| Age | Commit message (Collapse) | Author |
|
Change-Id: Ie168ac55cc12d317a2c189dbaee735718b295c04
|
|
Update external revisions for glslang, spirv-tools, spirv-headers, and
shaderc.
Change-Id: Ie1f4afe2d36a6d8e3d1e166c23372f8f6523cf59
|
|
Change-Id: Iaf28f3b22c53d8272984e7369fb5afb606908bdd
|
|
CV needs the new bitpattern interface for specialization.
V2: also bump for android
V3: also bump headers
V4: also bump shaderc for android build
|
|
Start pulling from github again for more recent bits.
This includes changes to easily allow changing the repo url.
|
|
This allows us to recreate the entire LVL package from any point in history.
We continue to pull known good revisions from AOSP.
|
|
This includes pulling libSPIRV-Tools-opt into the build
to satisfy new shaderc revision.
|
|
Also add spirv-headers, a new dependency for shaderc.
|
|
Encompasses pull request #261 from Chris.
Also gets things building again reflecting upstream changesi, mainly
HLSL libs for glslang.
Desktop build/test results w/ update_external_sources.sh/bat
Windows on Skylake: _run_all_tests.ps1, demos with --validate
Ubuntu on Skylake: vk_layer_validation_tests, cube --validate
Android build/test results w/ update_external_sources_android.sh/bat:
Windows: VkLayerValidationTests pass
OSX: VkLayerValidationTests pass
Ubuntu: VkLayerValidationTests pass
|
|
|