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2015-05-05
loader: Fix bug in vkGetProcAddr so trampoline code is returned as needed
Jon Ashburn
2015-05-05
loader: Separate out the python generator script
Jon Ashburn
2015-05-05
loader: rename a few dispatch utilties
Jon Ashburn
2015-05-04
bug 13854: Remove memory references
Courtney Goeltzenleuchter
2015-05-01
bug-13690: Clarification on vkFlushMappedMemory
Courtney Goeltzenleuchter
2015-05-01
bug-13751: Update vkCmdClearColorImage color parameter
Courtney Goeltzenleuchter
2015-04-30
intel: support only VK_DEPTH_MODE_ZERO_TO_ONE
Chia-I Wu
2015-04-30
demos/cube: use GL conventions
Chia-I Wu
2015-04-30
demos/tri: fix facing and enable culling
Chia-I Wu
2015-04-30
tri: Fix command buffer use for staging texture
Courtney Goeltzenleuchter
2015-04-30
layers: Move OT validation calls inside mutex
Mark Lobodzinski
2015-04-30
layers: Add memory manager queue validation to object tracker
Mark Lobodzinski
2015-04-29
layers: Add another routine to the list that don't need use counts
Tony Barbour
2015-04-29
demos: Add validation via --validate cmd line option
Tony Barbour
2015-04-29
layers: Eliminate compiler warnings on Windows.
Ian Elliott
2015-04-29
demos: Eliminate compiler warnings on Windows.
Ian Elliott
2015-04-29
loader: Eliminate compiler warnings on Windows.
Ian Elliott
2015-04-29
Win: Stop using the temporary "xcb_nvidia" code.
Ian Elliott
2015-04-29
demos: Improve tri/cube error if incompatible driver found.
Ian Elliott
2015-04-29
toolchain: Update to newer glslang and LunarGLASS versions
Cody Northrop
2015-04-29
mem_tracker: Fix error from fixing MSVC asserts
Courtney Goeltzenleuchter
2015-04-29
demos: tri/cube give error if can't find WSI extension.
Ian Elliott
2015-04-29
demos: Improve tri/cube error if incompatible driver found.
Ian Elliott
2015-04-29
demos: Use macros for the app name, and window name.
Ian Elliott
2015-04-29
layers: Fix msvc++ iterator issues
David Pinedo
2015-04-29
demos: Change app name for the console window.
Ian Elliott
2015-04-29
draw_state: Fix another MSVC++ debug assert
Courtney Goeltzenleuchter
2015-04-29
draw_state: Fix Microsoft C++ iterator assert
Courtney Goeltzenleuchter
2015-04-29
mem_tracker: Do not increment iterator after delete
Courtney Goeltzenleuchter
2015-04-29
cube: Disable rendering once we enter cleanup
Courtney Goeltzenleuchter
2015-04-29
draw_state: Fix Microsoft C++ assert
Courtney Goeltzenleuchter
2015-04-29
Shader Checker Layer: make sure iterated list is of non-zero length
David Pinedo
2015-04-29
loader: Terminate chain of GetProcAddr() in driver if gpu obj is base
Jon Ashburn
2015-04-28
layers: Fix bug in APIDump where some void* members were having their address...
Tobin Ehlis
2015-04-28
icd: Add support for one bit alpha BC1 formats
Cody Northrop
2015-04-28
layers: Add another routine to list that don't need use counts
Tony Barbour
2015-04-28
layers: Add 3 more routines to list that don't need use counts
Tony Barbour
2015-04-28
layers: Fix APIDump corner cases to not print addresses w/ NoAddr option
Tobin Ehlis
2015-04-27
layers: Add APIDump option to not parse parameter details
Tobin Ehlis
2015-04-27
loader: Fix bug on layer name prefix string length
Jon Ashburn
2015-04-27
Demos: print error message when texture files can't be opened
David Pinedo
2015-04-24
Demos: restrict paint events from rendering until setup is finished on Windows
Jon Ashburn
2015-04-23
dispatch: No need to save data from vkResetFences
Tony Barbour
2015-04-22
build: fix registry locations
Tony Barbour
2015-04-22
scripts: Update vk_helper.py to account for VK_BIT(#) enum values
Tobin Ehlis
2015-04-22
layers: Added fence validation check to object_tracker
Mark Lobodzinski
2015-04-22
layers: Memtracker formatting changes.
Mark Lobodzinski
2015-04-22
misc: Changes to fix warnings in Windows / VC++ build
Tony Barbour
2015-04-22
misc: Changes to clean up warnings in Release build
Tony Barbour
2015-04-22
demos: create console for vulkaninfo iff needed
David Pinedo
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