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path: root/layers/shader_checker.cpp
AgeCommit message (Expand)Author
2015-11-27layers/SC: Fix location counting for stages which take arrayed input.Chris Forbes
2015-11-26layers/SC: LX187: compute size of array and matrix typesChris Forbes
2015-11-26layers/SC: consider types larger than vec4 when collecting interfacesChris Forbes
2015-11-26layers/SC: fix a bogus leftover comment in descriptor validationChris Forbes
2015-11-26layers: Use spirv.hpp from colocated glslang treeChris Forbes
2015-11-26layers/SC: Delete disabled FS broadcast checking codeChris Forbes
2015-11-23layers: port ShaderChecker layer to SPIR-V 1.0GregF
2015-11-11bug 12998 part 2: append _PACK* to packed formats that change conventionsChia-I Wu
2015-11-06bug 15068: Use hardfp calling convention on Android for 32-bit ARM targetsChia-I Wu
2015-11-06Moved header files from include to include/vulkanDavid Pinedo
2015-11-06layers: LX187: Change unused input WARN to PERF_WARNMark Lobodzinski
2015-11-04misc: Update author informationCourtney Goeltzenleuchter
2015-11-04misc: switch copyright to ValveCourtney Goeltzenleuchter
2015-11-04misc: Remove Vulkan name from CopyrightCourtney Goeltzenleuchter
2015-11-04Add skip call to the shader checker.Michael Lentine
2015-11-03misc: Cleanup Windows compiler warningsCourtney Goeltzenleuchter
2015-11-03bug 15022: Need a way to specify dummy descriptors for unused bindings (WIP)Chia-I Wu
2015-11-03bug 14608: VkShaderModule object lifetime (WIP)Chia-I Wu
2015-11-03bug 14887: Documenting Valid Behavior in the Spec (WIP)Chia-I Wu
2015-11-03layers: Allow calling down chain with vkEnumerateDeviceExtensionPropertiesJon Ashburn
2015-11-02bug 14921 part 1: sed renamesChia-I Wu
2015-11-02bug 12921: Memory callback (WIP)Chia-I Wu
2015-11-02bug 14892: 'count' parameters and members named inconsistently in many cases ...Chia-I Wu
2015-11-02layers: Migrate ShaderChecker dispatch tables and global data into layer_data...Tobin Ehlis
2015-10-30bug 14362: VK_NULL_HANDLE does not work in C (WIP)Chia-I Wu
2015-10-30bug 14864: Remove redundant VkPipelineShaderStageCreateInfo.stage field? (WIP)Chia-I Wu
2015-10-27misc: Remove dynamic array definititionsCourtney Goeltzenleuchter
2015-10-23WIP bug-14815: VkShaderStageCourtney Goeltzenleuchter
2015-10-08layers: clean up includesCourtney Goeltzenleuchter
2015-10-08layers: Add DEBUG_OUTPUT support to shader_checkerCourtney Goeltzenleuchter
2015-10-07layers: Remove obsolete dbg message logging headerJon Ashburn
2015-09-28layers: Add constructors for layer_dataCody Northrop
2015-09-22layers: ShaderChecker can attempt calls on errorsMike Stroyan
2015-09-22layers: fix ShaderChecker hang on stage mismatchMike Stroyan
2015-09-20layers: Make passing a non-SPIRV shader to CreateShaderModule an errorChris Forbes
2015-09-18layers: Require pipeline layout to contain all referenced descriptorsChris Forbes
2015-09-18layers: Collect descriptor usage from SPIRV imagesChris Forbes
2015-09-18layers: Shadow descriptor set layout in ShaderCheckerChris Forbes
2015-09-17shader_checker: Do not hold lock across API call.Courtney Goeltzenleuchter
2015-09-17bug-14538: Remove validation error codesCourtney Goeltzenleuchter
2015-09-17bug 14509: Rename Layer and Extension queriesCourtney Goeltzenleuchter
2015-09-16layers: Fix layer STDOUT loggingTobin Ehlis
2015-09-10vulkan.h: Change return types of some functions to voidMark Lobodzinski
2015-09-03layers: If layers receive bad filename for output log, report ERROR and fallb...Tobin Ehlis
2015-09-03layers: Update some layers to avoid repeated call to get_dispatch_key()Tobin Ehlis
2015-08-10layers: port ShaderChecker to SPIR-V v31 (from ChrisF)GregF
2015-08-04v143: Bug 14277 - Follow pointer naming convention in VkSubpassDescriptionCody Northrop
2015-07-27layers: Adjust SC to validate bulk pipeline creationChris Forbes
2015-07-17Windows: more changes for windows compilerTony Barbour
2015-07-17Windows: more fixes for windows compileTony Barbour