aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2015-06-17loader: Move lookup of icd entrypoints to CreateInstance and add more lookupsJon Ashburn
2015-06-17layers: Fix rebase issuesJon Ashburn
2015-06-17loader: Activate layers on the instance chain at CreateInstanceJon Ashburn
2015-06-17layers: Use the instance chain for entrypoints with instanceJon Ashburn
2015-06-17loader: Remove unused icd/gpu_index from layer find functionsJon Ashburn
2015-06-17layers: Add initialization of instance dispatch tableJon Ashburn
2015-06-17layers: Remove unused layer dispatch lookup generationJon Ashburn
2015-06-17layers: Remove the layer intercept proc generated headerJon Ashburn
2015-06-17layers: Add GetInstanceProcAddr() to all layersJon Ashburn
2015-06-17loader: Make VkInstance a dispatchable object and init with instance tableJon Ashburn
2015-06-17demos: Add --use_glsl option for GLSL, use SPIR-V by default.Cody Northrop
2015-06-17cmake: Fix missing dependency in layers for WindowsCody Northrop
2015-06-17demos: stop using gl_FragColorCody Northrop
2015-06-17toolchain: Update to glslang 31490 and LunarGLASS 1091Cody Northrop
2015-06-17cube: Use render pass load ops for color clearChris Forbes
2015-06-16demos: use PRINTF_SIZE_T_SPECIFIER in vulkaninfoMike Stroyan
2015-06-16demos: cube: use RGBA texture format uniformlyMike Stroyan
2015-06-16demos: cube: use AdjustWindowRect for window sizeMike Stroyan
2015-06-16demos: tri: use AdjustWindowRect for window sizeMike Stroyan
2015-06-15layers: Only print state at Draw calls, not at vkCmdBindDescriptorSets time.Tobin Ehlis
2015-06-15layers: When printing descriptor info in DrawState correctly handle case of 0...Tobin Ehlis
2015-06-15shader_checker: Check for duplicate VI binding descriptions.Chris Forbes
2015-06-12layers: Xchange #54 fix - Update vk_helper.py string helper to handle arrays ...Tobin Ehlis
2015-06-11layers: Migrate dynamic state checks to DrawState from ObjectTrackerTobin Ehlis
2015-06-11layers: fix overrun when only one shader presentTony Barbour
2015-06-11tests: Document Image Magick dependencyTony Barbour
2015-06-11layers: Fix compiler warning in ObjectTrackerMark Lobodzinski
2015-06-10Loader: search also through SysWow64 folder on windowsscygan
2015-06-10tri: Must destroy object before freeing it's memoryCourtney Goeltzenleuchter
2015-06-10layers: XChange #58 fix - Correctly copy Vtx BindingsTobin Ehlis
2015-06-10layers: LunarXChange #55 fix - Only print DS state when we have last bound DSTobin Ehlis
2015-06-10layers: Updated ObjectTrack to use std::map and perform some initial valid ob...Tobin Ehlis
2015-06-10shader_checker: fix invalid iterator dereference (LunarXchange #60)Chris Forbes
2015-06-08demos: tri: Use vkCmdPipelineBarrier to setup_cmdMike Stroyan
2015-06-06shader_checker: Support pipelines with more stages, and be tolerantChris Forbes
2015-06-06shader_checker: Add typechecker support for extra array levelChris Forbes
2015-06-05vulkan.h: Memory binding model changesMark Lobodzinski
2015-06-04Use correct depth aspect for depth image.malnasse
2015-06-05shader_checker: Also validate vkCreateGraphicsPipelineDerivativeChris Forbes
2015-06-05shader_checker: Extract pipeline validation into own functionChris Forbes
2015-06-04Windows: Add vkUpdateDescriptorSets into exports for vulkan.dllTony-LunarG
2015-06-04Fix a bunch of mismatched new[]/delete.Chris Forbes
2015-06-04shader_checker: remove stray debug output from typechecker implementationChris Forbes
2015-06-04shader_checker: validate VS inputs against VI even when no VIChris Forbes
2015-06-04shader_checker: Only continue with pipeline config if no errorsChris Forbes
2015-06-04shader_checker: current object & lockingChris Forbes
2015-06-04shader_checker: Add support for delivering layer messages via callbackChris Forbes
2015-06-04ShaderChecker: do not crash if Shader output count == 0 and PSO attachments c...scygan
2015-06-02tests: Cmake changes for building on WindowsTony Barbour
2015-06-02layers: Change MemTracker maps to contain structsMike Stroyan