
2015-09-22
layers: ShaderChecker can attempt calls on errors
Mike Stroyan
2015-09-22
layers: fix ShaderChecker hang on stage mismatch
Mike Stroyan
2015-09-20
layers: Make passing a non-SPIRV shader to CreateShaderModule an error
Chris Forbes
2015-09-18
layers: Require pipeline layout to contain all referenced descriptors
Chris Forbes
2015-09-18
layers: Collect descriptor usage from SPIRV images
Chris Forbes
2015-09-18
layers: Shadow descriptor set layout in ShaderChecker
Chris Forbes
2015-09-17
shader_checker: Do not hold lock across API call.
Courtney Goeltzenleuchter
2015-09-17
bug-14538: Remove validation error codes
Courtney Goeltzenleuchter
2015-09-17
bug 14509: Rename Layer and Extension queries
Courtney Goeltzenleuchter
2015-09-16
layers: Fix layer STDOUT logging
Tobin Ehlis
2015-09-10
vulkan.h: Change return types of some functions to void
Mark Lobodzinski
2015-09-03
layers: If layers receive bad filename for output log, report ERROR and fallb...
Tobin Ehlis
2015-09-03
layers: Update some layers to avoid repeated call to get_dispatch_key()
Tobin Ehlis
2015-08-10
layers: port ShaderChecker to SPIR-V v31 (from ChrisF)
GregF
2015-08-04
v143: Bug 14277 - Follow pointer naming convention in VkSubpassDescription
Cody Northrop
2015-07-27
layers: Adjust SC to validate bulk pipeline creation
Chris Forbes
2015-07-17
Windows: more changes for windows compiler
Tony Barbour
2015-07-17
Windows: more fixes for windows compile
Tony Barbour
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