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Author
2014-10-31
Document build dependencies and demos
Mike Stroyan
2014-10-31
demos: Cube: Read shaders from external BIL binary files
Courtney Goeltzenleuchter
2014-10-31
demos: Add shader source files for cube demo
Courtney Goeltzenleuchter
2014-10-31
demos: Add LunarG logo with transparent background
Courtney Goeltzenleuchter
2014-10-31
demos: Cube: Make it spin
Courtney Goeltzenleuchter
2014-10-31
demos: Add LunarG logo texture file.
Courtney Goeltzenleuchter
2014-10-31
demos: Use png library to read texture from file
Courtney Goeltzenleuchter
2014-10-31
demos: Add spinning cube demo with texture
Courtney Goeltzenleuchter
2014-10-31
demos: Add cube demo
Courtney Goeltzenleuchter
2014-10-31
demos: Add matrix math "library"
Courtney Goeltzenleuchter
2014-10-31
demos: Add spinning cube demo
Courtney Goeltzenleuchter
2014-10-31
xgl: Update to specific version of external libraries
Courtney Goeltzenleuchter
2014-10-31
demos/tri: make it prettier
Chia-I Wu
2014-10-31
demos/tri: use xglCmdClear*
Chia-I Wu
2014-10-31
demos/tri: fix the shaders
Chia-I Wu
2014-10-31
misc: Exit update script on error
Courtney Goeltzenleuchter
2014-10-31
demo: tri - only need version 130 for this shader
Courtney Goeltzenleuchter
2014-10-31
demos: Convert shader to GLSL
Courtney Goeltzenleuchter
2014-10-31
demos/tri: enable FF vertex fetch
Chia-I Wu
2014-10-31
demos/tri: allocate depth buffer
Chia-I Wu
2014-10-31
demos/tri: allocate vertex buffer
Chia-I Wu
2014-10-31
demos/tri: allocate textures
Chia-I Wu
2014-10-31
demos: Add gen7 ISA to tri demo
Courtney Goeltzenleuchter
2014-10-31
demos: add tri
Chia-I Wu
2014-10-31
tools: utility script to create and update external sources
Courtney Goeltzenleuchter
2014-10-31
intel: Support GLSL compiling in less intrusive way
Courtney Goeltzenleuchter
2014-10-31
intel: Add shader structure for GLSL compile extension
Courtney Goeltzenleuchter
2014-10-31
checkpoint: Adding GLSL compiler extension
Courtney Goeltzenleuchter
2014-10-31
cmake: Lift common glslang definitions up to main CMakeLists
Courtney Goeltzenleuchter
2014-10-31
compiler: C linkage for icd alloc and free
Cody Northrop
2014-10-29
layers: Update object tracker to account for Memory alloc/free
Tobin Ehlis
2014-10-29
layers: Verify that slot binding is compatible with shader mapping
Tobin Ehlis
2014-10-29
Bug fixes and enhancements to draw_state.c
Tobin Ehlis
2014-10-29
Layers: Change Basic layer to implement an extension and wrap GetExtension
Jon Ashburn
2014-10-29
Loader: GPA fixes and also properly insert wrapped gpu objs into chain
Jon Ashburn
2014-10-29
Bug fixes for draw_state.c layer
Tobin Ehlis
2014-10-29
Initial version of draw state layer
Tobin Ehlis
2014-10-29
Add xglDestroyDevice() call to test framework.
Tobin Ehlis
2014-10-29
layers: update documentation
Jon Ashburn
2014-10-29
Loader: Fix Seg fault when layers not activated via env var
Jon Ashburn
2014-10-29
layers : Updates to layers README
Tobin Ehlis
2014-10-29
More formated struct printing for API Dump
Tobin Ehlis
2014-10-29
Fix memory leaks in loader related to layers.
Jon Ashburn
2014-10-29
Make layer activation via CreateDevice struct or env variable
Jon Ashburn
2014-10-29
Better memory management in api_dump layer and struct print helper
Tobin Ehlis
2014-10-29
Loader: fix dispatch table initialization to handle multiple layers
Jon Ashburn
2014-10-29
Improved API Dump and OBJ Track layers
Tobin Ehlis
2014-10-29
Initial layer to dump api calls
Tobin Ehlis
2014-10-29
Added object_track.c layer and include cmake step to build libXGLLayerObjectT...
Tobin Ehlis
2014-10-29
Change GetProcAddr function signature to use XGL types.
Jon Ashburn
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