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2015-12-30layers: Rename Layer/library/json files for consistencyMark Lobodzinski
Renamed layers from (for example) xxx_DrawState to xxx_draw_state Renamed JSON files Renamed libraries Renamed object_track.* to object_tracker.* Renamed apidump.h to api_dump.h Renamed screen_shot layer to screenshot Renamed APIDump layer settings file options to ApiDump Bug fixes here and there from prior renames
2015-12-29layers: MR89, Fix gtests for androidMichael Lentine
Conflicts: layers/draw_state.cpp layers/image.cpp layers/mem_tracker.cpp
2015-12-23Fix Android layers buildJesse Hall
Conflicts: include/vulkan/vk_lunarg_debug_report.h
2015-12-11android: Update build to define android platform at build timeMichael Lentine
2015-12-11android: Change utils to a static lib for easier disto.Michael Lentine
2015-12-11android: Fix android build.Michael Lentine
Temporarily disable shader checker which now depends on glslang Fix xcb guards and set the ifdef based on platform
2015-12-07layers: Wrap up windows/test issues with DrawState/ShaderChecker mergeMark Lobodzinski
2015-11-20Fix build in masterMichael Lentine
Use dispatchable handles in mdd, fix include path for vulkan.h, and do not build armeabi.
2015-11-20tests: Make some of the validation tests work on androidMichael Lentine
Conflicts: tests/vkrenderframework.h
2015-11-06Moved header files from include to include/vulkanDavid Pinedo
2015-10-14Updaing build to include vk_layer_utilsMichael Lentine
2015-09-25Make layers build on android.Michael Lentine