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path: root/layers/draw_state.cpp
AgeCommit message (Expand)Author
2015-12-17debug_report: rename and update to use CreateInfoCourtney Goeltzenleuchter
2015-12-17debug_report: Rename VkDbgMsgCallback objectCourtney Goeltzenleuchter
2015-12-17layers: Remove validation errors for CmdBindPipeline during active render passMark Lobodzinski
2015-12-17layers: Fix find-first-set bitscan utilMark Lobodzinski
2015-12-17layers: Work around Windows release build crash in cubeMark Lobodzinski
2015-12-15layers: LX235, Validate all Pipeline VBOs for CommandBuffersMark Lobodzinski
2015-12-15layers: Remove extra increment in DrawState vkCmdNextSubpassTony Barbour
2015-12-15layers: Add allocator to layer init functionsCourtney Goeltzenleuchter
2015-12-15layers: Fix debugReport object type in draw_stateJon Ashburn
2015-12-15layers: rename VkDbgObjectTypeCourtney Goeltzenleuchter
2015-12-15layers: Rename DebugReport flagsCourtney Goeltzenleuchter
2015-12-14layers: Add DrawState checks for correct CmdBuffer resetTobin Ehlis
2015-12-11layers: LX232, Add contstructor for DrawState structMark Lobodzinski
2015-12-10layers: Some debug_marker fixes for draw stateJon Ashburn
2015-12-08layers: LX222, suppress warning on partial CmdClearAttachment callsMark Lobodzinski
2015-12-07layers: MR77, Add draw-time checks for descriptorSet compatibilityTobin Ehlis
2015-12-07layers: MR75, Smart Merge of DrawState and ShaderChecker into DrawState layerTobin Ehlis
2015-12-07layers: MR75, Merge DrawState and ShaderChecker into DrawState layerTobin Ehlis
2015-12-07tests: MR72, Add tests to verify validation layout compatibility checksTobin Ehlis
2015-12-03layers: Reenable memory barrier validationMark Lobodzinski
2015-12-01layers: Disable image layout transition validation in DrawStateMark Lobodzinski
2015-12-01layers: Convert most of the layers to the new WSI.Ian Elliott
2015-11-30layers: LX195, Drawstate ignores compute pipelinesMark Lobodzinski
2015-11-26Update access bits for 210 header.Michael Lentine
2015-11-20layers: Fix thread-safety issues found in rendersystemtestsMark Lobodzinski
2015-11-20layers: Temporarily disable memory barrier validation in drawstateMark Lobodzinski
2015-11-19layers: LX206, properly restore command buffer level on a resetMark Lobodzinski
2015-11-19layers: LX205, fix BeginCommandBuffer log messagesMark Lobodzinski
2015-11-19layers: Fix memory barrier validation issuesMark Lobodzinski
2015-11-19layers: Add DrawState checks for incompatible layouts at BindDescriptorSets timeTobin Ehlis
2015-11-18layers: Add command pool validation to DrawStateMark Lobodzinski
2015-11-18layers: Remove invalid depth/stencil validation checkMark Lobodzinski
2015-11-17layers: Fix invalid depth/stencil attachment index validationMark Lobodzinski
2015-11-17layers: Fix Dota 2 crash in draw_state layerMark Lobodzinski
2015-11-12layers: Add missing null-check in DrawStateMark Lobodzinski
2015-11-06bug 15085: queue creation naming issuesChia-I Wu
2015-11-06bug 15068: Use hardfp calling convention on Android for 32-bit ARM targetsChia-I Wu
2015-11-06layers: Add DrawState check for correct dynamicOffsetCountTobin Ehlis
2015-11-05layers: Fix printf formatsMichael Lentine
2015-11-04layers: Fix some bugs in the memory barrier validation codeMark Lobodzinski
2015-11-04misc: Update author informationCourtney Goeltzenleuchter
2015-11-04misc: switch copyright to ValveCourtney Goeltzenleuchter
2015-11-04misc: Remove Vulkan name from CopyrightCourtney Goeltzenleuchter
2015-11-04layers: Add Secondary Command Buffer Validation.Michael Lentine
2015-11-03layers: Fix some merge-related issues in demos and testsMark Lobodzinski
2015-11-03Add validation for masks in barriersMichael Lentine
2015-11-03Add layout validation for mapped images.Michael Lentine
2015-11-03Add validation for barriers within render passes.Michael Lentine
2015-11-03Add layout validation.Michael Lentine
2015-11-03misc: Cleanup Windows compiler warningsCourtney Goeltzenleuchter