| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-12-15 | demos: GH1054, make cube shaders inline | Petr Kraus | |
| 2017-01-26 | repo: Clang-format c/cpp/h LVL files using LLVM | Mark Lobodzinski | |
| Bring all source files in the repo up to date with consistent coding style/standard. Change-Id: Iceedbc17109974d3a0437fc4995441c9ad7e0c23 | |||
| 2016-09-28 | demos: Remove tri demo | Tony Barbour | |
| Removing tri demo for maintenance reasons. Cube should be the demo to go to for examples of good Vulkan Change-Id: I4442a1882b5c168cfe88501eccc41a554ae4d026 | |||
| 2016-08-05 | demos: Flip cube texture on android | Mike Stroyan | |
| Flip the cube texture on android to track commit cb7f374. Recreate lunarg.ppm.h from lunarg.ppm using xxd. xxd -g 1 -c 12 -i lunarg.ppm > android/include/lunarg.ppm.h | |||
| 2016-07-13 | demos: Fix android build | Cody Northrop | |
| 2016-04-28 | Fix cube for android. | Michael Lentine | |
| 2016-04-28 | Make tri work on android. | Michael Lentine | |
