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AgeCommit message (Collapse)Author
2016-06-20layers: Remove output paren from android update scriptTobin Ehlis
2016-05-31toolchain: Simplify setup for shaderc, use https instead of git@Cody Northrop
2016-05-16windows: Fix android-generate.batCody Northrop
Mirror changes made to android-generate.sh in cb9ce9e0
2016-05-05layers: Rearchitect Descriptor Set validation codeTobin Ehlis
This change pulls all of the DescriptorSet code out of core_validation.cpp and into its own files/classes in descriptor_set.h/cpp. See header file for complete class documentation. These changes pass tri/cube/smoketest --validate. All related layer validation tests are also updated and passing. Finally, I ran it through mustpass CTS and did not hit any issues related to these changes. These changes not only update the descriptor interface but fix some known lingering bugs with how descriptor updates occurred. This includes now correctly handling updates that cross binding boundaries and updates that write a subset of a binding. Going forward this is a general outline for how we would like to evolve core_validation. That is, we'd like to move the functionality of the checks into reasonable classes and just have core_validation call into those classes to do the majority of the work.
2016-05-05android: Move external deps into project dirCody Northrop
Mirroring commit d288cb9a, stop using directories outside of our project location to host external files. Small changes to update_external_sources_android.sh/bat to find glslang, spirv-tool, shaderc in "external" instead of ".."
2016-04-28android: Move vulkan_wrapper to common (from Cody)Tobin Ehlis
2016-04-28Fix android build for CV -> spirv-tools depChris Forbes
Signed-off-by: Chris Forbes <chrisforbes@google.com>
2016-04-22toolchain: Bump everything to pull in required SPIR-V tools revisionCody Northrop
Encompasses pull request #261 from Chris. Also gets things building again reflecting upstream changesi, mainly HLSL libs for glslang. Desktop build/test results w/ update_external_sources.sh/bat Windows on Skylake: _run_all_tests.ps1, demos with --validate Ubuntu on Skylake: vk_layer_validation_tests, cube --validate Android build/test results w/ update_external_sources_android.sh/bat: Windows: VkLayerValidationTests pass OSX: VkLayerValidationTests pass Ubuntu: VkLayerValidationTests pass
2016-04-20android: Unify source used for build.gradleCody Northrop
In previous commit we modified build.gradle to be cross platform, so we can stop using the windows specific version.
2016-04-20gradle: Workaround for clang on Windows problemsCody Northrop
Use gcc instead if building on Windows.
2016-04-07android: Update to get gradlew working againCody Northrop
2016-04-07android: Clean up Android.mkCody Northrop
2016-04-07android: minor indentation correction in Android.mkguanghuafan
2016-04-07android: Minor clean up for windows build templateguanghuafan
2016-04-07android: fixed issues in windows buildguanghuafan
tested: windows/mac
2016-04-07android: set hard float for arm7 correctly and minor cleanupguanghuafan
tested: Mac X
2016-04-07android: Changed android-generated.bat for windows (not tested )guanghuafan
2016-04-07android: Adding template for gradle wrapper buildguanghuafan