| Age | Commit message (Collapse) | Author |
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Change-Id: If351431424a2b1d30cfa30d43a6515bca034ac40
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Change-Id: Iaecb0e7e21a086c8523b8cd4bc9eccd05e1cbca0
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- Modify cube and cubepp to obtain the texture image data from
an include file instead of reading a PPM file at runtime.
(This is the way it works for Android)
This removes the need to install an image file or otherwise
make an image file available in a repo build.
- Add cube and cubepp to the install target.
Note: The file handling code is left in place to make it easy
to add a "-texture_file <file>" option so a user can pass in
a texture file.
Fixes #5
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This restores files that were dropped during the split.
Also migrates support files to this repo, which we will remove
from Vulkan-ValidationLayers and treat like a submodule.
Updates to travis to build cube.
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Change-Id: Ie1116b0b6de742b4f85834a4c9d1927dd641e19b
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