| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-12-30 | layers: Rename Layer/library/json files for consistency | Mark Lobodzinski | |
| Renamed layers from (for example) xxx_DrawState to xxx_draw_state Renamed JSON files Renamed libraries Renamed object_track.* to object_tracker.* Renamed apidump.h to api_dump.h Renamed screen_shot layer to screenshot Renamed APIDump layer settings file options to ApiDump Bug fixes here and there from prior renames | |||
| 2015-12-29 | layers: MR89, Fix gtests for android | Michael Lentine | |
| Conflicts: layers/draw_state.cpp layers/image.cpp layers/mem_tracker.cpp | |||
| 2015-12-23 | Fix Android layers build | Jesse Hall | |
| Conflicts: include/vulkan/vk_lunarg_debug_report.h | |||
| 2015-12-11 | android: Update build to define android platform at build time | Michael Lentine | |
| 2015-12-11 | android: Change utils to a static lib for easier disto. | Michael Lentine | |
| 2015-12-11 | android: Fix android build. | Michael Lentine | |
| Temporarily disable shader checker which now depends on glslang Fix xcb guards and set the ifdef based on platform | |||
| 2015-12-07 | layers: Wrap up windows/test issues with DrawState/ShaderChecker merge | Mark Lobodzinski | |
| 2015-11-20 | Fix build in master | Michael Lentine | |
| Use dispatchable handles in mdd, fix include path for vulkan.h, and do not build armeabi. | |||
| 2015-11-20 | tests: Make some of the validation tests work on android | Michael Lentine | |
| Conflicts: tests/vkrenderframework.h | |||
| 2015-11-06 | Moved header files from include to include/vulkan | David Pinedo | |
| 2015-10-14 | Updaing build to include vk_layer_utils | Michael Lentine | |
| 2015-09-25 | Make layers build on android. | Michael Lentine | |
