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AgeCommit message (Expand)Author
2014-10-31Document build dependencies and demosMike Stroyan
2014-10-31demos: Cube: Read shaders from external BIL binary filesCourtney Goeltzenleuchter
2014-10-31demos: Add shader source files for cube demoCourtney Goeltzenleuchter
2014-10-31demos: Add LunarG logo with transparent backgroundCourtney Goeltzenleuchter
2014-10-31demos: Cube: Make it spinCourtney Goeltzenleuchter
2014-10-31demos: Add LunarG logo texture file.Courtney Goeltzenleuchter
2014-10-31demos: Use png library to read texture from fileCourtney Goeltzenleuchter
2014-10-31demos: Add spinning cube demo with textureCourtney Goeltzenleuchter
2014-10-31demos: Add cube demoCourtney Goeltzenleuchter
2014-10-31demos: Add matrix math "library"Courtney Goeltzenleuchter
2014-10-31demos: Add spinning cube demoCourtney Goeltzenleuchter
2014-10-31xgl: Update to specific version of external librariesCourtney Goeltzenleuchter
2014-10-31demos/tri: make it prettierChia-I Wu
2014-10-31demos/tri: use xglCmdClear*Chia-I Wu
2014-10-31demos/tri: fix the shadersChia-I Wu
2014-10-31misc: Exit update script on errorCourtney Goeltzenleuchter
2014-10-31demo: tri - only need version 130 for this shaderCourtney Goeltzenleuchter
2014-10-31demos: Convert shader to GLSLCourtney Goeltzenleuchter
2014-10-31demos/tri: enable FF vertex fetchChia-I Wu
2014-10-31demos/tri: allocate depth bufferChia-I Wu
2014-10-31demos/tri: allocate vertex bufferChia-I Wu
2014-10-31demos/tri: allocate texturesChia-I Wu
2014-10-31demos: Add gen7 ISA to tri demoCourtney Goeltzenleuchter
2014-10-31demos: add triChia-I Wu
2014-10-31tools: utility script to create and update external sourcesCourtney Goeltzenleuchter
2014-10-31intel: Support GLSL compiling in less intrusive wayCourtney Goeltzenleuchter
2014-10-31intel: Add shader structure for GLSL compile extensionCourtney Goeltzenleuchter
2014-10-31checkpoint: Adding GLSL compiler extensionCourtney Goeltzenleuchter
2014-10-31cmake: Lift common glslang definitions up to main CMakeListsCourtney Goeltzenleuchter
2014-10-31compiler: C linkage for icd alloc and freeCody Northrop
2014-10-29layers: Update object tracker to account for Memory alloc/freeTobin Ehlis
2014-10-29layers: Verify that slot binding is compatible with shader mappingTobin Ehlis
2014-10-29Bug fixes and enhancements to draw_state.cTobin Ehlis
2014-10-29Layers: Change Basic layer to implement an extension and wrap GetExtensionJon Ashburn
2014-10-29Loader: GPA fixes and also properly insert wrapped gpu objs into chainJon Ashburn
2014-10-29Bug fixes for draw_state.c layerTobin Ehlis
2014-10-29Initial version of draw state layerTobin Ehlis
2014-10-29Add xglDestroyDevice() call to test framework.Tobin Ehlis
2014-10-29layers: update documentationJon Ashburn
2014-10-29Loader: Fix Seg fault when layers not activated via env varJon Ashburn
2014-10-29layers : Updates to layers READMETobin Ehlis
2014-10-29More formated struct printing for API DumpTobin Ehlis
2014-10-29Fix memory leaks in loader related to layers.Jon Ashburn
2014-10-29Make layer activation via CreateDevice struct or env variableJon Ashburn
2014-10-29Better memory management in api_dump layer and struct print helperTobin Ehlis
2014-10-29Loader: fix dispatch table initialization to handle multiple layersJon Ashburn
2014-10-29Improved API Dump and OBJ Track layersTobin Ehlis
2014-10-29Initial layer to dump api callsTobin Ehlis
2014-10-29Added object_track.c layer and include cmake step to build libXGLLayerObjectT...Tobin Ehlis
2014-10-29Change GetProcAddr function signature to use XGL types.Jon Ashburn