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2014-10-29Make layer activation via CreateDevice struct or env variableJon Ashburn
Also finish making all activated layers per icd and per gpu.
2014-10-29Change GetProcAddr function signature to use XGL types.Jon Ashburn
Fix bug in GPA for basic_plugin.c .
2014-10-29Add xglEnumerateLayers function including support in layers.Jon Ashburn
Also add this call to xglbase (init.cpp) test.
2014-10-29Layers initial prototype.Jon Ashburn
Includes an auto generated layer (GenericLayer) that wraps all api calls. Includes a basic handwritten layer (basicLayer) that wraps a few apis. Adds xglGetProcAddr as a new api, which is used to chain layers together. All layers and loader implement a dispatch table.
2014-10-08include: update xgl.h with FF vertex fetchChia-I Wu
https://cvs.khronos.org/svn/repos/oglc/trunk/nextgen/proposals/IMG/xgl_vertex_input_description2_img.h
2014-09-23include: add preliminary XGL_WSI_X11 proposalChia-I Wu
It is built around DRI3 and Present.
2014-09-13remove XGLConfig.h.inChia-I Wu
Unused.
2014-09-11xgl: Remove mantle headersCourtney Goeltzenleuchter
2014-08-20xgl: Fix typo for IA_PIPELINE sType.Courtney Goeltzenleuchter
2014-08-06header: add XGL_DBG_OBJECT_TYPEChia-I Wu
2014-08-01add a terse xglDbg.hChia-I Wu
Based on mantleDbg.h.
2014-07-24Starting to build framework.Courtney Goeltzenleuchter